Files
asciinevrdie/lib/src/features/new_character/widgets/race_selection_section.dart
JiWoong Sul 864a866039 refactor(ui): 위젯 분리 및 화면 개선
- game_play_screen에서 desktop 패널 위젯 분리
- death_overlay에서 death_buttons, death_combat_log 분리
- mobile_carousel_layout에서 mobile_options_menu 분리
- 아레나 위젯 개선 (arena_hp_bar, result_panel 등)
- settings_screen에서 retro_settings_widgets 분리
- 기타 위젯 리팩토링 및 import 경로 업데이트
2026-02-23 15:49:38 +09:00

150 lines
4.9 KiB
Dart

import 'package:flutter/material.dart';
import 'package:asciineverdie/data/game_text_l10n.dart' as game_l10n;
import 'package:asciineverdie/l10n/app_localizations.dart';
import 'package:asciineverdie/src/shared/l10n/game_data_l10n.dart';
import 'package:asciineverdie/src/core/model/race_traits.dart';
import 'package:asciineverdie/src/shared/retro_colors.dart';
import 'package:asciineverdie/src/shared/widgets/retro_widgets.dart';
/// 종족 선택 섹션
class RaceSelectionSection extends StatelessWidget {
const RaceSelectionSection({
super.key,
required this.races,
required this.selectedIndex,
required this.scrollController,
required this.onSelected,
});
final List<RaceTraits> races;
final int selectedIndex;
final ScrollController scrollController;
final ValueChanged<int> onSelected;
@override
Widget build(BuildContext context) {
return RetroPanel(
title: L10n.of(context).raceTitle,
child: SizedBox(
height: 300,
child: ListView.builder(
controller: scrollController,
itemCount: races.length,
itemBuilder: (context, index) {
final isSelected = index == selectedIndex;
final race = races[index];
return GestureDetector(
onTap: () => onSelected(index),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
decoration: BoxDecoration(
color: isSelected ? RetroColors.panelBgLight : null,
border: isSelected
? Border.all(color: RetroColors.gold, width: 1)
: null,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(
isSelected ? Icons.arrow_right : Icons.remove,
size: 12,
color: isSelected
? RetroColors.gold
: RetroColors.textDisabled,
),
const SizedBox(width: 4),
Expanded(
child: Text(
GameDataL10n.getRaceName(context, race.name),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: isSelected
? RetroColors.gold
: RetroColors.textLight,
),
),
),
],
),
if (isSelected) _RaceInfo(race: race),
],
),
),
);
},
),
),
);
}
}
/// 종족 정보 표시 위젯
class _RaceInfo extends StatelessWidget {
const _RaceInfo({required this.race});
final RaceTraits race;
String _statName(StatType type) {
return switch (type) {
StatType.str => game_l10n.statStr,
StatType.con => game_l10n.statCon,
StatType.dex => game_l10n.statDex,
StatType.intelligence => game_l10n.statInt,
StatType.wis => game_l10n.statWis,
StatType.cha => game_l10n.statCha,
};
}
String _translatePassive(PassiveAbility passive) {
final percent = (passive.value * 100).round();
return switch (passive.type) {
PassiveType.hpBonus => game_l10n.passiveHpBonus(percent),
PassiveType.mpBonus => game_l10n.passiveMpBonus(percent),
PassiveType.defenseBonus => game_l10n.passiveDefenseBonus(percent),
PassiveType.magicDamageBonus => game_l10n.passiveMagicBonus(percent),
PassiveType.criticalBonus => game_l10n.passiveCritBonus(percent),
PassiveType.expBonus => passive.description,
};
}
@override
Widget build(BuildContext context) {
final statMods = <String>[];
for (final entry in race.statModifiers.entries) {
final sign = entry.value > 0 ? '+' : '';
statMods.add('${_statName(entry.key)} $sign${entry.value}');
}
final passiveDesc = race.passives.isNotEmpty
? race.passives.map((p) => _translatePassive(p)).join(', ')
: '';
return Padding(
padding: const EdgeInsets.only(left: 16, top: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (statMods.isNotEmpty)
Text(
statMods.join(', '),
style: const TextStyle(
fontSize: 15,
color: RetroColors.textLight,
),
),
if (passiveDesc.isNotEmpty)
Text(
passiveDesc,
style: const TextStyle(fontSize: 15, color: RetroColors.expGreen),
),
],
),
);
}
}