style(ui): 폰트 크기 및 레이아웃 조정

- 전역 테마 폰트 크기 증가 (가독성 개선)
- 위젯 레이아웃 미세 조정
This commit is contained in:
JiWoong Sul
2026-01-05 19:42:09 +09:00
parent 02a59fb443
commit ff24f2bb55
11 changed files with 50 additions and 50 deletions

View File

@@ -1225,7 +1225,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
title.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: RetroColors.textDisabled,
),
),
@@ -1303,7 +1303,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
t.$1.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: RetroColors.textDisabled,
),
),
@@ -1313,7 +1313,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
t.$2,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 7,
fontSize: 9,
color: RetroColors.textLight,
),
overflow: TextOverflow.ellipsis,
@@ -1337,7 +1337,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
L10n.of(context).noSpellsYet,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 7,
fontSize: 9,
color: RetroColors.textDisabled,
),
),
@@ -1378,7 +1378,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
l10n.goldAmount(state.inventory.gold),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 7,
fontSize: 9,
color: RetroColors.gold,
),
),
@@ -1401,7 +1401,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
l10n.gold.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: RetroColors.gold,
),
),
@@ -1410,7 +1410,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
'${state.inventory.gold}',
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 7,
fontSize: 9,
color: RetroColors.gold,
),
),
@@ -1433,7 +1433,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
translatedName,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: RetroColors.textLight,
),
overflow: TextOverflow.ellipsis,
@@ -1443,7 +1443,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
'${item.count}',
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: RetroColors.cream,
),
),
@@ -1464,7 +1464,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
l10n.prologue.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 7,
fontSize: 9,
color: RetroColors.textDisabled,
),
),
@@ -1496,7 +1496,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
index == 0 ? l10n.prologue : l10n.actNumber(_toRoman(index)),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: isCompleted
? RetroColors.textDisabled
: (isCurrent ? RetroColors.gold : RetroColors.textLight),
@@ -1523,7 +1523,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
l10n.noActiveQuests.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 7,
fontSize: 9,
color: RetroColors.textDisabled,
),
),
@@ -1563,7 +1563,7 @@ class _GamePlayScreenState extends State<GamePlayScreen>
quest.caption,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 6,
fontSize: 8,
color: isCurrentQuest
? RetroColors.gold
: (quest.isComplete