- newCharacterTitle, soldButton 키를 app_ja.arb, app_zh.arb에 추가 - 현재는 영어 플레이스홀더 (향후 현지화 예정)
78 lines
2.2 KiB
Plaintext
78 lines
2.2 KiB
Plaintext
{
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"@@locale": "zh",
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"appTitle": "Ascii Never Die",
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"tagNoNetwork": "No network",
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"tagIdleRpg": "Idle RPG loop",
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"tagLocalSaves": "Local saves",
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"newCharacter": "New character",
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"loadSave": "Load save",
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"loadGame": "Load Game",
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"viewBuildPlan": "View build plan",
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"buildRoadmap": "Build roadmap",
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"techStack": "Tech stack",
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"cancel": "Cancel",
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"exitGame": "Exit Game",
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"saveProgressQuestion": "Save your progress before leaving?",
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"exitWithoutSaving": "Exit without saving",
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"saveAndExit": "Save and Exit",
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"progressQuestTitle": "Progress Quest - {name}",
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"levelUp": "Level Up",
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"completeQuest": "Complete Quest",
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"completePlot": "Complete Plot",
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"characterSheet": "Character Sheet",
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"traits": "Traits",
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"stats": "Stats",
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"experience": "Experience",
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"xpNeededForNextLevel": "XP needed for next level",
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"spellBook": "Spell Book",
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"noSpellsYet": "No spells yet",
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"equipment": "Equipment",
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"inventory": "Inventory",
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"encumbrance": "Encumbrance",
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"plotDevelopment": "Plot Development",
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"quests": "Quests",
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"traitName": "Name",
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"traitRace": "Race",
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"traitClass": "Class",
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"traitLevel": "Level",
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"statStr": "STR",
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"statCon": "CON",
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"statDex": "DEX",
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"statInt": "INT",
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"statWis": "WIS",
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"statCha": "CHA",
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"statHpMax": "HP Max",
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"statMpMax": "MP Max",
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"equipWeapon": "Weapon",
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"equipShield": "Shield",
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"equipHelm": "Helm",
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"equipHauberk": "Hauberk",
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"equipBrassairts": "Brassairts",
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"equipVambraces": "Vambraces",
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"equipGauntlets": "Gauntlets",
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"equipGambeson": "Gambeson",
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"equipCuisses": "Cuisses",
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"equipGreaves": "Greaves",
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"equipSollerets": "Sollerets",
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"gold": "Gold",
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"goldAmount": "Gold: {amount}",
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"prologue": "Prologue",
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"actNumber": "Act {number}",
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"noActiveQuests": "No active quests",
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"questNumber": "Quest #{number}",
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"welcomeMessage": "Welcome to Progress Quest!",
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"noSavedGames": "No saved games found.",
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"loadError": "Failed to load save file: {error}",
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"name": "Name",
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"generateName": "Generate Name",
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"total": "Total",
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"unroll": "Unroll",
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"roll": "Roll",
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"race": "Race",
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"classTitle": "Class",
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"percentComplete": "{percent}% complete",
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"newCharacterTitle": "ASCII-Nara - New Character",
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"soldButton": "Sold!"
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}
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