diff --git a/lib/src/core/model/equipment_item.freezed.dart b/lib/src/core/model/equipment_item.freezed.dart index e888b72..37adbeb 100644 --- a/lib/src/core/model/equipment_item.freezed.dart +++ b/lib/src/core/model/equipment_item.freezed.dart @@ -25,6 +25,7 @@ mixin _$EquipmentItem { String get name => throw _privateConstructorUsedError; /// 장착 슬롯 + // ignore: invalid_annotation_target @JsonKey(fromJson: _slotFromJson, toJson: _slotToJson) EquipmentSlot get slot => throw _privateConstructorUsedError; @@ -38,6 +39,7 @@ mixin _$EquipmentItem { ItemStats get stats => throw _privateConstructorUsedError; /// 희귀도 + // ignore: invalid_annotation_target @JsonKey(fromJson: _rarityFromJson, toJson: _rarityToJson) ItemRarity get rarity => throw _privateConstructorUsedError; @@ -231,6 +233,7 @@ class _$EquipmentItemImpl extends _EquipmentItem { final String name; /// 장착 슬롯 + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _slotFromJson, toJson: _slotToJson) final EquipmentSlot slot; @@ -248,6 +251,7 @@ class _$EquipmentItemImpl extends _EquipmentItem { final ItemStats stats; /// 희귀도 + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _rarityFromJson, toJson: _rarityToJson) final ItemRarity rarity; @@ -305,6 +309,7 @@ abstract class _EquipmentItem extends EquipmentItem { String get name; /// 장착 슬롯 + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _slotFromJson, toJson: _slotToJson) EquipmentSlot get slot; @@ -322,6 +327,7 @@ abstract class _EquipmentItem extends EquipmentItem { ItemStats get stats; /// 희귀도 + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _rarityFromJson, toJson: _rarityToJson) ItemRarity get rarity; diff --git a/lib/src/core/model/monetization_state.freezed.dart b/lib/src/core/model/monetization_state.freezed.dart index 427c3aa..daf5f01 100644 --- a/lib/src/core/model/monetization_state.freezed.dart +++ b/lib/src/core/model/monetization_state.freezed.dart @@ -31,6 +31,7 @@ mixin _$MonetizationState { int get undoRemaining => throw _privateConstructorUsedError; /// 되돌리기용 스탯 히스토리 (JSON 변환 커스텀) + // ignore: invalid_annotation_target @JsonKey(fromJson: _statsListFromJson, toJson: _statsListToJson) List? get rollHistory => throw _privateConstructorUsedError; @@ -41,6 +42,7 @@ mixin _$MonetizationState { int? get speedBoostEndMs => throw _privateConstructorUsedError; /// 마지막 플레이 시각 (복귀 보상 계산용) + // ignore: invalid_annotation_target @JsonKey(fromJson: _dateTimeFromJson, toJson: _dateTimeToJson) DateTime? get lastPlayTime => throw _privateConstructorUsedError; @@ -279,9 +281,11 @@ class _$MonetizationStateImpl extends _MonetizationState { final int undoRemaining; /// 되돌리기용 스탯 히스토리 (JSON 변환 커스텀) + // ignore: invalid_annotation_target final List? _rollHistory; /// 되돌리기용 스탯 히스토리 (JSON 변환 커스텀) + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _statsListFromJson, toJson: _statsListToJson) List? get rollHistory { @@ -301,6 +305,7 @@ class _$MonetizationStateImpl extends _MonetizationState { final int? speedBoostEndMs; /// 마지막 플레이 시각 (복귀 보상 계산용) + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _dateTimeFromJson, toJson: _dateTimeToJson) final DateTime? lastPlayTime; @@ -410,6 +415,7 @@ abstract class _MonetizationState extends MonetizationState { int get undoRemaining; /// 되돌리기용 스탯 히스토리 (JSON 변환 커스텀) + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _statsListFromJson, toJson: _statsListToJson) List? get rollHistory; @@ -423,6 +429,7 @@ abstract class _MonetizationState extends MonetizationState { int? get speedBoostEndMs; /// 마지막 플레이 시각 (복귀 보상 계산용) + // ignore: invalid_annotation_target @override @JsonKey(fromJson: _dateTimeFromJson, toJson: _dateTimeToJson) DateTime? get lastPlayTime;