feat(game): 게임 세션 및 사망 오버레이 개선

- GameSessionController 기능 확장
- DeathOverlay 상세 사망 정보 표시
- GamePlayScreen 연동 업데이트
This commit is contained in:
JiWoong Sul
2026-01-07 22:13:25 +09:00
parent c02978c960
commit 590c79cc23
3 changed files with 132 additions and 5 deletions

View File

@@ -15,6 +15,8 @@ class DeathOverlay extends StatelessWidget {
required this.deathInfo,
required this.traits,
required this.onResurrect,
this.isAutoResurrectEnabled = false,
this.onToggleAutoResurrect,
});
/// 사망 정보
@@ -26,6 +28,12 @@ class DeathOverlay extends StatelessWidget {
/// 부활 버튼 콜백
final VoidCallback onResurrect;
/// 자동 부활 활성화 여부
final bool isAutoResurrectEnabled;
/// 자동 부활 토글 콜백
final VoidCallback? onToggleAutoResurrect;
@override
Widget build(BuildContext context) {
// 테마 인식 색상 (Theme-aware colors)
@@ -132,6 +140,12 @@ class DeathOverlay extends StatelessWidget {
// 부활 버튼
_buildResurrectButton(context),
// 자동 부활 버튼
if (onToggleAutoResurrect != null) ...[
const SizedBox(height: 12),
_buildAutoResurrectButton(context),
],
],
),
),
@@ -456,6 +470,75 @@ class DeathOverlay extends StatelessWidget {
);
}
/// 자동 부활 토글 버튼
Widget _buildAutoResurrectButton(BuildContext context) {
final mpColor = RetroColors.mpOf(context);
final mpDark = RetroColors.mpDarkOf(context);
final muted = RetroColors.textMutedOf(context);
// 활성화 상태에 따른 색상
final buttonColor = isAutoResurrectEnabled ? mpColor : muted;
final buttonDark = isAutoResurrectEnabled ? mpDark : muted.withValues(alpha: 0.5);
return GestureDetector(
onTap: onToggleAutoResurrect,
child: Container(
width: double.infinity,
padding: const EdgeInsets.symmetric(vertical: 10),
decoration: BoxDecoration(
color: buttonColor.withValues(alpha: 0.15),
border: Border(
top: BorderSide(color: buttonColor, width: 2),
left: BorderSide(color: buttonColor, width: 2),
bottom: BorderSide(
color: buttonDark.withValues(alpha: 0.8),
width: 2,
),
right: BorderSide(
color: buttonDark.withValues(alpha: 0.8),
width: 2,
),
),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
isAutoResurrectEnabled ? '' : '',
style: TextStyle(
fontSize: 14,
color: buttonColor,
fontWeight: FontWeight.bold,
),
),
const SizedBox(width: 8),
Text(
l10n.deathAutoResurrect.toUpperCase(),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 8,
color: buttonColor,
letterSpacing: 1,
),
),
if (isAutoResurrectEnabled) ...[
const SizedBox(width: 6),
Text(
'ON',
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 8,
color: mpColor,
fontWeight: FontWeight.bold,
),
),
],
],
),
),
);
}
/// 사망 직전 전투 로그 표시
Widget _buildCombatLog(BuildContext context) {
final events = deathInfo.lastCombatEvents;