feat(l10n): 다국어 리소스 확장
- 아레나, 통계, 설정 등 신규 번역 키 추가 - 한국어, 영어, 일본어 리소스 업데이트 - 생성된 localizations 파일 반영
This commit is contained in:
@@ -473,5 +473,238 @@
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"@debugOfflineHoursDesc": { "description": "Offline hours debug description" },
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"@debugOfflineHoursDesc": { "description": "Offline hours debug description" },
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"debugTestCharacterDesc": "Modify current character to Level 100\nand register to the Hall of Fame.",
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"debugTestCharacterDesc": "Modify current character to Level 100\nand register to the Hall of Fame.",
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"@debugTestCharacterDesc": { "description": "Test character creation description" }
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"@debugTestCharacterDesc": { "description": "Test character creation description" },
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"arenaTitle": "LOCAL ARENA",
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"@arenaTitle": { "description": "Arena main screen title" },
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"arenaSelectFighter": "SELECT YOUR FIGHTER",
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"@arenaSelectFighter": { "description": "Arena character selection subtitle" },
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"arenaEmptyTitle": "Not enough heroes",
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"@arenaEmptyTitle": { "description": "Arena empty state title" },
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"arenaEmptyHint": "Clear the game with 2+ characters",
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"@arenaEmptyHint": { "description": "Arena empty state hint" },
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"arenaSetupTitle": "ARENA SETUP",
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"@arenaSetupTitle": { "description": "Arena setup screen title" },
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"arenaStartBattle": "START BATTLE",
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"@arenaStartBattle": { "description": "Start battle button" },
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"arenaBattleTitle": "ARENA BATTLE",
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"@arenaBattleTitle": { "description": "Arena battle screen title" },
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"arenaMyEquipment": "MY EQUIPMENT",
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"@arenaMyEquipment": { "description": "My equipment header" },
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"arenaEnemyEquipment": "ENEMY EQUIPMENT",
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"@arenaEnemyEquipment": { "description": "Enemy equipment header" },
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"arenaSelected": "SELECTED",
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"@arenaSelected": { "description": "Selected slot label" },
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"arenaRecommended": "BEST",
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"@arenaRecommended": { "description": "Recommended slot label" },
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"arenaWeaponLocked": "LOCKED",
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"@arenaWeaponLocked": { "description": "Weapon slot locked label" },
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"arenaVictory": "VICTORY!",
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"@arenaVictory": { "description": "Arena victory title" },
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"arenaDefeat": "DEFEAT...",
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"@arenaDefeat": { "description": "Arena defeat title" },
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"arenaEquipmentExchange": "EQUIPMENT EXCHANGE",
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"@arenaEquipmentExchange": { "description": "Equipment exchange section title" },
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"arenaTurns": "TURNS",
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"@arenaTurns": { "description": "Turns label" },
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"arenaWinner": "WINNER",
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"@arenaWinner": { "description": "Winner label" },
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"arenaLoser": "LOSER",
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"@arenaLoser": { "description": "Loser label" },
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"arenaDefeatedIn": "{winner} defeated {loser} in {turns} TURNS",
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"@arenaDefeatedIn": {
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"description": "Battle summary text",
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"placeholders": {
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"winner": { "type": "String" },
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"loser": { "type": "String" },
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"turns": { "type": "int" }
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}
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},
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"arenaScoreGain": "You will GAIN +{score}",
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"@arenaScoreGain": {
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"description": "Score gain prediction",
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"placeholders": {
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"score": { "type": "int" }
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}
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},
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"arenaScoreLose": "You will LOSE {score}",
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"@arenaScoreLose": {
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"description": "Score loss prediction",
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"placeholders": {
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"score": { "type": "int" }
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}
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},
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"arenaEvenTrade": "Even trade",
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"@arenaEvenTrade": { "description": "Even trade label" },
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"arenaScore": "SCORE",
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"@arenaScore": { "description": "Score label" },
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"statsStatistics": "Statistics",
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"@statsStatistics": { "description": "Statistics dialog title" },
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"statsSession": "Session",
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"@statsSession": { "description": "Session tab label" },
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"statsAccumulated": "Total",
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"@statsAccumulated": { "description": "Accumulated tab label" },
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"statsCombat": "Combat",
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"@statsCombat": { "description": "Combat section title" },
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"statsPlayTime": "Play Time",
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"@statsPlayTime": { "description": "Play time label" },
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"statsMonstersKilled": "Monsters Killed",
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"@statsMonstersKilled": { "description": "Monsters killed label" },
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"statsBossesDefeated": "Bosses Defeated",
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"@statsBossesDefeated": { "description": "Bosses defeated label" },
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"statsDeaths": "Deaths",
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"@statsDeaths": { "description": "Deaths label" },
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"statsDamage": "Damage",
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"@statsDamage": { "description": "Damage section title" },
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"statsDamageDealt": "Damage Dealt",
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"@statsDamageDealt": { "description": "Damage dealt label" },
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"statsDamageTaken": "Damage Taken",
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"@statsDamageTaken": { "description": "Damage taken label" },
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"statsAverageDps": "Average DPS",
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"@statsAverageDps": { "description": "Average DPS label" },
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"statsSkills": "Skills",
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"@statsSkills": { "description": "Skills section title" },
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"statsSkillsUsed": "Skills Used",
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"@statsSkillsUsed": { "description": "Skills used label" },
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"statsCriticalHits": "Critical Hits",
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"@statsCriticalHits": { "description": "Critical hits label" },
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"statsMaxCriticalStreak": "Max Critical Streak",
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"@statsMaxCriticalStreak": { "description": "Max critical streak label" },
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"statsCriticalRate": "Critical Rate",
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"@statsCriticalRate": { "description": "Critical rate label" },
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"statsEconomy": "Economy",
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"@statsEconomy": { "description": "Economy section title" },
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"statsGoldEarned": "Gold Earned",
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"@statsGoldEarned": { "description": "Gold earned label" },
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"statsGoldSpent": "Gold Spent",
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"@statsGoldSpent": { "description": "Gold spent label" },
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"statsItemsSold": "Items Sold",
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"@statsItemsSold": { "description": "Items sold label" },
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"statsPotionsUsed": "Potions Used",
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"@statsPotionsUsed": { "description": "Potions used label" },
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"statsProgress": "Progress",
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"@statsProgress": { "description": "Progress section title" },
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"statsLevelUps": "Level Ups",
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"@statsLevelUps": { "description": "Level ups label" },
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"statsQuestsCompleted": "Quests Completed",
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"@statsQuestsCompleted": { "description": "Quests completed label" },
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"statsRecords": "Records",
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"@statsRecords": { "description": "Records section title" },
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"statsHighestLevel": "Highest Level",
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"@statsHighestLevel": { "description": "Highest level label" },
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"statsHighestGoldHeld": "Highest Gold Held",
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"@statsHighestGoldHeld": { "description": "Highest gold held label" },
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"statsBestCriticalStreak": "Best Critical Streak",
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"@statsBestCriticalStreak": { "description": "Best critical streak label" },
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"statsTotalPlay": "Total Play",
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"@statsTotalPlay": { "description": "Total play section title" },
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"statsTotalPlayTime": "Total Play Time",
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"@statsTotalPlayTime": { "description": "Total play time label" },
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"statsGamesStarted": "Games Started",
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"@statsGamesStarted": { "description": "Games started label" },
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"statsGamesCompleted": "Games Completed",
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"@statsGamesCompleted": { "description": "Games completed label" },
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"statsCompletionRate": "Completion Rate",
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"@statsCompletionRate": { "description": "Completion rate label" },
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"statsTotalCombat": "Total Combat",
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"@statsTotalCombat": { "description": "Total combat section title" },
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"statsTotalDeaths": "Total Deaths",
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"@statsTotalDeaths": { "description": "Total deaths label" },
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"statsTotalLevelUps": "Total Level Ups",
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"@statsTotalLevelUps": { "description": "Total level ups label" },
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"statsTotalDamage": "Total Damage",
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"@statsTotalDamage": { "description": "Total damage section title" },
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"statsTotalSkills": "Total Skills",
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"@statsTotalSkills": { "description": "Total skills section title" },
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"statsTotalEconomy": "Total Economy",
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"@statsTotalEconomy": { "description": "Total economy section title" },
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"notifyLevelUpLabel": "LEVEL UP",
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"@notifyLevelUpLabel": { "description": "Level up notification type label" },
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"notifyQuestDoneLabel": "QUEST DONE",
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"@notifyQuestDoneLabel": { "description": "Quest done notification type label" },
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"notifyActClearLabel": "ACT CLEAR",
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"@notifyActClearLabel": { "description": "Act clear notification type label" },
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"notifyNewSpellLabel": "NEW SPELL",
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"@notifyNewSpellLabel": { "description": "New spell notification type label" },
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"notifyNewItemLabel": "NEW ITEM",
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"@notifyNewItemLabel": { "description": "New item notification type label" },
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"notifyBossSlainLabel": "BOSS SLAIN",
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"@notifyBossSlainLabel": { "description": "Boss slain notification type label" },
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"notifySavedLabel": "SAVED",
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"@notifySavedLabel": { "description": "Game saved notification type label" },
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"notifyInfoLabel": "INFO",
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"@notifyInfoLabel": { "description": "Info notification type label" },
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"notifyWarningLabel": "WARNING",
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"@notifyWarningLabel": { "description": "Warning notification type label" }
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}
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}
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@@ -2,79 +2,79 @@
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"@@locale": "ja",
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"@@locale": "ja",
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"appTitle": "アスキー ネバー ダイ",
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"appTitle": "アスキー ネバー ダイ",
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"tagNoNetwork": "No network",
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"tagNoNetwork": "オフライン",
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"tagIdleRpg": "Idle RPG loop",
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"tagIdleRpg": "放置型RPG",
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"tagLocalSaves": "Local saves",
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"tagLocalSaves": "ローカル保存",
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"newCharacter": "New character",
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"newCharacter": "新規キャラクター",
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"loadSave": "Load save",
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"loadSave": "ロード",
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"loadGame": "Load Game",
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"loadGame": "ゲームをロード",
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"viewBuildPlan": "View build plan",
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"viewBuildPlan": "ビルド計画を見る",
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"buildRoadmap": "Build roadmap",
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"buildRoadmap": "ビルドロードマップ",
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"techStack": "Tech stack",
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"techStack": "技術スタック",
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"cancel": "Cancel",
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"cancel": "キャンセル",
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"exitGame": "Exit Game",
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"exitGame": "ゲーム終了",
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"saveProgressQuestion": "Save your progress before leaving?",
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"saveProgressQuestion": "終了する前にセーブしますか?",
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"exitWithoutSaving": "Exit without saving",
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"exitWithoutSaving": "セーブせずに終了",
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"saveAndExit": "Save and Exit",
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"saveAndExit": "セーブして終了",
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"progressQuestTitle": "ASCII NEVER DIE - {name}",
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"progressQuestTitle": "アスキー ネバー ダイ - {name}",
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"levelUp": "Level Up",
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"levelUp": "レベルアップ",
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"completeQuest": "Complete Quest",
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"completeQuest": "クエスト完了",
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"completePlot": "Complete Plot",
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"completePlot": "プロット完了",
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"characterSheet": "Character Sheet",
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"characterSheet": "キャラクターシート",
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"traits": "Traits",
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"traits": "特性",
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"stats": "Stats",
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"stats": "能力値",
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"experience": "Experience",
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"experience": "経験値",
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"xpNeededForNextLevel": "XP needed for next level",
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"xpNeededForNextLevel": "次のレベルまでの必要XP",
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"spellBook": "スキル",
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"spellBook": "スキル",
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"noSpellsYet": "習得したスキルがありません",
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"noSpellsYet": "習得したスキルがありません",
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"equipment": "Equipment",
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"equipment": "装備",
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"inventory": "Inventory",
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"inventory": "インベントリ",
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"encumbrance": "Encumbrance",
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"encumbrance": "積載量",
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"combatLog": "戦闘ログ",
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"combatLog": "戦闘ログ",
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"plotDevelopment": "Plot Development",
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"plotDevelopment": "ストーリー進行",
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"quests": "Quests",
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"quests": "クエスト",
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"traitName": "Name",
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"traitName": "名前",
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"traitRace": "Race",
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"traitRace": "種族",
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"traitClass": "Class",
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"traitClass": "職業",
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"traitLevel": "Level",
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"traitLevel": "レベル",
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"statStr": "STR",
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"statStr": "STR",
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"statCon": "CON",
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"statCon": "CON",
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"statDex": "DEX",
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"statDex": "DEX",
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"statInt": "INT",
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"statInt": "INT",
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"statWis": "WIS",
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"statWis": "WIS",
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"statCha": "CHA",
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"statCha": "CHA",
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"statHpMax": "HP Max",
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"statHpMax": "HP最大",
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"statMpMax": "MP Max",
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"statMpMax": "MP最大",
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"equipWeapon": "Weapon",
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"equipWeapon": "武器",
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"equipShield": "Shield",
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"equipShield": "盾",
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"equipHelm": "Helm",
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"equipHelm": "兜",
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"equipHauberk": "Hauberk",
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"equipHauberk": "鎧",
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"equipBrassairts": "Brassairts",
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"equipBrassairts": "肩当て",
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"equipVambraces": "Vambraces",
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"equipVambraces": "腕甲",
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"equipGauntlets": "Gauntlets",
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"equipGauntlets": "篭手",
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"equipGambeson": "Gambeson",
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"equipGambeson": "防護服",
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"equipCuisses": "Cuisses",
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"equipCuisses": "腿当て",
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"equipGreaves": "Greaves",
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"equipGreaves": "脛当て",
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"equipSollerets": "Sollerets",
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"equipSollerets": "鉄靴",
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"gold": "コイン",
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"gold": "コイン",
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"goldAmount": "コイン: {amount}",
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"goldAmount": "コイン: {amount}",
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"prologue": "Prologue",
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"prologue": "プロローグ",
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"actNumber": "Act {number}",
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"actNumber": "第{number}幕",
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"noActiveQuests": "No active quests",
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"noActiveQuests": "進行中のクエストなし",
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"questNumber": "Quest #{number}",
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"questNumber": "クエスト #{number}",
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"welcomeMessage": "ASCII NEVER DIEへようこそ!",
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"welcomeMessage": "ASCII NEVER DIEへようこそ!",
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"noSavedGames": "No saved games found.",
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"noSavedGames": "セーブデータがありません。",
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"loadError": "Failed to load save file: {error}",
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"loadError": "セーブファイルの読み込みに失敗しました: {error}",
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"name": "Name",
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"name": "名前",
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"generateName": "Generate Name",
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"generateName": "名前を生成",
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"total": "Total",
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"total": "合計",
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"unroll": "元に戻す",
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"unroll": "元に戻す",
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"roll": "Roll",
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"roll": "ロール",
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"race": "Race",
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"race": "種族",
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"classTitle": "Class",
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"classTitle": "職業",
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"percentComplete": "{percent}% complete",
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"percentComplete": "{percent}% 完了",
|
||||||
"newCharacterTitle": "ASCII NEVER DIE - New Character",
|
"newCharacterTitle": "アスキー ネバー ダイ - 新規キャラクター",
|
||||||
"soldButton": "Sold!",
|
"soldButton": "決定!",
|
||||||
|
|
||||||
"endingCongratulations": "★ おめでとうございます ★",
|
"endingCongratulations": "★ おめでとうございます ★",
|
||||||
"endingGameComplete": "ゲームをクリアしました!",
|
"endingGameComplete": "ゲームをクリアしました!",
|
||||||
@@ -95,55 +95,130 @@
|
|||||||
"endingTapToSkip": "タップでスキップ",
|
"endingTapToSkip": "タップでスキップ",
|
||||||
"endingHoldToSpeedUp": "長押しで高速スクロール",
|
"endingHoldToSpeedUp": "長押しで高速スクロール",
|
||||||
|
|
||||||
"menuTitle": "MENU",
|
"menuTitle": "メニュー",
|
||||||
"optionsTitle": "OPTIONS",
|
"optionsTitle": "オプション",
|
||||||
"soundTitle": "SOUND",
|
"soundTitle": "サウンド",
|
||||||
"controlSection": "CONTROL",
|
"controlSection": "操作",
|
||||||
"infoSection": "INFO",
|
"infoSection": "情報",
|
||||||
"settingsSection": "SETTINGS",
|
"settingsSection": "設定",
|
||||||
"saveExitSection": "SAVE / EXIT",
|
"saveExitSection": "セーブ / 終了",
|
||||||
"ok": "OK",
|
"ok": "OK",
|
||||||
"rechargeButton": "RECHARGE",
|
"rechargeButton": "チャージ",
|
||||||
"createButton": "CREATE",
|
"createButton": "作成",
|
||||||
"previewTitle": "PREVIEW",
|
"previewTitle": "プレビュー",
|
||||||
"nameTitle": "NAME",
|
"nameTitle": "名前",
|
||||||
"statsTitle": "STATS",
|
"statsTitle": "能力値",
|
||||||
"raceTitle": "RACE",
|
"raceTitle": "種族",
|
||||||
"classSection": "CLASS",
|
"classSection": "職業",
|
||||||
"bgmLabel": "BGM",
|
"bgmLabel": "BGM",
|
||||||
"sfxLabel": "SFX",
|
"sfxLabel": "効果音",
|
||||||
"hpLabel": "HP",
|
"hpLabel": "HP",
|
||||||
"mpLabel": "MP",
|
"mpLabel": "MP",
|
||||||
"expLabel": "EXP",
|
"expLabel": "EXP",
|
||||||
"notifyLevelUp": "LEVEL UP!",
|
"notifyLevelUp": "レベルアップ!",
|
||||||
"notifyLevel": "Level {level}",
|
"notifyLevel": "レベル {level}",
|
||||||
"notifyQuestComplete": "QUEST COMPLETE!",
|
"notifyQuestComplete": "クエスト完了!",
|
||||||
"notifyPrologueComplete": "PROLOGUE COMPLETE!",
|
"notifyPrologueComplete": "プロローグ完了!",
|
||||||
"notifyActComplete": "ACT {number} COMPLETE!",
|
"notifyActComplete": "第{number}幕 完了!",
|
||||||
"notifyNewSpell": "NEW SPELL!",
|
"notifyNewSpell": "新しいスキル!",
|
||||||
"notifyNewEquipment": "NEW EQUIPMENT!",
|
"notifyNewEquipment": "新しい装備!",
|
||||||
"notifyBossDefeated": "BOSS DEFEATED!",
|
"notifyBossDefeated": "ボス撃破!",
|
||||||
"rechargeRollsTitle": "RECHARGE ROLLS",
|
"rechargeRollsTitle": "ロール回数チャージ",
|
||||||
"rechargeRollsFree": "Recharge 5 rolls for free?",
|
"rechargeRollsFree": "無料で5回チャージしますか?",
|
||||||
"rechargeRollsAd": "Watch an ad to recharge 5 rolls?",
|
"rechargeRollsAd": "広告を見て5回チャージしますか?",
|
||||||
"debugTitle": "DEBUG",
|
"debugTitle": "デバッグ",
|
||||||
"debugCheatsTitle": "DEBUG CHEATS",
|
"debugCheatsTitle": "デバッグチート",
|
||||||
"debugToolsTitle": "DEBUG TOOLS",
|
"debugToolsTitle": "デバッグツール",
|
||||||
"debugDeveloperTools": "DEVELOPER TOOLS",
|
"debugDeveloperTools": "開発者ツール",
|
||||||
"debugSkipTask": "SKIP TASK (L+1)",
|
"debugSkipTask": "タスクスキップ (L+1)",
|
||||||
"debugSkipTaskDesc": "Complete task instantly",
|
"debugSkipTaskDesc": "タスクを即時完了",
|
||||||
"debugSkipQuest": "SKIP QUEST (Q!)",
|
"debugSkipQuest": "クエストスキップ (Q!)",
|
||||||
"debugSkipQuestDesc": "Complete quest instantly",
|
"debugSkipQuestDesc": "クエストを即時完了",
|
||||||
"debugSkipAct": "SKIP ACT (P!)",
|
"debugSkipAct": "アクトスキップ (P!)",
|
||||||
"debugSkipActDesc": "Complete act instantly",
|
"debugSkipActDesc": "アクトを即時完了",
|
||||||
"debugCreateTestCharacter": "CREATE TEST CHARACTER",
|
"debugCreateTestCharacter": "テストキャラクター作成",
|
||||||
"debugCreateTestCharacterDesc": "Register Level 100 character to Hall of Fame",
|
"debugCreateTestCharacterDesc": "レベル100キャラクターを殿堂に登録",
|
||||||
"debugCreateTestCharacterTitle": "CREATE TEST CHARACTER?",
|
"debugCreateTestCharacterTitle": "テストキャラクターを作成しますか?",
|
||||||
"debugCreateTestCharacterMessage": "Current character will be converted to Level 100\nand registered to the Hall of Fame.\n\n⚠️ Current save file will be deleted.\nThis action cannot be undone.",
|
"debugCreateTestCharacterMessage": "現在のキャラクターがレベル100に変換され\n殿堂に登録されます。\n\n⚠️ 現在のセーブファイルは削除されます。\nこの操作は元に戻せません。",
|
||||||
"debugTurbo": "DEBUG: TURBO (20x)",
|
"debugTurbo": "デバッグ: ターボ (20x)",
|
||||||
"debugIapPurchased": "IAP PURCHASED",
|
"debugIapPurchased": "IAP購入済み",
|
||||||
"debugIapPurchasedDesc": "ON: Behave as paid user (ads removed)",
|
"debugIapPurchasedDesc": "ON: 有料ユーザーとして動作(広告非表示)",
|
||||||
"debugOfflineHours": "OFFLINE HOURS",
|
"debugOfflineHours": "オフライン時間",
|
||||||
"debugOfflineHoursDesc": "Test return rewards (applies on restart)",
|
"debugOfflineHoursDesc": "復帰報酬テスト(再起動時に適用)",
|
||||||
"debugTestCharacterDesc": "Modify current character to Level 100\nand register to the Hall of Fame."
|
"debugTestCharacterDesc": "現在のキャラクターをレベル100に変更して\n殿堂に登録します。",
|
||||||
|
|
||||||
|
"arenaTitle": "ローカルアリーナ",
|
||||||
|
"arenaSelectFighter": "ファイターを選択",
|
||||||
|
"arenaEmptyTitle": "ヒーローが不足しています",
|
||||||
|
"arenaEmptyHint": "2人以上のキャラでクリアしてください",
|
||||||
|
"arenaSetupTitle": "アリーナ設定",
|
||||||
|
"arenaStartBattle": "バトル開始",
|
||||||
|
"arenaBattleTitle": "アリーナバトル",
|
||||||
|
"arenaMyEquipment": "自分の装備",
|
||||||
|
"arenaEnemyEquipment": "敵の装備",
|
||||||
|
"arenaSelected": "選択済み",
|
||||||
|
"arenaRecommended": "おすすめ",
|
||||||
|
"arenaWeaponLocked": "ロック",
|
||||||
|
"arenaVictory": "勝利!",
|
||||||
|
"arenaDefeat": "敗北...",
|
||||||
|
"arenaEquipmentExchange": "装備交換",
|
||||||
|
"arenaTurns": "ターン",
|
||||||
|
"arenaWinner": "勝者",
|
||||||
|
"arenaLoser": "敗者",
|
||||||
|
"arenaDefeatedIn": "{winner}が{loser}を{turns}ターンで撃破",
|
||||||
|
"arenaScoreGain": "+{score}獲得予定",
|
||||||
|
"arenaScoreLose": "{score}損失予定",
|
||||||
|
"arenaEvenTrade": "等価交換",
|
||||||
|
"arenaScore": "スコア",
|
||||||
|
|
||||||
|
"statsStatistics": "統計",
|
||||||
|
"statsSession": "セッション",
|
||||||
|
"statsAccumulated": "累積",
|
||||||
|
"statsCombat": "戦闘",
|
||||||
|
"statsPlayTime": "プレイ時間",
|
||||||
|
"statsMonstersKilled": "倒したモンスター",
|
||||||
|
"statsBossesDefeated": "ボス討伐",
|
||||||
|
"statsDeaths": "死亡回数",
|
||||||
|
"statsDamage": "ダメージ",
|
||||||
|
"statsDamageDealt": "与えたダメージ",
|
||||||
|
"statsDamageTaken": "受けたダメージ",
|
||||||
|
"statsAverageDps": "平均DPS",
|
||||||
|
"statsSkills": "スキル",
|
||||||
|
"statsSkillsUsed": "スキル使用",
|
||||||
|
"statsCriticalHits": "クリティカルヒット",
|
||||||
|
"statsMaxCriticalStreak": "最大連続クリティカル",
|
||||||
|
"statsCriticalRate": "クリティカル率",
|
||||||
|
"statsEconomy": "経済",
|
||||||
|
"statsGoldEarned": "獲得ゴールド",
|
||||||
|
"statsGoldSpent": "消費ゴールド",
|
||||||
|
"statsItemsSold": "売却アイテム",
|
||||||
|
"statsPotionsUsed": "ポーション使用",
|
||||||
|
"statsProgress": "進行",
|
||||||
|
"statsLevelUps": "レベルアップ",
|
||||||
|
"statsQuestsCompleted": "完了したクエスト",
|
||||||
|
"statsRecords": "記録",
|
||||||
|
"statsHighestLevel": "最高レベル",
|
||||||
|
"statsHighestGoldHeld": "最大所持ゴールド",
|
||||||
|
"statsBestCriticalStreak": "最高連続クリティカル",
|
||||||
|
"statsTotalPlay": "総プレイ",
|
||||||
|
"statsTotalPlayTime": "総プレイ時間",
|
||||||
|
"statsGamesStarted": "開始したゲーム",
|
||||||
|
"statsGamesCompleted": "クリアしたゲーム",
|
||||||
|
"statsCompletionRate": "クリア率",
|
||||||
|
"statsTotalCombat": "総戦闘",
|
||||||
|
"statsTotalDeaths": "総死亡",
|
||||||
|
"statsTotalLevelUps": "総レベルアップ",
|
||||||
|
"statsTotalDamage": "総ダメージ",
|
||||||
|
"statsTotalSkills": "総スキル",
|
||||||
|
"statsTotalEconomy": "総経済",
|
||||||
|
|
||||||
|
"notifyLevelUpLabel": "レベルアップ",
|
||||||
|
"notifyQuestDoneLabel": "クエスト完了",
|
||||||
|
"notifyActClearLabel": "幕完了",
|
||||||
|
"notifyNewSpellLabel": "新しいスキル",
|
||||||
|
"notifyNewItemLabel": "新しいアイテム",
|
||||||
|
"notifyBossSlainLabel": "ボス撃破",
|
||||||
|
"notifySavedLabel": "セーブ済み",
|
||||||
|
"notifyInfoLabel": "情報",
|
||||||
|
"notifyWarningLabel": "警告"
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -145,5 +145,80 @@
|
|||||||
"debugIapPurchasedDesc": "ON: 유료 유저로 동작 (광고 제거)",
|
"debugIapPurchasedDesc": "ON: 유료 유저로 동작 (광고 제거)",
|
||||||
"debugOfflineHours": "오프라인 시간",
|
"debugOfflineHours": "오프라인 시간",
|
||||||
"debugOfflineHoursDesc": "복귀 보상 테스트 (재시작 시 적용)",
|
"debugOfflineHoursDesc": "복귀 보상 테스트 (재시작 시 적용)",
|
||||||
"debugTestCharacterDesc": "현재 캐릭터를 레벨 100으로 수정하여\n명예의 전당에 등록합니다."
|
"debugTestCharacterDesc": "현재 캐릭터를 레벨 100으로 수정하여\n명예의 전당에 등록합니다.",
|
||||||
|
|
||||||
|
"arenaTitle": "로컬 아레나",
|
||||||
|
"arenaSelectFighter": "전사를 선택하세요",
|
||||||
|
"arenaEmptyTitle": "영웅이 부족합니다",
|
||||||
|
"arenaEmptyHint": "2명 이상 캐릭터로 클리어하세요",
|
||||||
|
"arenaSetupTitle": "아레나 설정",
|
||||||
|
"arenaStartBattle": "전투 시작",
|
||||||
|
"arenaBattleTitle": "아레나 전투",
|
||||||
|
"arenaMyEquipment": "내 장비",
|
||||||
|
"arenaEnemyEquipment": "상대 장비",
|
||||||
|
"arenaSelected": "선택됨",
|
||||||
|
"arenaRecommended": "추천",
|
||||||
|
"arenaWeaponLocked": "잠김",
|
||||||
|
"arenaVictory": "승리!",
|
||||||
|
"arenaDefeat": "패배...",
|
||||||
|
"arenaEquipmentExchange": "장비 교환",
|
||||||
|
"arenaTurns": "턴",
|
||||||
|
"arenaWinner": "승자",
|
||||||
|
"arenaLoser": "패자",
|
||||||
|
"arenaDefeatedIn": "{winner}이(가) {loser}을(를) {turns}턴 만에 격파",
|
||||||
|
"arenaScoreGain": "+{score} 획득 예정",
|
||||||
|
"arenaScoreLose": "{score} 손실 예정",
|
||||||
|
"arenaEvenTrade": "등가 교환",
|
||||||
|
"arenaScore": "점수",
|
||||||
|
|
||||||
|
"statsStatistics": "통계",
|
||||||
|
"statsSession": "세션",
|
||||||
|
"statsAccumulated": "누적",
|
||||||
|
"statsCombat": "전투",
|
||||||
|
"statsPlayTime": "플레이 시간",
|
||||||
|
"statsMonstersKilled": "처치한 몬스터",
|
||||||
|
"statsBossesDefeated": "보스 처치",
|
||||||
|
"statsDeaths": "사망 횟수",
|
||||||
|
"statsDamage": "데미지",
|
||||||
|
"statsDamageDealt": "입힌 데미지",
|
||||||
|
"statsDamageTaken": "받은 데미지",
|
||||||
|
"statsAverageDps": "평균 DPS",
|
||||||
|
"statsSkills": "스킬",
|
||||||
|
"statsSkillsUsed": "스킬 사용",
|
||||||
|
"statsCriticalHits": "크리티컬 히트",
|
||||||
|
"statsMaxCriticalStreak": "최대 연속 크리티컬",
|
||||||
|
"statsCriticalRate": "크리티컬 비율",
|
||||||
|
"statsEconomy": "경제",
|
||||||
|
"statsGoldEarned": "획득 골드",
|
||||||
|
"statsGoldSpent": "소비 골드",
|
||||||
|
"statsItemsSold": "판매 아이템",
|
||||||
|
"statsPotionsUsed": "물약 사용",
|
||||||
|
"statsProgress": "진행",
|
||||||
|
"statsLevelUps": "레벨업",
|
||||||
|
"statsQuestsCompleted": "완료한 퀘스트",
|
||||||
|
"statsRecords": "기록",
|
||||||
|
"statsHighestLevel": "최고 레벨",
|
||||||
|
"statsHighestGoldHeld": "최대 보유 골드",
|
||||||
|
"statsBestCriticalStreak": "최고 연속 크리티컬",
|
||||||
|
"statsTotalPlay": "총 플레이",
|
||||||
|
"statsTotalPlayTime": "총 플레이 시간",
|
||||||
|
"statsGamesStarted": "시작한 게임",
|
||||||
|
"statsGamesCompleted": "클리어한 게임",
|
||||||
|
"statsCompletionRate": "클리어율",
|
||||||
|
"statsTotalCombat": "총 전투",
|
||||||
|
"statsTotalDeaths": "총 사망",
|
||||||
|
"statsTotalLevelUps": "총 레벨업",
|
||||||
|
"statsTotalDamage": "총 데미지",
|
||||||
|
"statsTotalSkills": "총 스킬",
|
||||||
|
"statsTotalEconomy": "총 경제",
|
||||||
|
|
||||||
|
"notifyLevelUpLabel": "레벨 업",
|
||||||
|
"notifyQuestDoneLabel": "퀘스트 완료",
|
||||||
|
"notifyActClearLabel": "막 완료",
|
||||||
|
"notifyNewSpellLabel": "새 주문",
|
||||||
|
"notifyNewItemLabel": "새 아이템",
|
||||||
|
"notifyBossSlainLabel": "보스 처치",
|
||||||
|
"notifySavedLabel": "저장됨",
|
||||||
|
"notifyInfoLabel": "정보",
|
||||||
|
"notifyWarningLabel": "경고"
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -956,6 +956,438 @@ abstract class L10n {
|
|||||||
/// In en, this message translates to:
|
/// In en, this message translates to:
|
||||||
/// **'Modify current character to Level 100\nand register to the Hall of Fame.'**
|
/// **'Modify current character to Level 100\nand register to the Hall of Fame.'**
|
||||||
String get debugTestCharacterDesc;
|
String get debugTestCharacterDesc;
|
||||||
|
|
||||||
|
/// Arena main screen title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'LOCAL ARENA'**
|
||||||
|
String get arenaTitle;
|
||||||
|
|
||||||
|
/// Arena character selection subtitle
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'SELECT YOUR FIGHTER'**
|
||||||
|
String get arenaSelectFighter;
|
||||||
|
|
||||||
|
/// Arena empty state title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Not enough heroes'**
|
||||||
|
String get arenaEmptyTitle;
|
||||||
|
|
||||||
|
/// Arena empty state hint
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Clear the game with 2+ characters'**
|
||||||
|
String get arenaEmptyHint;
|
||||||
|
|
||||||
|
/// Arena setup screen title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'ARENA SETUP'**
|
||||||
|
String get arenaSetupTitle;
|
||||||
|
|
||||||
|
/// Start battle button
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'START BATTLE'**
|
||||||
|
String get arenaStartBattle;
|
||||||
|
|
||||||
|
/// Arena battle screen title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'ARENA BATTLE'**
|
||||||
|
String get arenaBattleTitle;
|
||||||
|
|
||||||
|
/// My equipment header
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'MY EQUIPMENT'**
|
||||||
|
String get arenaMyEquipment;
|
||||||
|
|
||||||
|
/// Enemy equipment header
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'ENEMY EQUIPMENT'**
|
||||||
|
String get arenaEnemyEquipment;
|
||||||
|
|
||||||
|
/// Selected slot label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'SELECTED'**
|
||||||
|
String get arenaSelected;
|
||||||
|
|
||||||
|
/// Recommended slot label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'BEST'**
|
||||||
|
String get arenaRecommended;
|
||||||
|
|
||||||
|
/// Weapon slot locked label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'LOCKED'**
|
||||||
|
String get arenaWeaponLocked;
|
||||||
|
|
||||||
|
/// Arena victory title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'VICTORY!'**
|
||||||
|
String get arenaVictory;
|
||||||
|
|
||||||
|
/// Arena defeat title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'DEFEAT...'**
|
||||||
|
String get arenaDefeat;
|
||||||
|
|
||||||
|
/// Equipment exchange section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'EQUIPMENT EXCHANGE'**
|
||||||
|
String get arenaEquipmentExchange;
|
||||||
|
|
||||||
|
/// Turns label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'TURNS'**
|
||||||
|
String get arenaTurns;
|
||||||
|
|
||||||
|
/// Winner label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'WINNER'**
|
||||||
|
String get arenaWinner;
|
||||||
|
|
||||||
|
/// Loser label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'LOSER'**
|
||||||
|
String get arenaLoser;
|
||||||
|
|
||||||
|
/// Battle summary text
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'{winner} defeated {loser} in {turns} TURNS'**
|
||||||
|
String arenaDefeatedIn(String winner, String loser, int turns);
|
||||||
|
|
||||||
|
/// Score gain prediction
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'You will GAIN +{score}'**
|
||||||
|
String arenaScoreGain(int score);
|
||||||
|
|
||||||
|
/// Score loss prediction
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'You will LOSE {score}'**
|
||||||
|
String arenaScoreLose(int score);
|
||||||
|
|
||||||
|
/// Even trade label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Even trade'**
|
||||||
|
String get arenaEvenTrade;
|
||||||
|
|
||||||
|
/// Score label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'SCORE'**
|
||||||
|
String get arenaScore;
|
||||||
|
|
||||||
|
/// Statistics dialog title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Statistics'**
|
||||||
|
String get statsStatistics;
|
||||||
|
|
||||||
|
/// Session tab label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Session'**
|
||||||
|
String get statsSession;
|
||||||
|
|
||||||
|
/// Accumulated tab label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total'**
|
||||||
|
String get statsAccumulated;
|
||||||
|
|
||||||
|
/// Combat section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Combat'**
|
||||||
|
String get statsCombat;
|
||||||
|
|
||||||
|
/// Play time label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Play Time'**
|
||||||
|
String get statsPlayTime;
|
||||||
|
|
||||||
|
/// Monsters killed label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Monsters Killed'**
|
||||||
|
String get statsMonstersKilled;
|
||||||
|
|
||||||
|
/// Bosses defeated label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Bosses Defeated'**
|
||||||
|
String get statsBossesDefeated;
|
||||||
|
|
||||||
|
/// Deaths label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Deaths'**
|
||||||
|
String get statsDeaths;
|
||||||
|
|
||||||
|
/// Damage section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Damage'**
|
||||||
|
String get statsDamage;
|
||||||
|
|
||||||
|
/// Damage dealt label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Damage Dealt'**
|
||||||
|
String get statsDamageDealt;
|
||||||
|
|
||||||
|
/// Damage taken label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Damage Taken'**
|
||||||
|
String get statsDamageTaken;
|
||||||
|
|
||||||
|
/// Average DPS label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Average DPS'**
|
||||||
|
String get statsAverageDps;
|
||||||
|
|
||||||
|
/// Skills section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Skills'**
|
||||||
|
String get statsSkills;
|
||||||
|
|
||||||
|
/// Skills used label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Skills Used'**
|
||||||
|
String get statsSkillsUsed;
|
||||||
|
|
||||||
|
/// Critical hits label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Critical Hits'**
|
||||||
|
String get statsCriticalHits;
|
||||||
|
|
||||||
|
/// Max critical streak label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Max Critical Streak'**
|
||||||
|
String get statsMaxCriticalStreak;
|
||||||
|
|
||||||
|
/// Critical rate label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Critical Rate'**
|
||||||
|
String get statsCriticalRate;
|
||||||
|
|
||||||
|
/// Economy section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Economy'**
|
||||||
|
String get statsEconomy;
|
||||||
|
|
||||||
|
/// Gold earned label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Gold Earned'**
|
||||||
|
String get statsGoldEarned;
|
||||||
|
|
||||||
|
/// Gold spent label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Gold Spent'**
|
||||||
|
String get statsGoldSpent;
|
||||||
|
|
||||||
|
/// Items sold label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Items Sold'**
|
||||||
|
String get statsItemsSold;
|
||||||
|
|
||||||
|
/// Potions used label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Potions Used'**
|
||||||
|
String get statsPotionsUsed;
|
||||||
|
|
||||||
|
/// Progress section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Progress'**
|
||||||
|
String get statsProgress;
|
||||||
|
|
||||||
|
/// Level ups label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Level Ups'**
|
||||||
|
String get statsLevelUps;
|
||||||
|
|
||||||
|
/// Quests completed label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Quests Completed'**
|
||||||
|
String get statsQuestsCompleted;
|
||||||
|
|
||||||
|
/// Records section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Records'**
|
||||||
|
String get statsRecords;
|
||||||
|
|
||||||
|
/// Highest level label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Highest Level'**
|
||||||
|
String get statsHighestLevel;
|
||||||
|
|
||||||
|
/// Highest gold held label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Highest Gold Held'**
|
||||||
|
String get statsHighestGoldHeld;
|
||||||
|
|
||||||
|
/// Best critical streak label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Best Critical Streak'**
|
||||||
|
String get statsBestCriticalStreak;
|
||||||
|
|
||||||
|
/// Total play section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Play'**
|
||||||
|
String get statsTotalPlay;
|
||||||
|
|
||||||
|
/// Total play time label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Play Time'**
|
||||||
|
String get statsTotalPlayTime;
|
||||||
|
|
||||||
|
/// Games started label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Games Started'**
|
||||||
|
String get statsGamesStarted;
|
||||||
|
|
||||||
|
/// Games completed label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Games Completed'**
|
||||||
|
String get statsGamesCompleted;
|
||||||
|
|
||||||
|
/// Completion rate label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Completion Rate'**
|
||||||
|
String get statsCompletionRate;
|
||||||
|
|
||||||
|
/// Total combat section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Combat'**
|
||||||
|
String get statsTotalCombat;
|
||||||
|
|
||||||
|
/// Total deaths label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Deaths'**
|
||||||
|
String get statsTotalDeaths;
|
||||||
|
|
||||||
|
/// Total level ups label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Level Ups'**
|
||||||
|
String get statsTotalLevelUps;
|
||||||
|
|
||||||
|
/// Total damage section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Damage'**
|
||||||
|
String get statsTotalDamage;
|
||||||
|
|
||||||
|
/// Total skills section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Skills'**
|
||||||
|
String get statsTotalSkills;
|
||||||
|
|
||||||
|
/// Total economy section title
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'Total Economy'**
|
||||||
|
String get statsTotalEconomy;
|
||||||
|
|
||||||
|
/// Level up notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'LEVEL UP'**
|
||||||
|
String get notifyLevelUpLabel;
|
||||||
|
|
||||||
|
/// Quest done notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'QUEST DONE'**
|
||||||
|
String get notifyQuestDoneLabel;
|
||||||
|
|
||||||
|
/// Act clear notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'ACT CLEAR'**
|
||||||
|
String get notifyActClearLabel;
|
||||||
|
|
||||||
|
/// New spell notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'NEW SPELL'**
|
||||||
|
String get notifyNewSpellLabel;
|
||||||
|
|
||||||
|
/// New item notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'NEW ITEM'**
|
||||||
|
String get notifyNewItemLabel;
|
||||||
|
|
||||||
|
/// Boss slain notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'BOSS SLAIN'**
|
||||||
|
String get notifyBossSlainLabel;
|
||||||
|
|
||||||
|
/// Game saved notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'SAVED'**
|
||||||
|
String get notifySavedLabel;
|
||||||
|
|
||||||
|
/// Info notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'INFO'**
|
||||||
|
String get notifyInfoLabel;
|
||||||
|
|
||||||
|
/// Warning notification type label
|
||||||
|
///
|
||||||
|
/// In en, this message translates to:
|
||||||
|
/// **'WARNING'**
|
||||||
|
String get notifyWarningLabel;
|
||||||
}
|
}
|
||||||
|
|
||||||
class _L10nDelegate extends LocalizationsDelegate<L10n> {
|
class _L10nDelegate extends LocalizationsDelegate<L10n> {
|
||||||
|
|||||||
@@ -458,4 +458,226 @@ class L10nEn extends L10n {
|
|||||||
@override
|
@override
|
||||||
String get debugTestCharacterDesc =>
|
String get debugTestCharacterDesc =>
|
||||||
'Modify current character to Level 100\nand register to the Hall of Fame.';
|
'Modify current character to Level 100\nand register to the Hall of Fame.';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaTitle => 'LOCAL ARENA';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSelectFighter => 'SELECT YOUR FIGHTER';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEmptyTitle => 'Not enough heroes';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEmptyHint => 'Clear the game with 2+ characters';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSetupTitle => 'ARENA SETUP';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaStartBattle => 'START BATTLE';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaBattleTitle => 'ARENA BATTLE';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaMyEquipment => 'MY EQUIPMENT';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEnemyEquipment => 'ENEMY EQUIPMENT';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSelected => 'SELECTED';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaRecommended => 'BEST';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaWeaponLocked => 'LOCKED';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaVictory => 'VICTORY!';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaDefeat => 'DEFEAT...';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEquipmentExchange => 'EQUIPMENT EXCHANGE';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaTurns => 'TURNS';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaWinner => 'WINNER';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaLoser => 'LOSER';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaDefeatedIn(String winner, String loser, int turns) {
|
||||||
|
return '$winner defeated $loser in $turns TURNS';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaScoreGain(int score) {
|
||||||
|
return 'You will GAIN +$score';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaScoreLose(int score) {
|
||||||
|
return 'You will LOSE $score';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEvenTrade => 'Even trade';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaScore => 'SCORE';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsStatistics => 'Statistics';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSession => 'Session';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsAccumulated => 'Total';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCombat => 'Combat';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsPlayTime => 'Play Time';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsMonstersKilled => 'Monsters Killed';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsBossesDefeated => 'Bosses Defeated';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDeaths => 'Deaths';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamage => 'Damage';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamageDealt => 'Damage Dealt';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamageTaken => 'Damage Taken';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsAverageDps => 'Average DPS';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSkills => 'Skills';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSkillsUsed => 'Skills Used';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCriticalHits => 'Critical Hits';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsMaxCriticalStreak => 'Max Critical Streak';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCriticalRate => 'Critical Rate';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsEconomy => 'Economy';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGoldEarned => 'Gold Earned';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGoldSpent => 'Gold Spent';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsItemsSold => 'Items Sold';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsPotionsUsed => 'Potions Used';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsProgress => 'Progress';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsLevelUps => 'Level Ups';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsQuestsCompleted => 'Quests Completed';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsRecords => 'Records';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsHighestLevel => 'Highest Level';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsHighestGoldHeld => 'Highest Gold Held';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsBestCriticalStreak => 'Best Critical Streak';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalPlay => 'Total Play';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalPlayTime => 'Total Play Time';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGamesStarted => 'Games Started';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGamesCompleted => 'Games Completed';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCompletionRate => 'Completion Rate';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalCombat => 'Total Combat';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalDeaths => 'Total Deaths';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalLevelUps => 'Total Level Ups';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalDamage => 'Total Damage';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalSkills => 'Total Skills';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalEconomy => 'Total Economy';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyLevelUpLabel => 'LEVEL UP';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyQuestDoneLabel => 'QUEST DONE';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyActClearLabel => 'ACT CLEAR';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyNewSpellLabel => 'NEW SPELL';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyNewItemLabel => 'NEW ITEM';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyBossSlainLabel => 'BOSS SLAIN';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifySavedLabel => 'SAVED';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyInfoLabel => 'INFO';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyWarningLabel => 'WARNING';
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,75 +12,75 @@ class L10nJa extends L10n {
|
|||||||
String get appTitle => 'アスキー ネバー ダイ';
|
String get appTitle => 'アスキー ネバー ダイ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get tagNoNetwork => 'No network';
|
String get tagNoNetwork => 'オフライン';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get tagIdleRpg => 'Idle RPG loop';
|
String get tagIdleRpg => '放置型RPG';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get tagLocalSaves => 'Local saves';
|
String get tagLocalSaves => 'ローカル保存';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get newCharacter => 'New character';
|
String get newCharacter => '新規キャラクター';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get loadSave => 'Load save';
|
String get loadSave => 'ロード';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get loadGame => 'Load Game';
|
String get loadGame => 'ゲームをロード';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get viewBuildPlan => 'View build plan';
|
String get viewBuildPlan => 'ビルド計画を見る';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get buildRoadmap => 'Build roadmap';
|
String get buildRoadmap => 'ビルドロードマップ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get techStack => 'Tech stack';
|
String get techStack => '技術スタック';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get cancel => 'Cancel';
|
String get cancel => 'キャンセル';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get exitGame => 'Exit Game';
|
String get exitGame => 'ゲーム終了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get saveProgressQuestion => 'Save your progress before leaving?';
|
String get saveProgressQuestion => '終了する前にセーブしますか?';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get exitWithoutSaving => 'Exit without saving';
|
String get exitWithoutSaving => 'セーブせずに終了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get saveAndExit => 'Save and Exit';
|
String get saveAndExit => 'セーブして終了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String progressQuestTitle(String name) {
|
String progressQuestTitle(String name) {
|
||||||
return 'ASCII NEVER DIE - $name';
|
return 'アスキー ネバー ダイ - $name';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get levelUp => 'Level Up';
|
String get levelUp => 'レベルアップ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get completeQuest => 'Complete Quest';
|
String get completeQuest => 'クエスト完了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get completePlot => 'Complete Plot';
|
String get completePlot => 'プロット完了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get characterSheet => 'Character Sheet';
|
String get characterSheet => 'キャラクターシート';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get traits => 'Traits';
|
String get traits => '特性';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get stats => 'Stats';
|
String get stats => '能力値';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get experience => 'Experience';
|
String get experience => '経験値';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get xpNeededForNextLevel => 'XP needed for next level';
|
String get xpNeededForNextLevel => '次のレベルまでの必要XP';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get spellBook => 'スキル';
|
String get spellBook => 'スキル';
|
||||||
@@ -89,34 +89,34 @@ class L10nJa extends L10n {
|
|||||||
String get noSpellsYet => '習得したスキルがありません';
|
String get noSpellsYet => '習得したスキルがありません';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipment => 'Equipment';
|
String get equipment => '装備';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get inventory => 'Inventory';
|
String get inventory => 'インベントリ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get encumbrance => 'Encumbrance';
|
String get encumbrance => '積載量';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get combatLog => '戦闘ログ';
|
String get combatLog => '戦闘ログ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get plotDevelopment => 'Plot Development';
|
String get plotDevelopment => 'ストーリー進行';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get quests => 'Quests';
|
String get quests => 'クエスト';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get traitName => 'Name';
|
String get traitName => '名前';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get traitRace => 'Race';
|
String get traitRace => '種族';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get traitClass => 'Class';
|
String get traitClass => '職業';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get traitLevel => 'Level';
|
String get traitLevel => 'レベル';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get statStr => 'STR';
|
String get statStr => 'STR';
|
||||||
@@ -137,43 +137,43 @@ class L10nJa extends L10n {
|
|||||||
String get statCha => 'CHA';
|
String get statCha => 'CHA';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get statHpMax => 'HP Max';
|
String get statHpMax => 'HP最大';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get statMpMax => 'MP Max';
|
String get statMpMax => 'MP最大';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipWeapon => 'Weapon';
|
String get equipWeapon => '武器';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipShield => 'Shield';
|
String get equipShield => '盾';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipHelm => 'Helm';
|
String get equipHelm => '兜';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipHauberk => 'Hauberk';
|
String get equipHauberk => '鎧';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipBrassairts => 'Brassairts';
|
String get equipBrassairts => '肩当て';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipVambraces => 'Vambraces';
|
String get equipVambraces => '腕甲';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipGauntlets => 'Gauntlets';
|
String get equipGauntlets => '篭手';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipGambeson => 'Gambeson';
|
String get equipGambeson => '防護服';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipCuisses => 'Cuisses';
|
String get equipCuisses => '腿当て';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipGreaves => 'Greaves';
|
String get equipGreaves => '脛当て';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get equipSollerets => 'Sollerets';
|
String get equipSollerets => '鉄靴';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get gold => 'コイン';
|
String get gold => 'コイン';
|
||||||
@@ -184,63 +184,63 @@ class L10nJa extends L10n {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get prologue => 'Prologue';
|
String get prologue => 'プロローグ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String actNumber(String number) {
|
String actNumber(String number) {
|
||||||
return 'Act $number';
|
return '第$number幕';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get noActiveQuests => 'No active quests';
|
String get noActiveQuests => '進行中のクエストなし';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String questNumber(int number) {
|
String questNumber(int number) {
|
||||||
return 'Quest #$number';
|
return 'クエスト #$number';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get welcomeMessage => 'ASCII NEVER DIEへようこそ!';
|
String get welcomeMessage => 'ASCII NEVER DIEへようこそ!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get noSavedGames => 'No saved games found.';
|
String get noSavedGames => 'セーブデータがありません。';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String loadError(String error) {
|
String loadError(String error) {
|
||||||
return 'Failed to load save file: $error';
|
return 'セーブファイルの読み込みに失敗しました: $error';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get name => 'Name';
|
String get name => '名前';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get generateName => 'Generate Name';
|
String get generateName => '名前を生成';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get total => 'Total';
|
String get total => '合計';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get unroll => '元に戻す';
|
String get unroll => '元に戻す';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get roll => 'Roll';
|
String get roll => 'ロール';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get race => 'Race';
|
String get race => '種族';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get classTitle => 'Class';
|
String get classTitle => '職業';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String percentComplete(int percent) {
|
String percentComplete(int percent) {
|
||||||
return '$percent% complete';
|
return '$percent% 完了';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get newCharacterTitle => 'ASCII NEVER DIE - New Character';
|
String get newCharacterTitle => 'アスキー ネバー ダイ - 新規キャラクター';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get soldButton => 'Sold!';
|
String get soldButton => '決定!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get endingCongratulations => '★ おめでとうございます ★';
|
String get endingCongratulations => '★ おめでとうございます ★';
|
||||||
@@ -299,55 +299,55 @@ class L10nJa extends L10n {
|
|||||||
String get endingHoldToSpeedUp => '長押しで高速スクロール';
|
String get endingHoldToSpeedUp => '長押しで高速スクロール';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get menuTitle => 'MENU';
|
String get menuTitle => 'メニュー';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get optionsTitle => 'OPTIONS';
|
String get optionsTitle => 'オプション';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get soundTitle => 'SOUND';
|
String get soundTitle => 'サウンド';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get controlSection => 'CONTROL';
|
String get controlSection => '操作';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get infoSection => 'INFO';
|
String get infoSection => '情報';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get settingsSection => 'SETTINGS';
|
String get settingsSection => '設定';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get saveExitSection => 'SAVE / EXIT';
|
String get saveExitSection => 'セーブ / 終了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get ok => 'OK';
|
String get ok => 'OK';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get rechargeButton => 'RECHARGE';
|
String get rechargeButton => 'チャージ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get createButton => 'CREATE';
|
String get createButton => '作成';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get previewTitle => 'PREVIEW';
|
String get previewTitle => 'プレビュー';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get nameTitle => 'NAME';
|
String get nameTitle => '名前';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get statsTitle => 'STATS';
|
String get statsTitle => '能力値';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get raceTitle => 'RACE';
|
String get raceTitle => '種族';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get classSection => 'CLASS';
|
String get classSection => '職業';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get bgmLabel => 'BGM';
|
String get bgmLabel => 'BGM';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get sfxLabel => 'SFX';
|
String get sfxLabel => '効果音';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get hpLabel => 'HP';
|
String get hpLabel => 'HP';
|
||||||
@@ -359,103 +359,322 @@ class L10nJa extends L10n {
|
|||||||
String get expLabel => 'EXP';
|
String get expLabel => 'EXP';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get notifyLevelUp => 'LEVEL UP!';
|
String get notifyLevelUp => 'レベルアップ!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String notifyLevel(int level) {
|
String notifyLevel(int level) {
|
||||||
return 'Level $level';
|
return 'レベル $level';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get notifyQuestComplete => 'QUEST COMPLETE!';
|
String get notifyQuestComplete => 'クエスト完了!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get notifyPrologueComplete => 'PROLOGUE COMPLETE!';
|
String get notifyPrologueComplete => 'プロローグ完了!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String notifyActComplete(int number) {
|
String notifyActComplete(int number) {
|
||||||
return 'ACT $number COMPLETE!';
|
return '第$number幕 完了!';
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get notifyNewSpell => 'NEW SPELL!';
|
String get notifyNewSpell => '新しいスキル!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get notifyNewEquipment => 'NEW EQUIPMENT!';
|
String get notifyNewEquipment => '新しい装備!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get notifyBossDefeated => 'BOSS DEFEATED!';
|
String get notifyBossDefeated => 'ボス撃破!';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get rechargeRollsTitle => 'RECHARGE ROLLS';
|
String get rechargeRollsTitle => 'ロール回数チャージ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get rechargeRollsFree => 'Recharge 5 rolls for free?';
|
String get rechargeRollsFree => '無料で5回チャージしますか?';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get rechargeRollsAd => 'Watch an ad to recharge 5 rolls?';
|
String get rechargeRollsAd => '広告を見て5回チャージしますか?';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugTitle => 'DEBUG';
|
String get debugTitle => 'デバッグ';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugCheatsTitle => 'DEBUG CHEATS';
|
String get debugCheatsTitle => 'デバッグチート';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugToolsTitle => 'DEBUG TOOLS';
|
String get debugToolsTitle => 'デバッグツール';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugDeveloperTools => 'DEVELOPER TOOLS';
|
String get debugDeveloperTools => '開発者ツール';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugSkipTask => 'SKIP TASK (L+1)';
|
String get debugSkipTask => 'タスクスキップ (L+1)';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugSkipTaskDesc => 'Complete task instantly';
|
String get debugSkipTaskDesc => 'タスクを即時完了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugSkipQuest => 'SKIP QUEST (Q!)';
|
String get debugSkipQuest => 'クエストスキップ (Q!)';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugSkipQuestDesc => 'Complete quest instantly';
|
String get debugSkipQuestDesc => 'クエストを即時完了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugSkipAct => 'SKIP ACT (P!)';
|
String get debugSkipAct => 'アクトスキップ (P!)';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugSkipActDesc => 'Complete act instantly';
|
String get debugSkipActDesc => 'アクトを即時完了';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugCreateTestCharacter => 'CREATE TEST CHARACTER';
|
String get debugCreateTestCharacter => 'テストキャラクター作成';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugCreateTestCharacterDesc =>
|
String get debugCreateTestCharacterDesc => 'レベル100キャラクターを殿堂に登録';
|
||||||
'Register Level 100 character to Hall of Fame';
|
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugCreateTestCharacterTitle => 'CREATE TEST CHARACTER?';
|
String get debugCreateTestCharacterTitle => 'テストキャラクターを作成しますか?';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugCreateTestCharacterMessage =>
|
String get debugCreateTestCharacterMessage =>
|
||||||
'Current character will be converted to Level 100\nand registered to the Hall of Fame.\n\n⚠️ Current save file will be deleted.\nThis action cannot be undone.';
|
'現在のキャラクターがレベル100に変換され\n殿堂に登録されます。\n\n⚠️ 現在のセーブファイルは削除されます。\nこの操作は元に戻せません。';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugTurbo => 'DEBUG: TURBO (20x)';
|
String get debugTurbo => 'デバッグ: ターボ (20x)';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugIapPurchased => 'IAP PURCHASED';
|
String get debugIapPurchased => 'IAP購入済み';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugIapPurchasedDesc => 'ON: Behave as paid user (ads removed)';
|
String get debugIapPurchasedDesc => 'ON: 有料ユーザーとして動作(広告非表示)';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugOfflineHours => 'OFFLINE HOURS';
|
String get debugOfflineHours => 'オフライン時間';
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugOfflineHoursDesc =>
|
String get debugOfflineHoursDesc => '復帰報酬テスト(再起動時に適用)';
|
||||||
'Test return rewards (applies on restart)';
|
|
||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugTestCharacterDesc =>
|
String get debugTestCharacterDesc => '現在のキャラクターをレベル100に変更して\n殿堂に登録します。';
|
||||||
'Modify current character to Level 100\nand register to the Hall of Fame.';
|
|
||||||
|
@override
|
||||||
|
String get arenaTitle => 'ローカルアリーナ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSelectFighter => 'ファイターを選択';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEmptyTitle => 'ヒーローが不足しています';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEmptyHint => '2人以上のキャラでクリアしてください';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSetupTitle => 'アリーナ設定';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaStartBattle => 'バトル開始';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaBattleTitle => 'アリーナバトル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaMyEquipment => '自分の装備';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEnemyEquipment => '敵の装備';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSelected => '選択済み';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaRecommended => 'おすすめ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaWeaponLocked => 'ロック';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaVictory => '勝利!';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaDefeat => '敗北...';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEquipmentExchange => '装備交換';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaTurns => 'ターン';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaWinner => '勝者';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaLoser => '敗者';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaDefeatedIn(String winner, String loser, int turns) {
|
||||||
|
return '$winnerが$loserを$turnsターンで撃破';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaScoreGain(int score) {
|
||||||
|
return '+$score獲得予定';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaScoreLose(int score) {
|
||||||
|
return '$score損失予定';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEvenTrade => '等価交換';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaScore => 'スコア';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsStatistics => '統計';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSession => 'セッション';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsAccumulated => '累積';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCombat => '戦闘';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsPlayTime => 'プレイ時間';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsMonstersKilled => '倒したモンスター';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsBossesDefeated => 'ボス討伐';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDeaths => '死亡回数';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamage => 'ダメージ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamageDealt => '与えたダメージ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamageTaken => '受けたダメージ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsAverageDps => '平均DPS';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSkills => 'スキル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSkillsUsed => 'スキル使用';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCriticalHits => 'クリティカルヒット';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsMaxCriticalStreak => '最大連続クリティカル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCriticalRate => 'クリティカル率';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsEconomy => '経済';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGoldEarned => '獲得ゴールド';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGoldSpent => '消費ゴールド';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsItemsSold => '売却アイテム';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsPotionsUsed => 'ポーション使用';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsProgress => '進行';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsLevelUps => 'レベルアップ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsQuestsCompleted => '完了したクエスト';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsRecords => '記録';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsHighestLevel => '最高レベル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsHighestGoldHeld => '最大所持ゴールド';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsBestCriticalStreak => '最高連続クリティカル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalPlay => '総プレイ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalPlayTime => '総プレイ時間';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGamesStarted => '開始したゲーム';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGamesCompleted => 'クリアしたゲーム';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCompletionRate => 'クリア率';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalCombat => '総戦闘';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalDeaths => '総死亡';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalLevelUps => '総レベルアップ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalDamage => '総ダメージ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalSkills => '総スキル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalEconomy => '総経済';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyLevelUpLabel => 'レベルアップ';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyQuestDoneLabel => 'クエスト完了';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyActClearLabel => '幕完了';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyNewSpellLabel => '新しいスキル';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyNewItemLabel => '新しいアイテム';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyBossSlainLabel => 'ボス撃破';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifySavedLabel => 'セーブ済み';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyInfoLabel => '情報';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyWarningLabel => '警告';
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -455,4 +455,226 @@ class L10nKo extends L10n {
|
|||||||
|
|
||||||
@override
|
@override
|
||||||
String get debugTestCharacterDesc => '현재 캐릭터를 레벨 100으로 수정하여\n명예의 전당에 등록합니다.';
|
String get debugTestCharacterDesc => '현재 캐릭터를 레벨 100으로 수정하여\n명예의 전당에 등록합니다.';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaTitle => '로컬 아레나';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSelectFighter => '전사를 선택하세요';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEmptyTitle => '영웅이 부족합니다';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEmptyHint => '2명 이상 캐릭터로 클리어하세요';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSetupTitle => '아레나 설정';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaStartBattle => '전투 시작';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaBattleTitle => '아레나 전투';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaMyEquipment => '내 장비';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEnemyEquipment => '상대 장비';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaSelected => '선택됨';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaRecommended => '추천';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaWeaponLocked => '잠김';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaVictory => '승리!';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaDefeat => '패배...';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEquipmentExchange => '장비 교환';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaTurns => '턴';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaWinner => '승자';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaLoser => '패자';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaDefeatedIn(String winner, String loser, int turns) {
|
||||||
|
return '$winner이(가) $loser을(를) $turns턴 만에 격파';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaScoreGain(int score) {
|
||||||
|
return '+$score 획득 예정';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String arenaScoreLose(int score) {
|
||||||
|
return '$score 손실 예정';
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaEvenTrade => '등가 교환';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get arenaScore => '점수';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsStatistics => '통계';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSession => '세션';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsAccumulated => '누적';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCombat => '전투';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsPlayTime => '플레이 시간';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsMonstersKilled => '처치한 몬스터';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsBossesDefeated => '보스 처치';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDeaths => '사망 횟수';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamage => '데미지';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamageDealt => '입힌 데미지';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsDamageTaken => '받은 데미지';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsAverageDps => '평균 DPS';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSkills => '스킬';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsSkillsUsed => '스킬 사용';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCriticalHits => '크리티컬 히트';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsMaxCriticalStreak => '최대 연속 크리티컬';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCriticalRate => '크리티컬 비율';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsEconomy => '경제';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGoldEarned => '획득 골드';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGoldSpent => '소비 골드';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsItemsSold => '판매 아이템';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsPotionsUsed => '물약 사용';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsProgress => '진행';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsLevelUps => '레벨업';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsQuestsCompleted => '완료한 퀘스트';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsRecords => '기록';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsHighestLevel => '최고 레벨';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsHighestGoldHeld => '최대 보유 골드';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsBestCriticalStreak => '최고 연속 크리티컬';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalPlay => '총 플레이';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalPlayTime => '총 플레이 시간';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGamesStarted => '시작한 게임';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsGamesCompleted => '클리어한 게임';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsCompletionRate => '클리어율';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalCombat => '총 전투';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalDeaths => '총 사망';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalLevelUps => '총 레벨업';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalDamage => '총 데미지';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalSkills => '총 스킬';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get statsTotalEconomy => '총 경제';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyLevelUpLabel => '레벨 업';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyQuestDoneLabel => '퀘스트 완료';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyActClearLabel => '막 완료';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyNewSpellLabel => '새 주문';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyNewItemLabel => '새 아이템';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyBossSlainLabel => '보스 처치';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifySavedLabel => '저장됨';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyInfoLabel => '정보';
|
||||||
|
|
||||||
|
@override
|
||||||
|
String get notifyWarningLabel => '경고';
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user