From d23dcd1e6f53918df3cb2d287a1e8ab414bd229e Mon Sep 17 00:00:00 2001 From: JiWoong Sul Date: Mon, 12 Jan 2026 20:02:39 +0900 Subject: [PATCH] =?UTF-8?q?refactor(audio):=20SFX=20=ED=92=80=20=ED=81=AC?= =?UTF-8?q?=EA=B8=B0=20=EC=A6=9D=EA=B0=80=20(=EB=B0=B0=EC=86=8D=20?= =?UTF-8?q?=EC=A0=84=ED=88=AC=20=EB=8C=80=EC=9D=91)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lib/src/core/audio/audio_service.dart | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/lib/src/core/audio/audio_service.dart b/lib/src/core/audio/audio_service.dart index 6b02842..2b7fda0 100644 --- a/lib/src/core/audio/audio_service.dart +++ b/lib/src/core/audio/audio_service.dart @@ -65,9 +65,9 @@ class AudioService { SfxChannelPool? _playerSfxPool; SfxChannelPool? _monsterSfxPool; - // 채널별 풀 크기 (줄임: 동시 재생 문제 완화) - static const int _playerPoolSize = 2; - static const int _monsterPoolSize = 2; + // 채널별 풀 크기 (배속 전투에서 사운드 누락 방지) + static const int _playerPoolSize = 4; + static const int _monsterPoolSize = 4; // 현재 볼륨 double _bgmVolume = 0.7;