feat(l10n): 다국어 리소스 확장

- 아레나, 통계, 설정 등 신규 번역 키 추가
- 한국어, 영어, 일본어 리소스 업데이트
- 생성된 localizations 파일 반영
This commit is contained in:
JiWoong Sul
2026-02-23 15:49:28 +09:00
parent faaa5af54e
commit 1a8858a3b1
7 changed files with 1695 additions and 217 deletions

View File

@@ -2,79 +2,79 @@
"@@locale": "ja",
"appTitle": "アスキー ネバー ダイ",
"tagNoNetwork": "No network",
"tagIdleRpg": "Idle RPG loop",
"tagLocalSaves": "Local saves",
"newCharacter": "New character",
"loadSave": "Load save",
"loadGame": "Load Game",
"viewBuildPlan": "View build plan",
"buildRoadmap": "Build roadmap",
"techStack": "Tech stack",
"cancel": "Cancel",
"exitGame": "Exit Game",
"saveProgressQuestion": "Save your progress before leaving?",
"exitWithoutSaving": "Exit without saving",
"saveAndExit": "Save and Exit",
"progressQuestTitle": "ASCII NEVER DIE - {name}",
"levelUp": "Level Up",
"completeQuest": "Complete Quest",
"completePlot": "Complete Plot",
"characterSheet": "Character Sheet",
"traits": "Traits",
"stats": "Stats",
"experience": "Experience",
"xpNeededForNextLevel": "XP needed for next level",
"tagNoNetwork": "オフライン",
"tagIdleRpg": "放置型RPG",
"tagLocalSaves": "ローカル保存",
"newCharacter": "新規キャラクター",
"loadSave": "ロード",
"loadGame": "ゲームをロード",
"viewBuildPlan": "ビルド計画を見る",
"buildRoadmap": "ビルドロードマップ",
"techStack": "技術スタック",
"cancel": "キャンセル",
"exitGame": "ゲーム終了",
"saveProgressQuestion": "終了する前にセーブしますか?",
"exitWithoutSaving": "セーブせずに終了",
"saveAndExit": "セーブして終了",
"progressQuestTitle": "アスキー ネバー ダイ - {name}",
"levelUp": "レベルアップ",
"completeQuest": "クエスト完了",
"completePlot": "プロット完了",
"characterSheet": "キャラクターシート",
"traits": "特性",
"stats": "能力値",
"experience": "経験値",
"xpNeededForNextLevel": "次のレベルまでの必要XP",
"spellBook": "スキル",
"noSpellsYet": "習得したスキルがありません",
"equipment": "Equipment",
"inventory": "Inventory",
"encumbrance": "Encumbrance",
"equipment": "装備",
"inventory": "インベントリ",
"encumbrance": "積載量",
"combatLog": "戦闘ログ",
"plotDevelopment": "Plot Development",
"quests": "Quests",
"traitName": "Name",
"traitRace": "Race",
"traitClass": "Class",
"traitLevel": "Level",
"plotDevelopment": "ストーリー進行",
"quests": "クエスト",
"traitName": "名前",
"traitRace": "種族",
"traitClass": "職業",
"traitLevel": "レベル",
"statStr": "STR",
"statCon": "CON",
"statDex": "DEX",
"statInt": "INT",
"statWis": "WIS",
"statCha": "CHA",
"statHpMax": "HP Max",
"statMpMax": "MP Max",
"equipWeapon": "Weapon",
"equipShield": "Shield",
"equipHelm": "Helm",
"equipHauberk": "Hauberk",
"equipBrassairts": "Brassairts",
"equipVambraces": "Vambraces",
"equipGauntlets": "Gauntlets",
"equipGambeson": "Gambeson",
"equipCuisses": "Cuisses",
"equipGreaves": "Greaves",
"equipSollerets": "Sollerets",
"statHpMax": "HP最大",
"statMpMax": "MP最大",
"equipWeapon": "武器",
"equipShield": "",
"equipHelm": "",
"equipHauberk": "",
"equipBrassairts": "肩当て",
"equipVambraces": "腕甲",
"equipGauntlets": "篭手",
"equipGambeson": "防護服",
"equipCuisses": "腿当て",
"equipGreaves": "脛当て",
"equipSollerets": "鉄靴",
"gold": "コイン",
"goldAmount": "コイン: {amount}",
"prologue": "Prologue",
"actNumber": "Act {number}",
"noActiveQuests": "No active quests",
"questNumber": "Quest #{number}",
"prologue": "プロローグ",
"actNumber": "{number}",
"noActiveQuests": "進行中のクエストなし",
"questNumber": "クエスト #{number}",
"welcomeMessage": "ASCII NEVER DIEへようこそ",
"noSavedGames": "No saved games found.",
"loadError": "Failed to load save file: {error}",
"name": "Name",
"generateName": "Generate Name",
"total": "Total",
"noSavedGames": "セーブデータがありません。",
"loadError": "セーブファイルの読み込みに失敗しました: {error}",
"name": "名前",
"generateName": "名前を生成",
"total": "合計",
"unroll": "元に戻す",
"roll": "Roll",
"race": "Race",
"classTitle": "Class",
"percentComplete": "{percent}% complete",
"newCharacterTitle": "ASCII NEVER DIE - New Character",
"soldButton": "Sold!",
"roll": "ロール",
"race": "種族",
"classTitle": "職業",
"percentComplete": "{percent}% 完了",
"newCharacterTitle": "アスキー ネバー ダイ - 新規キャラクター",
"soldButton": "決定!",
"endingCongratulations": "★ おめでとうございます ★",
"endingGameComplete": "ゲームをクリアしました!",
@@ -95,55 +95,130 @@
"endingTapToSkip": "タップでスキップ",
"endingHoldToSpeedUp": "長押しで高速スクロール",
"menuTitle": "MENU",
"optionsTitle": "OPTIONS",
"soundTitle": "SOUND",
"controlSection": "CONTROL",
"infoSection": "INFO",
"settingsSection": "SETTINGS",
"saveExitSection": "SAVE / EXIT",
"menuTitle": "メニュー",
"optionsTitle": "オプション",
"soundTitle": "サウンド",
"controlSection": "操作",
"infoSection": "情報",
"settingsSection": "設定",
"saveExitSection": "セーブ / 終了",
"ok": "OK",
"rechargeButton": "RECHARGE",
"createButton": "CREATE",
"previewTitle": "PREVIEW",
"nameTitle": "NAME",
"statsTitle": "STATS",
"raceTitle": "RACE",
"classSection": "CLASS",
"rechargeButton": "チャージ",
"createButton": "作成",
"previewTitle": "プレビュー",
"nameTitle": "名前",
"statsTitle": "能力値",
"raceTitle": "種族",
"classSection": "職業",
"bgmLabel": "BGM",
"sfxLabel": "SFX",
"sfxLabel": "効果音",
"hpLabel": "HP",
"mpLabel": "MP",
"expLabel": "EXP",
"notifyLevelUp": "LEVEL UP!",
"notifyLevel": "Level {level}",
"notifyQuestComplete": "QUEST COMPLETE!",
"notifyPrologueComplete": "PROLOGUE COMPLETE!",
"notifyActComplete": "ACT {number} COMPLETE!",
"notifyNewSpell": "NEW SPELL!",
"notifyNewEquipment": "NEW EQUIPMENT!",
"notifyBossDefeated": "BOSS DEFEATED!",
"rechargeRollsTitle": "RECHARGE ROLLS",
"rechargeRollsFree": "Recharge 5 rolls for free?",
"rechargeRollsAd": "Watch an ad to recharge 5 rolls?",
"debugTitle": "DEBUG",
"debugCheatsTitle": "DEBUG CHEATS",
"debugToolsTitle": "DEBUG TOOLS",
"debugDeveloperTools": "DEVELOPER TOOLS",
"debugSkipTask": "SKIP TASK (L+1)",
"debugSkipTaskDesc": "Complete task instantly",
"debugSkipQuest": "SKIP QUEST (Q!)",
"debugSkipQuestDesc": "Complete quest instantly",
"debugSkipAct": "SKIP ACT (P!)",
"debugSkipActDesc": "Complete act instantly",
"debugCreateTestCharacter": "CREATE TEST CHARACTER",
"debugCreateTestCharacterDesc": "Register Level 100 character to Hall of Fame",
"debugCreateTestCharacterTitle": "CREATE TEST CHARACTER?",
"debugCreateTestCharacterMessage": "Current character will be converted to Level 100\nand registered to the Hall of Fame.\n\n⚠ Current save file will be deleted.\nThis action cannot be undone.",
"debugTurbo": "DEBUG: TURBO (20x)",
"debugIapPurchased": "IAP PURCHASED",
"debugIapPurchasedDesc": "ON: Behave as paid user (ads removed)",
"debugOfflineHours": "OFFLINE HOURS",
"debugOfflineHoursDesc": "Test return rewards (applies on restart)",
"debugTestCharacterDesc": "Modify current character to Level 100\nand register to the Hall of Fame."
"notifyLevelUp": "レベルアップ!",
"notifyLevel": "レベル {level}",
"notifyQuestComplete": "クエスト完了!",
"notifyPrologueComplete": "プロローグ完了!",
"notifyActComplete": "{number}幕 完了!",
"notifyNewSpell": "新しいスキル!",
"notifyNewEquipment": "新しい装備!",
"notifyBossDefeated": "ボス撃破!",
"rechargeRollsTitle": "ロール回数チャージ",
"rechargeRollsFree": "無料で5回チャージしますか",
"rechargeRollsAd": "広告を見て5回チャージしますか",
"debugTitle": "デバッグ",
"debugCheatsTitle": "デバッグチート",
"debugToolsTitle": "デバッグツール",
"debugDeveloperTools": "開発者ツール",
"debugSkipTask": "タスクスキップ (L+1)",
"debugSkipTaskDesc": "タスクを即時完了",
"debugSkipQuest": "クエストスキップ (Q!)",
"debugSkipQuestDesc": "クエストを即時完了",
"debugSkipAct": "アクトスキップ (P!)",
"debugSkipActDesc": "アクトを即時完了",
"debugCreateTestCharacter": "テストキャラクター作成",
"debugCreateTestCharacterDesc": "レベル100キャラクターを殿堂に登録",
"debugCreateTestCharacterTitle": "テストキャラクターを作成しますか?",
"debugCreateTestCharacterMessage": "現在のキャラクターがレベル100に変換され\n殿堂に登録されます。\n\n⚠ 現在のセーブファイルは削除されます。\nこの操作は元に戻せません。",
"debugTurbo": "デバッグ: ターボ (20x)",
"debugIapPurchased": "IAP購入済み",
"debugIapPurchasedDesc": "ON: 有料ユーザーとして動作(広告非表示)",
"debugOfflineHours": "オフライン時間",
"debugOfflineHoursDesc": "復帰報酬テスト(再起動時に適用)",
"debugTestCharacterDesc": "現在のキャラクターをレベル100に変更して\n殿堂に登録します。",
"arenaTitle": "ローカルアリーナ",
"arenaSelectFighter": "ファイターを選択",
"arenaEmptyTitle": "ヒーローが不足しています",
"arenaEmptyHint": "2人以上のキャラでクリアしてください",
"arenaSetupTitle": "アリーナ設定",
"arenaStartBattle": "バトル開始",
"arenaBattleTitle": "アリーナバトル",
"arenaMyEquipment": "自分の装備",
"arenaEnemyEquipment": "敵の装備",
"arenaSelected": "選択済み",
"arenaRecommended": "おすすめ",
"arenaWeaponLocked": "ロック",
"arenaVictory": "勝利!",
"arenaDefeat": "敗北...",
"arenaEquipmentExchange": "装備交換",
"arenaTurns": "ターン",
"arenaWinner": "勝者",
"arenaLoser": "敗者",
"arenaDefeatedIn": "{winner}が{loser}を{turns}ターンで撃破",
"arenaScoreGain": "+{score}獲得予定",
"arenaScoreLose": "{score}損失予定",
"arenaEvenTrade": "等価交換",
"arenaScore": "スコア",
"statsStatistics": "統計",
"statsSession": "セッション",
"statsAccumulated": "累積",
"statsCombat": "戦闘",
"statsPlayTime": "プレイ時間",
"statsMonstersKilled": "倒したモンスター",
"statsBossesDefeated": "ボス討伐",
"statsDeaths": "死亡回数",
"statsDamage": "ダメージ",
"statsDamageDealt": "与えたダメージ",
"statsDamageTaken": "受けたダメージ",
"statsAverageDps": "平均DPS",
"statsSkills": "スキル",
"statsSkillsUsed": "スキル使用",
"statsCriticalHits": "クリティカルヒット",
"statsMaxCriticalStreak": "最大連続クリティカル",
"statsCriticalRate": "クリティカル率",
"statsEconomy": "経済",
"statsGoldEarned": "獲得ゴールド",
"statsGoldSpent": "消費ゴールド",
"statsItemsSold": "売却アイテム",
"statsPotionsUsed": "ポーション使用",
"statsProgress": "進行",
"statsLevelUps": "レベルアップ",
"statsQuestsCompleted": "完了したクエスト",
"statsRecords": "記録",
"statsHighestLevel": "最高レベル",
"statsHighestGoldHeld": "最大所持ゴールド",
"statsBestCriticalStreak": "最高連続クリティカル",
"statsTotalPlay": "総プレイ",
"statsTotalPlayTime": "総プレイ時間",
"statsGamesStarted": "開始したゲーム",
"statsGamesCompleted": "クリアしたゲーム",
"statsCompletionRate": "クリア率",
"statsTotalCombat": "総戦闘",
"statsTotalDeaths": "総死亡",
"statsTotalLevelUps": "総レベルアップ",
"statsTotalDamage": "総ダメージ",
"statsTotalSkills": "総スキル",
"statsTotalEconomy": "総経済",
"notifyLevelUpLabel": "レベルアップ",
"notifyQuestDoneLabel": "クエスト完了",
"notifyActClearLabel": "幕完了",
"notifyNewSpellLabel": "新しいスキル",
"notifyNewItemLabel": "新しいアイテム",
"notifyBossSlainLabel": "ボス撃破",
"notifySavedLabel": "セーブ済み",
"notifyInfoLabel": "情報",
"notifyWarningLabel": "警告"
}