- ShadTable: ensure full-width via LayoutBuilder+ConstrainedBox minWidth - BaseListScreen: default data area padding = 0 for table edge-to-edge - Vendor/Model/User/Company/Inventory/Zipcode: set columnSpanExtent per column and add final filler column to absorb remaining width; pin date/status/actions widths; ensure date text is single-line - Equipment: unify card/border style; define fixed column widths + filler; increase checkbox column to 56px to avoid overflow - Rent list: migrate to ShadTable.list with fixed widths + filler column - Rent form dialog: prevent infinite width by bounding ShadProgress with SizedBox and remove Expanded from option rows; add safe selectedOptionBuilder - Admin list: fix const with non-const argument in table column extents - Services/Controller: remove hardcoded perPage=10; use BaseListController perPage; trust server meta (total/totalPages) in equipment pagination - widgets/shad_table: ConstrainedBox(minWidth=viewport) so table stretches Run: flutter analyze → 0 errors (warnings remain).
211 lines
6.3 KiB
Dart
211 lines
6.3 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:shadcn_ui/shadcn_ui.dart';
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import '../../common/theme_shadcn.dart';
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import '../../../data/models/equipment/equipment_dto.dart';
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import '../../../injection_container.dart';
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import '../controllers/equipment_controller.dart';
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/// 장비 복구 확인 다이얼로그
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class EquipmentRestoreDialog extends StatefulWidget {
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final EquipmentDto equipment;
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final VoidCallback? onRestored;
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const EquipmentRestoreDialog({
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super.key,
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required this.equipment,
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this.onRestored,
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});
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@override
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State<EquipmentRestoreDialog> createState() => _EquipmentRestoreDialogState();
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}
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class _EquipmentRestoreDialogState extends State<EquipmentRestoreDialog> {
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late final EquipmentController _controller;
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bool _isRestoring = false;
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@override
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void initState() {
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super.initState();
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_controller = sl<EquipmentController>();
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}
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Future<void> _restore() async {
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setState(() {
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_isRestoring = true;
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});
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final success = await _controller.restoreEquipment(widget.equipment.id);
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if (mounted) {
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if (success) {
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Navigator.of(context).pop(true);
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if (widget.onRestored != null) {
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widget.onRestored!();
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}
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// 성공 메시지
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ShadToaster.of(context).show(
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ShadToast(
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title: const Text('복구 완료'),
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description: Text('${widget.equipment.serialNumber} 장비가 복구되었습니다.'),
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),
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);
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} else {
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setState(() {
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_isRestoring = false;
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});
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// 실패 메시지
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ShadToaster.of(context).show(
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ShadToast.destructive(
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title: const Text('복구 실패'),
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description: Text(_controller.error ?? '장비 복구에 실패했습니다.'),
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),
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);
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}
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}
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}
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@override
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Widget build(BuildContext context) {
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return ShadDialog(
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child: SizedBox(
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width: 400,
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child: Column(
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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// 헤더
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Row(
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children: [
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Icon(Icons.restore, color: Colors.green, size: 24),
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const SizedBox(width: 12),
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Expanded(
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child: Text('장비 복구', style: ShadcnTheme.headingH3),
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),
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],
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),
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const SizedBox(height: 24),
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// 복구 정보
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Container(
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padding: const EdgeInsets.all(16),
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decoration: BoxDecoration(
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color: Colors.green.withValues(alpha: 0.1),
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borderRadius: BorderRadius.circular(8),
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border: Border.all(color: Colors.green.withValues(alpha: 0.2)),
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),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(
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'다음 장비를 복구하시겠습니까?',
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style: ShadcnTheme.bodyLarge.copyWith(fontWeight: FontWeight.w500),
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),
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const SizedBox(height: 12),
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_buildInfoRow('시리얼 번호', widget.equipment.serialNumber),
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if (widget.equipment.barcode != null)
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_buildInfoRow('바코드', widget.equipment.barcode!),
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if (widget.equipment.modelName != null)
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_buildInfoRow('모델명', widget.equipment.modelName!),
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if (widget.equipment.companyName != null)
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_buildInfoRow('소속 회사', widget.equipment.companyName!),
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],
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),
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),
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const SizedBox(height: 16),
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Text(
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'복구된 장비는 다시 활성 상태로 변경됩니다.',
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style: ShadcnTheme.bodyMedium.copyWith(
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color: ShadcnTheme.foregroundMuted,
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),
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),
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const SizedBox(height: 24),
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// 버튼들
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Row(
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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ShadButton.outline(
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onPressed: _isRestoring ? null : () => Navigator.of(context).pop(false),
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child: const Text('취소'),
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),
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const SizedBox(width: 12),
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ShadButton(
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onPressed: _isRestoring ? null : _restore,
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child: _isRestoring
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? Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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SizedBox(
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width: 16,
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height: 16,
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child: CircularProgressIndicator(
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strokeWidth: 2,
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color: ShadcnTheme.primaryForeground,
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),
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),
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const SizedBox(width: 8),
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const Text('복구 중...'),
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],
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)
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: const Text('복구'),
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),
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],
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),
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],
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),
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),
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);
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}
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Widget _buildInfoRow(String label, String value) {
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return Padding(
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padding: const EdgeInsets.symmetric(vertical: 2),
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child: Row(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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SizedBox(
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width: 80,
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child: Text(
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'$label:',
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style: ShadcnTheme.bodySmall.copyWith(
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color: ShadcnTheme.foregroundMuted,
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),
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),
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),
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Expanded(
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child: Text(
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value,
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style: ShadcnTheme.bodySmall.copyWith(
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fontWeight: FontWeight.w500,
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),
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),
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),
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],
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),
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);
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}
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}
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/// 장비 복구 다이얼로그 표시 유틸리티
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Future<bool?> showEquipmentRestoreDialog(
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BuildContext context, {
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required EquipmentDto equipment,
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VoidCallback? onRestored,
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}) async {
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return await showDialog<bool>(
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context: context,
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barrierDismissible: false,
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builder: (context) => EquipmentRestoreDialog(
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equipment: equipment,
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onRestored: onRestored,
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),
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);
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}
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