feat(rewards): 복귀 보상 시스템 추가

- 시간 경과에 따른 골드 보상 계산
- 광고 시청 시 2배 보너스
- 복귀 보상 다이얼로그 UI
This commit is contained in:
JiWoong Sul
2026-01-16 20:09:32 +09:00
parent 37c118b0f8
commit b272ef8f08
2 changed files with 564 additions and 0 deletions

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import 'package:flutter/material.dart';
import 'package:asciineverdie/data/game_text_l10n.dart' as l10n;
import 'package:asciineverdie/src/core/engine/iap_service.dart';
import 'package:asciineverdie/src/core/engine/return_rewards_service.dart';
import 'package:asciineverdie/src/shared/retro_colors.dart';
/// 복귀 보상 다이얼로그 (Phase 7)
///
/// 게임 복귀 시 보상을 표시하는 다이얼로그
class ReturnRewardsDialog extends StatefulWidget {
const ReturnRewardsDialog({
super.key,
required this.reward,
required this.onClaim,
});
/// 복귀 보상 데이터
final ReturnReward reward;
/// 보상 수령 콜백 (totalGold)
final void Function(int totalGold) onClaim;
/// 다이얼로그 표시
static Future<void> show(
BuildContext context, {
required ReturnReward reward,
required void Function(int totalGold) onClaim,
}) async {
return showDialog<void>(
context: context,
barrierDismissible: false,
builder: (context) => ReturnRewardsDialog(
reward: reward,
onClaim: onClaim,
),
);
}
@override
State<ReturnRewardsDialog> createState() => _ReturnRewardsDialogState();
}
class _ReturnRewardsDialogState extends State<ReturnRewardsDialog> {
bool _basicClaimed = false;
bool _bonusClaimed = false;
bool _isClaimingBonus = false;
int _totalClaimed = 0;
final _rewardsService = ReturnRewardsService.instance;
@override
Widget build(BuildContext context) {
final gold = RetroColors.goldOf(context);
final goldDark = RetroColors.goldDarkOf(context);
final panelBg = RetroColors.panelBgOf(context);
final borderColor = RetroColors.borderOf(context);
final expColor = RetroColors.expOf(context);
final isPaidUser = IAPService.instance.isAdRemovalPurchased;
return Dialog(
backgroundColor: Colors.transparent,
child: Container(
constraints: const BoxConstraints(maxWidth: 360),
decoration: BoxDecoration(
color: panelBg,
border: Border(
top: BorderSide(color: gold, width: 4),
left: BorderSide(color: gold, width: 4),
bottom: BorderSide(color: borderColor, width: 4),
right: BorderSide(color: borderColor, width: 4),
),
boxShadow: [
BoxShadow(
color: gold.withValues(alpha: 0.4),
blurRadius: 20,
spreadRadius: 2,
),
],
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
// 헤더
_buildHeader(context, gold),
Padding(
padding: const EdgeInsets.all(16),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
// 떠나있던 시간
Text(
l10n.returnRewardHoursAway(
_rewardsService.formatHoursAway(widget.reward.hoursAway),
),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: gold.withValues(alpha: 0.8),
),
textAlign: TextAlign.center,
),
const SizedBox(height: 20),
// 기본 보상
_buildRewardSection(
context,
title: l10n.returnRewardBasic,
gold: widget.reward.goldReward,
color: gold,
colorDark: goldDark,
claimed: _basicClaimed,
onClaim: _claimBasic,
buttonText: l10n.returnRewardClaim,
),
const SizedBox(height: 16),
// 보너스 보상
_buildRewardSection(
context,
title: l10n.returnRewardBonus,
gold: widget.reward.bonusGold,
color: expColor,
colorDark: expColor.withValues(alpha: 0.6),
claimed: _bonusClaimed,
onClaim: _claimBonus,
buttonText: l10n.returnRewardClaimBonus,
showAdIcon: !isPaidUser,
isLoading: _isClaimingBonus,
enabled: _basicClaimed && !_bonusClaimed,
),
const SizedBox(height: 20),
// 완료/건너뛰기 버튼
_buildBottomButton(context),
],
),
),
],
),
),
);
}
Widget _buildHeader(BuildContext context, Color gold) {
return Container(
width: double.infinity,
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
decoration: BoxDecoration(
color: gold.withValues(alpha: 0.3),
border: Border(bottom: BorderSide(color: gold, width: 2)),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text('🎁', style: TextStyle(fontSize: 20, color: gold)),
const SizedBox(width: 8),
Text(
l10n.returnRewardTitle,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: gold,
letterSpacing: 1,
),
),
const SizedBox(width: 8),
Text('🎁', style: TextStyle(fontSize: 20, color: gold)),
],
),
);
}
Widget _buildRewardSection(
BuildContext context, {
required String title,
required int gold,
required Color color,
required Color colorDark,
required bool claimed,
required VoidCallback onClaim,
required String buttonText,
bool showAdIcon = false,
bool isLoading = false,
bool enabled = true,
}) {
final muted = RetroColors.textMutedOf(context);
return Container(
padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: color.withValues(alpha: 0.1),
border: Border.all(color: color.withValues(alpha: 0.5), width: 2),
),
child: Column(
children: [
// 제목
Text(
title,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: color,
),
),
const SizedBox(height: 8),
// 골드 표시
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text('💰', style: TextStyle(fontSize: 20)),
const SizedBox(width: 8),
Text(
l10n.returnRewardGold(gold),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: claimed ? muted : color,
decoration: claimed ? TextDecoration.lineThrough : null,
),
),
if (claimed) ...[
const SizedBox(width: 8),
Text(
'',
style: TextStyle(
fontSize: 18,
color: RetroColors.expOf(context),
fontWeight: FontWeight.bold,
),
),
],
],
),
if (!claimed) ...[
const SizedBox(height: 12),
// 수령 버튼
GestureDetector(
onTap: enabled && !isLoading ? onClaim : null,
child: Container(
padding: const EdgeInsets.symmetric(
horizontal: 16,
vertical: 8,
),
decoration: BoxDecoration(
color: enabled
? color.withValues(alpha: 0.3)
: muted.withValues(alpha: 0.2),
border: Border.all(
color: enabled ? color : muted,
width: 2,
),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
if (isLoading) ...[
SizedBox(
width: 16,
height: 16,
child: CircularProgressIndicator(
strokeWidth: 2,
color: color,
),
),
const SizedBox(width: 8),
],
Text(
buttonText,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: enabled ? color : muted,
),
),
if (showAdIcon && !isLoading) ...[
const SizedBox(width: 8),
Container(
padding: const EdgeInsets.symmetric(
horizontal: 4,
vertical: 2,
),
decoration: BoxDecoration(
color: Colors.white.withValues(alpha: 0.2),
borderRadius: BorderRadius.circular(4),
),
child: Text(
'AD',
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 8,
color: enabled ? Colors.white : muted,
),
),
),
],
],
),
),
),
],
],
),
);
}
Widget _buildBottomButton(BuildContext context) {
final gold = RetroColors.goldOf(context);
final goldDark = RetroColors.goldDarkOf(context);
final muted = RetroColors.textMutedOf(context);
final canComplete = _basicClaimed;
final buttonColor = canComplete ? gold : muted;
final buttonDark = canComplete ? goldDark : muted.withValues(alpha: 0.5);
return GestureDetector(
onTap: canComplete ? _complete : _skip,
child: Container(
width: double.infinity,
padding: const EdgeInsets.symmetric(vertical: 10),
decoration: BoxDecoration(
color: buttonColor.withValues(alpha: 0.2),
border: Border(
top: BorderSide(color: buttonColor, width: 2),
left: BorderSide(color: buttonColor, width: 2),
bottom: BorderSide(color: buttonDark, width: 2),
right: BorderSide(color: buttonDark, width: 2),
),
),
child: Text(
canComplete ? 'OK' : l10n.returnRewardSkip,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 12,
color: buttonColor,
),
textAlign: TextAlign.center,
),
),
);
}
void _claimBasic() {
if (_basicClaimed) return;
final claimed = _rewardsService.claimBasicReward(widget.reward);
setState(() {
_basicClaimed = true;
_totalClaimed += claimed;
});
}
Future<void> _claimBonus() async {
if (_bonusClaimed || _isClaimingBonus) return;
setState(() {
_isClaimingBonus = true;
});
final bonus = await _rewardsService.claimBonusReward(widget.reward);
if (mounted) {
setState(() {
_isClaimingBonus = false;
if (bonus > 0) {
_bonusClaimed = true;
_totalClaimed += bonus;
}
});
}
}
void _complete() {
widget.onClaim(_totalClaimed);
Navigator.of(context).pop();
}
void _skip() {
widget.onClaim(0);
Navigator.of(context).pop();
}
}