feat: 초기 커밋
- Progress Quest 6.4 Flutter 포팅 프로젝트 - 게임 루프, 상태 관리, UI 구현 - 캐릭터 생성, 인벤토리, 장비, 주문 시스템 - 시장/판매/구매 메커니즘
This commit is contained in:
199
test/features/game_play_screen_test.dart
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199
test/features/game_play_screen_test.dart
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import 'package:askiineverdie/src/core/engine/game_mutations.dart';
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import 'package:askiineverdie/src/core/engine/progress_service.dart';
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import 'package:askiineverdie/src/core/engine/reward_service.dart';
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import 'package:askiineverdie/src/core/model/game_state.dart';
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import 'package:askiineverdie/src/core/model/pq_config.dart';
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import 'package:askiineverdie/src/core/storage/save_manager.dart';
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import 'package:askiineverdie/src/core/storage/save_repository.dart';
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import 'package:askiineverdie/src/core/storage/save_service.dart';
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import 'package:askiineverdie/src/features/game/game_play_screen.dart';
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import 'package:askiineverdie/src/features/game/game_session_controller.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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class _FakeSaveManager implements SaveManager {
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@override
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Future<SaveOutcome> saveState(GameState state, {String? fileName}) async {
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return const SaveOutcome.success();
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}
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@override
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Future<(SaveOutcome, GameState?)> loadState({String? fileName}) async {
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return (const SaveOutcome.success(), null);
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}
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@override
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Future<List<SaveFileInfo>> listSaves() async => [];
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}
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GameState _createTestState() {
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return GameState.withSeed(
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seed: 42,
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traits: const Traits(
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name: 'TestHero',
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race: 'Elf',
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klass: 'Mage',
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level: 5,
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motto: 'Test Motto',
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guild: '',
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),
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stats: const Stats(
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str: 10,
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con: 12,
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dex: 14,
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intelligence: 16,
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wis: 11,
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cha: 9,
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hpMax: 50,
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mpMax: 40,
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),
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progress: const ProgressState(
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task: ProgressBarState(position: 500, max: 1000),
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quest: ProgressBarState(position: 300, max: 600),
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plot: ProgressBarState(position: 1800, max: 3600),
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exp: ProgressBarState(position: 500, max: 1500),
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encumbrance: ProgressBarState(position: 5, max: 20),
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currentTask: TaskInfo(caption: 'Battling a Goblin', type: TaskType.kill),
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plotStageCount: 2,
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questCount: 3,
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),
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);
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}
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GameSessionController _createController() {
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const config = PqConfig();
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final mutations = GameMutations(config);
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return GameSessionController(
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progressService: ProgressService(
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config: config,
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mutations: mutations,
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rewards: RewardService(mutations),
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),
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saveManager: _FakeSaveManager(),
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tickInterval: const Duration(seconds: 10), // 느린 틱
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);
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}
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void main() {
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testWidgets('GamePlayScreen renders 3-panel layout', (tester) async {
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final controller = _createController();
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addTearDown(() async {
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await controller.pause(saveOnStop: false);
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controller.dispose();
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});
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await controller.startNew(_createTestState(), isNewGame: false);
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await tester.pumpWidget(
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MaterialApp(home: GamePlayScreen(controller: controller)),
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);
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// AppBar 타이틀 확인
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expect(find.text('Progress Quest - TestHero'), findsOneWidget);
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// 3패널 헤더 확인
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expect(find.text('Character Sheet'), findsOneWidget);
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expect(find.text('Equipment'), findsOneWidget);
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expect(find.text('Plot Development'), findsOneWidget);
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expect(find.text('Quests'), findsOneWidget);
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// 테스트 완료 후 정리
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await controller.pause(saveOnStop: false);
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});
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testWidgets('GamePlayScreen shows character traits', (tester) async {
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final controller = _createController();
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addTearDown(() async {
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await controller.pause(saveOnStop: false);
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controller.dispose();
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});
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await controller.startNew(_createTestState(), isNewGame: false);
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await tester.pumpWidget(
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MaterialApp(home: GamePlayScreen(controller: controller)),
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);
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// Traits 섹션 확인
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expect(find.text('Traits'), findsOneWidget);
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expect(find.text('TestHero'), findsOneWidget);
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expect(find.text('Elf'), findsOneWidget);
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expect(find.text('Mage'), findsOneWidget);
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await controller.pause(saveOnStop: false);
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});
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testWidgets('GamePlayScreen shows stats', (tester) async {
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final controller = _createController();
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addTearDown(() async {
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await controller.pause(saveOnStop: false);
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controller.dispose();
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});
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await controller.startNew(_createTestState(), isNewGame: false);
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await tester.pumpWidget(
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MaterialApp(home: GamePlayScreen(controller: controller)),
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);
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// Stats 섹션 확인
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expect(find.text('Stats'), findsOneWidget);
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expect(find.text('STR'), findsOneWidget);
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expect(find.text('CON'), findsOneWidget);
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await controller.pause(saveOnStop: false);
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});
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testWidgets('GamePlayScreen shows current task caption', (tester) async {
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final controller = _createController();
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addTearDown(() async {
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await controller.pause(saveOnStop: false);
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controller.dispose();
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});
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await controller.startNew(_createTestState(), isNewGame: false);
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await tester.pumpWidget(
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MaterialApp(home: GamePlayScreen(controller: controller)),
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);
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// 현재 태스크 캡션 확인 (퀘스트 목록과 하단 패널에 표시됨)
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expect(find.text('Battling a Goblin'), findsAtLeast(1));
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await controller.pause(saveOnStop: false);
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});
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testWidgets('GamePlayScreen shows progress bars', (tester) async {
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final controller = _createController();
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addTearDown(() async {
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await controller.pause(saveOnStop: false);
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controller.dispose();
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});
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await controller.startNew(_createTestState(), isNewGame: false);
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await tester.pumpWidget(
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MaterialApp(home: GamePlayScreen(controller: controller)),
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);
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// LinearProgressIndicator가 여러 개 표시되는지 확인
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expect(find.byType(LinearProgressIndicator), findsAtLeast(4));
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await controller.pause(saveOnStop: false);
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});
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testWidgets('Loading state shows CircularProgressIndicator', (tester) async {
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final controller = _createController();
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addTearDown(() {
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controller.dispose();
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});
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// 상태 없이 시작 (startNew 호출 안 함)
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await tester.pumpWidget(
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MaterialApp(home: GamePlayScreen(controller: controller)),
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);
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// 로딩 인디케이터 확인
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expect(find.byType(CircularProgressIndicator), findsOneWidget);
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});
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}
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143
test/features/game_session_controller_test.dart
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143
test/features/game_session_controller_test.dart
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import 'package:askiineverdie/src/core/engine/game_mutations.dart';
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import 'package:askiineverdie/src/core/engine/progress_service.dart';
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import 'package:askiineverdie/src/core/engine/reward_service.dart';
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import 'package:askiineverdie/src/core/model/game_state.dart';
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import 'package:askiineverdie/src/core/model/pq_config.dart';
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import 'package:askiineverdie/src/core/storage/save_manager.dart';
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import 'package:askiineverdie/src/core/storage/save_repository.dart';
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import 'package:askiineverdie/src/core/storage/save_service.dart';
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import 'package:askiineverdie/src/features/game/game_session_controller.dart';
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import 'package:fake_async/fake_async.dart';
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import 'package:flutter_test/flutter_test.dart';
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class FakeSaveManager implements SaveManager {
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final List<GameState> savedStates = [];
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(SaveOutcome, GameState?) Function(String?)? onLoad;
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SaveOutcome saveOutcome = const SaveOutcome.success();
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@override
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Future<SaveOutcome> saveState(GameState state, {String? fileName}) async {
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savedStates.add(state);
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return saveOutcome;
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}
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@override
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Future<(SaveOutcome, GameState?)> loadState({String? fileName}) async {
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if (onLoad != null) {
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return onLoad!(fileName);
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}
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return (const SaveOutcome.success(), null);
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}
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@override
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Future<List<SaveFileInfo>> listSaves() async => [];
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}
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void main() {
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const config = PqConfig();
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final mutations = GameMutations(config);
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final progressService = ProgressService(
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config: config,
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mutations: mutations,
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rewards: RewardService(mutations),
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);
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GameSessionController buildController(
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FakeAsync async,
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FakeSaveManager saveManager,
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) {
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return GameSessionController(
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progressService: progressService,
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saveManager: saveManager,
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tickInterval: const Duration(milliseconds: 10),
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now: () =>
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DateTime.fromMillisecondsSinceEpoch(async.elapsed.inMilliseconds),
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);
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}
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GameState sampleState() {
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return GameState.withSeed(
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seed: 1,
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traits: const Traits(
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name: 'Hero',
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race: 'Human',
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klass: 'Fighter',
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level: 1,
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motto: '',
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guild: '',
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),
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stats: const Stats(
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str: 5,
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con: 5,
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dex: 5,
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intelligence: 5,
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wis: 5,
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cha: 5,
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hpMax: 10,
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mpMax: 8,
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),
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progress: const ProgressState(
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task: ProgressBarState(position: 0, max: 50),
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quest: ProgressBarState(position: 0, max: 1000),
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plot: ProgressBarState(position: 0, max: 1000),
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exp: ProgressBarState(position: 0, max: 9999),
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encumbrance: ProgressBarState(position: 0, max: 1),
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currentTask: TaskInfo(caption: 'Battle', type: TaskType.kill),
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plotStageCount: 1,
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questCount: 0,
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),
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);
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}
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test('startNew runs loop and publishes state updates', () {
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fakeAsync((async) {
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final saveManager = FakeSaveManager();
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final controller = buildController(async, saveManager);
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controller.startNew(sampleState(), isNewGame: false);
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async.flushMicrotasks();
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expect(controller.status, GameSessionStatus.running);
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expect(controller.state, isNotNull);
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async.elapse(const Duration(milliseconds: 30));
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async.flushMicrotasks();
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expect(controller.state!.progress.task.position, greaterThan(0));
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controller.pause();
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async.flushMicrotasks();
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expect(controller.status, GameSessionStatus.idle);
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});
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});
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test('loadAndStart surfaces save load errors', () {
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fakeAsync((async) {
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final saveManager = FakeSaveManager()
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..onLoad = (_) => (const SaveOutcome.failure('boom'), null);
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final controller = buildController(async, saveManager);
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controller.loadAndStart(fileName: 'bad.pqf');
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async.flushMicrotasks();
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expect(controller.status, GameSessionStatus.error);
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expect(controller.error, 'boom');
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});
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});
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test('pause saves on stop when requested', () {
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fakeAsync((async) {
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final saveManager = FakeSaveManager();
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final controller = buildController(async, saveManager);
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controller.startNew(sampleState(), isNewGame: false);
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async.flushMicrotasks();
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controller.pause(saveOnStop: true);
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async.flushMicrotasks();
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expect(controller.status, GameSessionStatus.idle);
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expect(saveManager.savedStates.length, 1);
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});
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});
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}
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107
test/features/new_character_screen_test.dart
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107
test/features/new_character_screen_test.dart
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import 'package:askiineverdie/src/core/model/game_state.dart';
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import 'package:askiineverdie/src/features/new_character/new_character_screen.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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void main() {
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testWidgets('NewCharacterScreen renders main sections', (tester) async {
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await tester.pumpWidget(
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MaterialApp(home: NewCharacterScreen(onCharacterCreated: (_) {})),
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);
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// 화면 타이틀 확인
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expect(find.text('Progress Quest - New Character'), findsOneWidget);
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// 종족 섹션 확인
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expect(find.text('Race'), findsOneWidget);
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// 직업 섹션 확인
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expect(find.text('Class'), findsOneWidget);
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// 능력치 섹션 확인
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expect(find.text('Stats'), findsOneWidget);
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expect(find.text('STR'), findsOneWidget);
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expect(find.text('CON'), findsOneWidget);
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// Sold! 버튼 확인
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expect(find.text('Sold!'), findsOneWidget);
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});
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testWidgets('Unroll button exists and can be tapped', (tester) async {
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await tester.pumpWidget(
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MaterialApp(home: NewCharacterScreen(onCharacterCreated: (_) {})),
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);
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// Unroll 버튼 확인
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final unrollButton = find.text('Unroll');
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expect(unrollButton, findsOneWidget);
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// Unroll 버튼 탭
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await tester.tap(unrollButton);
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await tester.pump();
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// Total이 표시되는지 확인
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expect(find.textContaining('Total'), findsOneWidget);
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});
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testWidgets('Sold button creates character with generated name', (
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tester,
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) async {
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GameState? createdState;
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await tester.pumpWidget(
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MaterialApp(
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home: NewCharacterScreen(
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onCharacterCreated: (state) {
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createdState = state;
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},
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),
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),
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);
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// Sold! 버튼이 보이도록 스크롤
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await tester.scrollUntilVisible(
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find.text('Sold!'),
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500.0,
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scrollable: find.byType(Scrollable).first,
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);
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await tester.pumpAndSettle();
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// Sold! 버튼 탭
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await tester.tap(find.text('Sold!'));
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await tester.pumpAndSettle();
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// 콜백이 호출되었는지 확인
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expect(createdState, isNotNull);
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expect(createdState!.traits.name.isNotEmpty, isTrue);
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expect(createdState!.traits.level, 1);
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expect(createdState!.traits.race.isNotEmpty, isTrue);
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expect(createdState!.traits.klass.isNotEmpty, isTrue);
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});
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testWidgets('Stats section displays all six stats', (tester) async {
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await tester.pumpWidget(
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MaterialApp(home: NewCharacterScreen(onCharacterCreated: (_) {})),
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);
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// 능력치 라벨들이 표시되는지 확인
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expect(find.text('STR'), findsOneWidget);
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expect(find.text('CON'), findsOneWidget);
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expect(find.text('DEX'), findsOneWidget);
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expect(find.text('INT'), findsOneWidget);
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expect(find.text('WIS'), findsOneWidget);
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expect(find.text('CHA'), findsOneWidget);
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// Total 라벨 확인
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expect(find.textContaining('Total'), findsOneWidget);
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});
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testWidgets('Name text field exists', (tester) async {
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await tester.pumpWidget(
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MaterialApp(home: NewCharacterScreen(onCharacterCreated: (_) {})),
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);
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// TextField 확인 (이름 입력 필드)
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expect(find.byType(TextField), findsOneWidget);
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});
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}
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