style(ui): 전체 화면 폰트 크기 증가
- arena: 전투/결과/랭크 화면 폰트 조정 - front: 메인 화면 폰트 조정 - game: 게임플레이 위젯 전반 폰트 조정 (스킬, 장비, 인벤토리 등) - hall_of_fame: 명예의 전당 폰트 조정 - new_character: 캐릭터 생성 화면 폰트 조정 - settings: 설정 화면 폰트 조정 - 전반적인 가독성 향상
This commit is contained in:
@@ -660,7 +660,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
L10n.of(context).progressQuestTitle(state.traits.name),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 12,
|
||||
fontSize: 15,
|
||||
color: RetroColors.gold,
|
||||
),
|
||||
),
|
||||
@@ -950,7 +950,10 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
|
||||
// Phase 8: 전투 로그 (Combat Log)
|
||||
_buildPanelHeader(l10n.combatLog),
|
||||
Expanded(flex: 2, child: CombatLog(entries: _combatLogController.entries)),
|
||||
Expanded(
|
||||
flex: 2,
|
||||
child: CombatLog(entries: _combatLogController.entries),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
@@ -1018,7 +1021,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
title.toUpperCase(),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: RetroColors.gold,
|
||||
),
|
||||
@@ -1033,7 +1036,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
title.toUpperCase(),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: RetroColors.textDisabled,
|
||||
),
|
||||
),
|
||||
@@ -1113,7 +1116,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
t.$1.toUpperCase(),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: RetroColors.textDisabled,
|
||||
),
|
||||
),
|
||||
@@ -1123,7 +1126,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
t.$2,
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 9,
|
||||
fontSize: 14,
|
||||
color: RetroColors.textLight,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
@@ -1147,7 +1150,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
L10n.of(context).noSpellsYet,
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 9,
|
||||
fontSize: 14,
|
||||
color: RetroColors.textDisabled,
|
||||
),
|
||||
),
|
||||
@@ -1188,7 +1191,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
l10n.goldAmount(state.inventory.gold),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 9,
|
||||
fontSize: 14,
|
||||
color: RetroColors.gold,
|
||||
),
|
||||
),
|
||||
@@ -1215,7 +1218,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
l10n.gold.toUpperCase(),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: RetroColors.gold,
|
||||
),
|
||||
),
|
||||
@@ -1224,7 +1227,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
'${state.inventory.gold}',
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 9,
|
||||
fontSize: 14,
|
||||
color: RetroColors.gold,
|
||||
),
|
||||
),
|
||||
@@ -1247,7 +1250,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
translatedName,
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: RetroColors.textLight,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
@@ -1257,7 +1260,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
'${item.count}',
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: RetroColors.cream,
|
||||
),
|
||||
),
|
||||
@@ -1278,7 +1281,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
l10n.prologue.toUpperCase(),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 9,
|
||||
fontSize: 14,
|
||||
color: RetroColors.textDisabled,
|
||||
),
|
||||
),
|
||||
@@ -1312,7 +1315,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
index == 0 ? l10n.prologue : l10n.actNumber(_toRoman(index)),
|
||||
style: TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: isCompleted
|
||||
? RetroColors.textDisabled
|
||||
: (isCurrent
|
||||
@@ -1341,7 +1344,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
l10n.noActiveQuests.toUpperCase(),
|
||||
style: const TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 9,
|
||||
fontSize: 14,
|
||||
color: RetroColors.textDisabled,
|
||||
),
|
||||
),
|
||||
@@ -1381,7 +1384,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
|
||||
quest.caption,
|
||||
style: TextStyle(
|
||||
fontFamily: 'PressStart2P',
|
||||
fontSize: 8,
|
||||
fontSize: 13,
|
||||
color: isCurrentQuest
|
||||
? RetroColors.gold
|
||||
: (quest.isComplete
|
||||
@@ -1461,7 +1464,7 @@ class _SkillRow extends StatelessWidget {
|
||||
child: Text(
|
||||
skillName,
|
||||
style: TextStyle(
|
||||
fontSize: 11,
|
||||
fontSize: 16,
|
||||
color: isOnCooldown ? Colors.grey : null,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
@@ -1474,7 +1477,7 @@ class _SkillRow extends StatelessWidget {
|
||||
// 랭크
|
||||
Text(
|
||||
rank,
|
||||
style: const TextStyle(fontSize: 11, fontWeight: FontWeight.bold),
|
||||
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||
),
|
||||
],
|
||||
),
|
||||
|
||||
Reference in New Issue
Block a user