fix: Critical 버그 3건 수정

- death_handler: print() → debugPrint()로 변경 (프로덕션 성능)
- arena_combat_simulator: DOT 스킬 INT/WIS 실제 스탯 사용
- ad_service: iOS 광고 ID 플레이스홀더를 테스트 ID로 대체
This commit is contained in:
JiWoong Sul
2026-03-19 14:48:14 +09:00
parent 45b2c336cd
commit c4280c929d
3 changed files with 10 additions and 10 deletions

View File

@@ -1,3 +1,5 @@
import 'package:flutter/foundation.dart';
import 'package:asciineverdie/src/core/model/equipment_item.dart';
import 'package:asciineverdie/src/core/model/equipment_slot.dart';
import 'package:asciineverdie/src/core/model/game_state.dart';
@@ -104,8 +106,7 @@ class DeathHandler {
final roll = state.rng.nextInt(100); // 0~99
final shouldLoseEquipment = roll < lossChancePercent;
// ignore: avoid_print
print(
debugPrint(
'[Death] Lv$level lossChance=$lossChancePercent% roll=$roll '
'shouldLose=$shouldLoseEquipment',
);
@@ -157,8 +158,7 @@ class DeathHandler {
EquipmentItem.empty(lostItemSlot),
);
// ignore: avoid_print
print('[Death] Lost item: ${lostItem.name} (slot: $lostItemSlot)');
debugPrint('[Death] Lost item: ${lostItem.name} (slot: $lostItemSlot)');
return (
equipment: newEquipment,