feat(menu-permissions): 메뉴 API 연동으로 사이드바 권한 정비

- .env.development.example과 lib/core/config/environment.dart, lib/core/permissions/permission_manager.dart에서 PERMISSION__ 폴백을 view 전용으로 좁히고 기본 정책을 명시적으로 거부하도록 재정비했다

- lib/core/navigation/*, lib/core/routing/app_router.dart, lib/widgets/app_shell.dart, lib/main.dart에서 메뉴 매니페스트·카탈로그를 도입해 /menus 응답을 캐싱하고 라우터·사이드바·Breadcrumb가 동일 menu_code/route_path를 쓰도록 리팩터링했다

- lib/core/permissions/permission_resources.dart와 그룹 권한/메뉴 마스터 모듈을 menu_code 기반 CRUD 및 Catalog 경로 정합성 검사로 전환하고 PermissionSynchronizer·PermissionBootstrapper를 확장했다

- test/helpers/test_permissions.dart, test/widgets/app_shell_test.dart 등 신규 구조를 반영하는 테스트·골든과 doc/frontend_menu_permission_tasks.md 문서를 보강했다
This commit is contained in:
JiWoong Sul
2025-11-12 18:29:03 +09:00
parent f767c44573
commit 753f76e952
72 changed files with 1914 additions and 704 deletions

View File

@@ -7,6 +7,7 @@ import 'package:shadcn_ui/shadcn_ui.dart';
import '../../../../../helpers/tester_extensions.dart';
import 'package:superport_v2/core/common/models/paginated_result.dart';
import 'package:superport_v2/core/navigation/menu_catalog.dart';
import 'package:superport_v2/features/masters/menu/domain/entities/menu.dart';
import 'package:superport_v2/features/masters/menu/domain/repositories/menu_repository.dart';
import 'package:superport_v2/features/masters/menu/presentation/pages/menu_page.dart';
@@ -16,13 +17,21 @@ class _MockMenuRepository extends Mock implements MenuRepository {}
class _FakeMenuInput extends Fake implements MenuInput {}
Widget _buildApp(Widget child) {
final menuRepository = GetIt.I.isRegistered<MenuRepository>()
? GetIt.I<MenuRepository>()
: _MockMenuRepository();
final catalog = MenuCatalog(repository: menuRepository);
addTearDown(catalog.dispose);
return MaterialApp(
home: ShadTheme(
data: ShadThemeData(
colorScheme: const ShadSlateColorScheme.light(),
brightness: Brightness.light,
home: MenuCatalogScope(
catalog: catalog,
child: ShadTheme(
data: ShadThemeData(
colorScheme: const ShadSlateColorScheme.light(),
brightness: Brightness.light,
),
child: Scaffold(body: child),
),
child: Scaffold(body: child),
),
);
}