Files
asciinevrdie/lib/l10n/app_localizations_zh.dart
JiWoong Sul faf87eccb0 feat(l10n): 다국어 문자열 추가
- 옵션 메뉴, 통계, 도움말 등 UI 문자열 추가
- en, ko, ja, zh 지원
2026-01-21 17:34:39 +09:00

462 lines
8.9 KiB
Dart
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// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Chinese (`zh`).
class L10nZh extends L10n {
L10nZh([String locale = 'zh']) : super(locale);
@override
String get appTitle => 'ASCII NEVER DIE';
@override
String get tagNoNetwork => 'No network';
@override
String get tagIdleRpg => 'Idle RPG loop';
@override
String get tagLocalSaves => 'Local saves';
@override
String get newCharacter => 'New character';
@override
String get loadSave => 'Load save';
@override
String get loadGame => 'Load Game';
@override
String get viewBuildPlan => 'View build plan';
@override
String get buildRoadmap => 'Build roadmap';
@override
String get techStack => 'Tech stack';
@override
String get cancel => 'Cancel';
@override
String get exitGame => 'Exit Game';
@override
String get saveProgressQuestion => 'Save your progress before leaving?';
@override
String get exitWithoutSaving => 'Exit without saving';
@override
String get saveAndExit => 'Save and Exit';
@override
String progressQuestTitle(String name) {
return 'ASCII NEVER DIE - $name';
}
@override
String get levelUp => 'Level Up';
@override
String get completeQuest => 'Complete Quest';
@override
String get completePlot => 'Complete Plot';
@override
String get characterSheet => 'Character Sheet';
@override
String get traits => 'Traits';
@override
String get stats => 'Stats';
@override
String get experience => 'Experience';
@override
String get xpNeededForNextLevel => 'XP needed for next level';
@override
String get spellBook => '技能';
@override
String get noSpellsYet => '暂无技能';
@override
String get equipment => 'Equipment';
@override
String get inventory => 'Inventory';
@override
String get encumbrance => 'Encumbrance';
@override
String get combatLog => '战斗日志';
@override
String get plotDevelopment => 'Plot Development';
@override
String get quests => 'Quests';
@override
String get traitName => 'Name';
@override
String get traitRace => 'Race';
@override
String get traitClass => 'Class';
@override
String get traitLevel => 'Level';
@override
String get statStr => 'STR';
@override
String get statCon => 'CON';
@override
String get statDex => 'DEX';
@override
String get statInt => 'INT';
@override
String get statWis => 'WIS';
@override
String get statCha => 'CHA';
@override
String get statHpMax => 'HP Max';
@override
String get statMpMax => 'MP Max';
@override
String get equipWeapon => 'Weapon';
@override
String get equipShield => 'Shield';
@override
String get equipHelm => 'Helm';
@override
String get equipHauberk => 'Hauberk';
@override
String get equipBrassairts => 'Brassairts';
@override
String get equipVambraces => 'Vambraces';
@override
String get equipGauntlets => 'Gauntlets';
@override
String get equipGambeson => 'Gambeson';
@override
String get equipCuisses => 'Cuisses';
@override
String get equipGreaves => 'Greaves';
@override
String get equipSollerets => 'Sollerets';
@override
String get gold => 'Gold';
@override
String goldAmount(int amount) {
return 'Gold: $amount';
}
@override
String get prologue => 'Prologue';
@override
String actNumber(String number) {
return 'Act $number';
}
@override
String get noActiveQuests => 'No active quests';
@override
String questNumber(int number) {
return 'Quest #$number';
}
@override
String get welcomeMessage => '欢迎来到ASCII NEVER DIE';
@override
String get noSavedGames => 'No saved games found.';
@override
String loadError(String error) {
return 'Failed to load save file: $error';
}
@override
String get name => 'Name';
@override
String get generateName => 'Generate Name';
@override
String get total => 'Total';
@override
String get unroll => '撤销';
@override
String get roll => 'Roll';
@override
String get race => 'Race';
@override
String get classTitle => 'Class';
@override
String percentComplete(int percent) {
return '$percent% complete';
}
@override
String get newCharacterTitle => 'ASCII NEVER DIE - New Character';
@override
String get soldButton => 'Sold!';
@override
String get endingCongratulations => '★ 恭喜通关 ★';
@override
String get endingGameComplete => '您已完成游戏!';
@override
String get endingTheHero => '英雄';
@override
String endingLevelFormat(int level) {
return '等级 $level';
}
@override
String get endingJourneyStats => '冒险记录';
@override
String get endingMonstersSlain => '击败的怪物';
@override
String get endingQuestsCompleted => '完成的任务';
@override
String get endingPlayTime => '游戏时间';
@override
String get endingFinalStats => '最终属性';
@override
String get endingCredits => '制作人员';
@override
String get endingThankYou => '感谢您的游玩!';
@override
String get endingLegendLivesOn => '您的传奇将永远流传...';
@override
String get endingHallOfFameLine1 => '您的英雄事迹';
@override
String get endingHallOfFameLine2 => '将被铭记于荣誉殿堂';
@override
String get endingHallOfFameButton => '荣誉殿堂';
@override
String get endingSkip => '跳过';
@override
String get endingTapToSkip => '点击跳过';
@override
String get endingHoldToSpeedUp => '长按加速滚动';
@override
String get menuTitle => 'MENU';
@override
String get optionsTitle => 'OPTIONS';
@override
String get soundTitle => 'SOUND';
@override
String get controlSection => 'CONTROL';
@override
String get infoSection => 'INFO';
@override
String get settingsSection => 'SETTINGS';
@override
String get saveExitSection => 'SAVE / EXIT';
@override
String get ok => 'OK';
@override
String get rechargeButton => 'RECHARGE';
@override
String get createButton => 'CREATE';
@override
String get previewTitle => 'PREVIEW';
@override
String get nameTitle => 'NAME';
@override
String get statsTitle => 'STATS';
@override
String get raceTitle => 'RACE';
@override
String get classSection => 'CLASS';
@override
String get bgmLabel => 'BGM';
@override
String get sfxLabel => 'SFX';
@override
String get hpLabel => 'HP';
@override
String get mpLabel => 'MP';
@override
String get expLabel => 'EXP';
@override
String get notifyLevelUp => 'LEVEL UP!';
@override
String notifyLevel(int level) {
return 'Level $level';
}
@override
String get notifyQuestComplete => 'QUEST COMPLETE!';
@override
String get notifyPrologueComplete => 'PROLOGUE COMPLETE!';
@override
String notifyActComplete(int number) {
return 'ACT $number COMPLETE!';
}
@override
String get notifyNewSpell => 'NEW SPELL!';
@override
String get notifyNewEquipment => 'NEW EQUIPMENT!';
@override
String get notifyBossDefeated => 'BOSS DEFEATED!';
@override
String get rechargeRollsTitle => 'RECHARGE ROLLS';
@override
String get rechargeRollsFree => 'Recharge 5 rolls for free?';
@override
String get rechargeRollsAd => 'Watch an ad to recharge 5 rolls?';
@override
String get debugTitle => 'DEBUG';
@override
String get debugCheatsTitle => 'DEBUG CHEATS';
@override
String get debugToolsTitle => 'DEBUG TOOLS';
@override
String get debugDeveloperTools => 'DEVELOPER TOOLS';
@override
String get debugSkipTask => 'SKIP TASK (L+1)';
@override
String get debugSkipTaskDesc => 'Complete task instantly';
@override
String get debugSkipQuest => 'SKIP QUEST (Q!)';
@override
String get debugSkipQuestDesc => 'Complete quest instantly';
@override
String get debugSkipAct => 'SKIP ACT (P!)';
@override
String get debugSkipActDesc => 'Complete act instantly';
@override
String get debugCreateTestCharacter => 'CREATE TEST CHARACTER';
@override
String get debugCreateTestCharacterDesc =>
'Register Level 100 character to Hall of Fame';
@override
String get debugCreateTestCharacterTitle => 'CREATE TEST CHARACTER?';
@override
String get debugCreateTestCharacterMessage =>
'Current character will be converted to Level 100\nand registered to the Hall of Fame.\n\n⚠️ Current save file will be deleted.\nThis action cannot be undone.';
@override
String get debugTurbo => 'DEBUG: TURBO (20x)';
@override
String get debugIapPurchased => 'IAP PURCHASED';
@override
String get debugIapPurchasedDesc => 'ON: Behave as paid user (ads removed)';
@override
String get debugOfflineHours => 'OFFLINE HOURS';
@override
String get debugOfflineHoursDesc =>
'Test return rewards (applies on restart)';
@override
String get debugTestCharacterDesc =>
'Modify current character to Level 100\nand register to the Hall of Fame.';
}