feat(i18n): 다국어 번역 확장 및 UI 개선
- 영어/일본어/한국어/중국어 번역 추가 - VictoryOverlay 레이아웃 개선 - NewCharacterScreen 기능 추가
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@@ -544,6 +544,102 @@ abstract class L10n {
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/// In en, this message translates to:
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/// **'Sold!'**
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String get soldButton;
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/// Victory overlay congratulations
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///
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/// In en, this message translates to:
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/// **'★ CONGRATULATIONS ★'**
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String get endingCongratulations;
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/// Game completion message
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///
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/// In en, this message translates to:
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/// **'You have completed the game!'**
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String get endingGameComplete;
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/// Hero section title
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///
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/// In en, this message translates to:
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/// **'THE HERO'**
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String get endingTheHero;
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/// Level display format
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///
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/// In en, this message translates to:
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/// **'Level {level}'**
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String endingLevelFormat(int level);
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/// Journey statistics section title
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///
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/// In en, this message translates to:
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/// **'JOURNEY STATISTICS'**
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String get endingJourneyStats;
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/// Monsters killed stat label
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///
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/// In en, this message translates to:
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/// **'Monsters Slain'**
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String get endingMonstersSlain;
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/// Quests completed stat label
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///
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/// In en, this message translates to:
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/// **'Quests Completed'**
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String get endingQuestsCompleted;
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/// Play time stat label
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///
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/// In en, this message translates to:
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/// **'Play Time'**
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String get endingPlayTime;
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/// Final stats section title
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///
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/// In en, this message translates to:
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/// **'FINAL STATS'**
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String get endingFinalStats;
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/// Credits section title
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///
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/// In en, this message translates to:
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/// **'CREDITS'**
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String get endingCredits;
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/// Thank you message
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///
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/// In en, this message translates to:
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/// **'Thank you for playing!'**
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String get endingThankYou;
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/// Legend message
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///
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/// In en, this message translates to:
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/// **'Your legend lives on...'**
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String get endingLegendLivesOn;
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/// Hall of fame message line 1
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///
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/// In en, this message translates to:
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/// **'Your heroic deeds will be'**
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String get endingHallOfFameLine1;
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/// Hall of fame message line 2
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///
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/// In en, this message translates to:
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/// **'remembered in the Hall of Fame'**
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String get endingHallOfFameLine2;
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/// Skip button
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///
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/// In en, this message translates to:
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/// **'SKIP'**
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String get endingSkip;
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/// Tap to skip hint
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///
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/// In en, this message translates to:
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/// **'TAP TO SKIP'**
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String get endingTapToSkip;
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}
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class _L10nDelegate extends LocalizationsDelegate<L10n> {
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