Refactor screens to MVC architecture with modular widgets

- Extract business logic from screens into dedicated controllers
- Split large screen files into smaller, reusable widget components
- Add controllers for AddSubscriptionScreen and DetailScreen
- Create modular widgets for subscription and detail features
- Improve code organization and maintainability
- Remove duplicated code and improve reusability

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
JiWoong Sul
2025-07-11 00:21:18 +09:00
parent 4731288622
commit 83c5e3d64e
56 changed files with 9092 additions and 4579 deletions

View File

@@ -126,7 +126,6 @@ class _AnimatedGlassmorphismCardState extends State<AnimatedGlassmorphismCard>
late AnimationController _controller;
late Animation<double> _scaleAnimation;
late Animation<double> _blurAnimation;
bool _isPressed = false;
@override
void initState() {
@@ -160,23 +159,14 @@ class _AnimatedGlassmorphismCardState extends State<AnimatedGlassmorphismCard>
}
void _handleTapDown(TapDownDetails details) {
setState(() {
_isPressed = true;
});
_controller.forward();
}
void _handleTapUp(TapUpDetails details) {
setState(() {
_isPressed = false;
});
_controller.reverse();
}
void _handleTapCancel() {
setState(() {
_isPressed = false;
});
_controller.reverse();
}