test: 테스트 코드 업데이트
- 변경된 API에 맞게 테스트 수정
This commit is contained in:
@@ -13,14 +13,18 @@ class _FakeSaveManager implements SaveManager {
|
||||
final List<GameState> savedStates = [];
|
||||
|
||||
@override
|
||||
Future<SaveOutcome> saveState(GameState state, {String? fileName}) async {
|
||||
Future<SaveOutcome> saveState(
|
||||
GameState state, {
|
||||
String? fileName,
|
||||
bool cheatsEnabled = false,
|
||||
}) async {
|
||||
savedStates.add(state);
|
||||
return const SaveOutcome.success();
|
||||
}
|
||||
|
||||
@override
|
||||
Future<(SaveOutcome, GameState?)> loadState({String? fileName}) async {
|
||||
return (const SaveOutcome.success(), null);
|
||||
Future<(SaveOutcome, GameState?, bool)> loadState({String? fileName}) async {
|
||||
return (const SaveOutcome.success(), null, false);
|
||||
}
|
||||
|
||||
@override
|
||||
|
||||
Reference in New Issue
Block a user