refactor(ui): new_character_screen.dart 분할 (1016→544 LOC)

- NameInputSection: 이름 입력 섹션
- StatsSection: 능력치 섹션 (스탯 타일, 롤/언두 버튼)
- RaceSelectionSection: 종족 선택 섹션
- ClassSelectionSection: 직업 선택 섹션
This commit is contained in:
JiWoong Sul
2026-01-21 17:33:59 +09:00
parent c5eaecfa6a
commit 75bc39528f
5 changed files with 751 additions and 560 deletions

View File

@@ -2,7 +2,6 @@ import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart' show FilteringTextInputFormatter;
import 'package:asciineverdie/data/class_data.dart';
import 'package:asciineverdie/data/game_text_l10n.dart' as game_l10n;
@@ -14,9 +13,12 @@ import 'package:asciineverdie/src/core/model/class_traits.dart';
import 'package:asciineverdie/src/core/model/game_state.dart';
import 'package:asciineverdie/src/core/model/race_traits.dart';
import 'package:asciineverdie/src/core/util/deterministic_random.dart';
import 'package:asciineverdie/src/core/l10n/game_data_l10n.dart';
import 'package:asciineverdie/src/core/util/pq_logic.dart';
import 'package:asciineverdie/src/features/new_character/widgets/class_selection_section.dart';
import 'package:asciineverdie/src/features/new_character/widgets/name_input_section.dart';
import 'package:asciineverdie/src/features/new_character/widgets/race_preview.dart';
import 'package:asciineverdie/src/features/new_character/widgets/race_selection_section.dart';
import 'package:asciineverdie/src/features/new_character/widgets/stats_section.dart';
import 'package:asciineverdie/src/shared/retro_colors.dart';
import 'package:asciineverdie/src/shared/widgets/retro_widgets.dart';
@@ -69,9 +71,6 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
// 굴리기/되돌리기 서비스
final CharacterRollService _rollService = CharacterRollService.instance;
// 서비스 초기화 완료 여부
bool _isServiceInitialized = false;
@override
void initState() {
super.initState();
@@ -99,11 +98,6 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
/// 서비스 초기화
Future<void> _initializeService() async {
await _rollService.initialize();
if (mounted) {
setState(() {
_isServiceInitialized = true;
});
}
}
@override
@@ -227,9 +221,9 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
context: context,
builder: (context) => AlertDialog(
backgroundColor: RetroColors.panelBg,
title: const Text(
'RECHARGE ROLLS',
style: TextStyle(
title: Text(
L10n.of(context).rechargeRollsTitle,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: RetroColors.gold,
@@ -237,8 +231,8 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
),
content: Text(
isPaidUser
? 'Recharge 5 rolls for free?'
: 'Watch an ad to recharge 5 rolls?',
? L10n.of(context).rechargeRollsFree
: L10n.of(context).rechargeRollsAd,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 12,
@@ -248,9 +242,9 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
actions: [
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text(
'CANCEL',
style: TextStyle(
child: Text(
L10n.of(context).cancel.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: RetroColors.textDisabled,
@@ -266,9 +260,9 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
const Icon(Icons.play_circle, size: 14, color: RetroColors.gold),
const SizedBox(width: 4),
],
const Text(
'RECHARGE',
style: TextStyle(
Text(
L10n.of(context).rechargeButton,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: RetroColors.gold,
@@ -331,22 +325,6 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
});
}
/// Total 값 계산
int get _total => _str + _con + _dex + _int + _wis + _cha;
/// Total 색상 결정 (원본 규칙)
/// 63+18(81) 이상 = 빨강, 4*18(72) 초과 = 노랑
/// 63-18(45) 이하 = 회색, 3*18(54) 미만 = 은색
/// 그 외 = 흰색
Color _getTotalColor() {
final total = _total;
if (total >= 81) return Colors.red;
if (total > 72) return Colors.yellow;
if (total <= 45) return Colors.grey;
if (total < 54) return Colors.grey.shade400;
return Colors.white;
}
/// Sold! 버튼 클릭 - 캐릭터 생성 완료
/// 원본 Main.pas:1371-1388 RollCharacter 로직
void _onSold() {
@@ -438,16 +416,32 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
// 이름 입력 섹션
_buildNameSection(),
NameInputSection(
controller: _nameController,
onGenerateName: _onGenerateName,
),
const SizedBox(height: 16),
// 능력치 섹션
_buildStatsSection(),
StatsSection(
str: _str,
con: _con,
dex: _dex,
intelligence: _int,
wis: _wis,
cha: _cha,
canRoll: _rollService.canRoll,
canUndo: _rollService.canUndo,
rollsRemaining: _rollService.rollsRemaining,
availableUndos: _rollService.availableUndos,
onRoll: _onReroll,
onUndo: _onUnroll,
),
const SizedBox(height: 16),
// 종족 미리보기 (Phase 5: 종족별 캐릭터 애니메이션)
RetroPanel(
title: 'PREVIEW',
title: L10n.of(context).previewTitle,
padding: const EdgeInsets.all(8),
child: Center(
child: RacePreview(raceId: _races[_selectedRaceIndex].raceId),
@@ -459,9 +453,25 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(child: _buildRaceSection()),
Expanded(
child: RaceSelectionSection(
races: _races,
selectedIndex: _selectedRaceIndex,
scrollController: _raceScrollController,
onSelected: (index) =>
setState(() => _selectedRaceIndex = index),
),
),
const SizedBox(width: 16),
Expanded(child: _buildKlassSection()),
Expanded(
child: ClassSelectionSection(
klasses: _klasses,
selectedIndex: _selectedKlassIndex,
scrollController: _klassScrollController,
onSelected: (index) =>
setState(() => _selectedKlassIndex = index),
),
),
],
),
const SizedBox(height: 16),
@@ -476,54 +486,7 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
// 디버그 전용: 치트 모드 토글 (100x 터보 배속)
if (kDebugMode) ...[
const SizedBox(height: 16),
GestureDetector(
onTap: () => setState(() => _cheatsEnabled = !_cheatsEnabled),
child: Container(
padding: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 8,
),
decoration: BoxDecoration(
color: _cheatsEnabled
? RetroColors.hpRed.withValues(alpha: 0.3)
: RetroColors.panelBg,
border: Border.all(
color: _cheatsEnabled
? RetroColors.hpRed
: RetroColors.panelBorderInner,
width: 2,
),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
_cheatsEnabled
? Icons.bug_report
: Icons.bug_report_outlined,
size: 16,
color: _cheatsEnabled
? RetroColors.hpRed
: RetroColors.textDisabled,
),
const SizedBox(width: 8),
Flexible(
child: Text(
'DEBUG: TURBO (20x)',
overflow: TextOverflow.ellipsis,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: _cheatsEnabled
? RetroColors.hpRed
: RetroColors.textDisabled,
),
),
),
],
),
),
),
_buildDebugCheatToggle(context),
],
],
),
@@ -532,488 +495,45 @@ class _NewCharacterScreenState extends State<NewCharacterScreen> {
);
}
Widget _buildNameSection() {
final l10n = L10n.of(context);
return RetroPanel(
title: 'NAME',
child: Row(
children: [
Expanded(
child: TextField(
controller: _nameController,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: RetroColors.textLight,
),
// 영문 알파벳만 허용 (공백 불가)
inputFormatters: [
FilteringTextInputFormatter.allow(RegExp(r'[a-zA-Z]')),
],
decoration: InputDecoration(
labelText: l10n.name,
labelStyle: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 13,
color: RetroColors.gold,
),
border: const OutlineInputBorder(
borderSide: BorderSide(color: RetroColors.panelBorderInner),
),
enabledBorder: const OutlineInputBorder(
borderSide: BorderSide(color: RetroColors.panelBorderInner),
),
focusedBorder: const OutlineInputBorder(
borderSide: BorderSide(color: RetroColors.gold, width: 2),
),
counterStyle: const TextStyle(color: RetroColors.textDisabled),
),
maxLength: 30,
),
),
const SizedBox(width: 8),
RetroIconButton(icon: Icons.casino, onPressed: _onGenerateName),
],
),
);
}
Widget _buildStatsSection() {
final l10n = L10n.of(context);
return RetroPanel(
title: 'STATS',
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
// 스탯 그리드
Row(
children: [
Expanded(child: _buildStatTile(l10n.statStr, _str)),
Expanded(child: _buildStatTile(l10n.statCon, _con)),
Expanded(child: _buildStatTile(l10n.statDex, _dex)),
],
),
const SizedBox(height: 8),
Row(
children: [
Expanded(child: _buildStatTile(l10n.statInt, _int)),
Expanded(child: _buildStatTile(l10n.statWis, _wis)),
Expanded(child: _buildStatTile(l10n.statCha, _cha)),
],
),
const SizedBox(height: 12),
// Total
Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: _getTotalColor().withValues(alpha: 0.2),
border: Border.all(color: _getTotalColor(), width: 2),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
l10n.total.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 13,
fontWeight: FontWeight.bold,
color: RetroColors.textLight,
),
),
Text(
'$_total',
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 16,
fontWeight: FontWeight.bold,
color: _getTotalColor(),
),
),
],
),
),
const SizedBox(height: 12),
// Roll 버튼들
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
_buildUndoButton(l10n),
const SizedBox(width: 16),
_buildRollButton(l10n),
],
),
// 남은 횟수 표시
Padding(
padding: const EdgeInsets.only(top: 8),
child: Center(
child: Text(
_rollService.canUndo
? 'Undo: ${_rollService.availableUndos} | Rolls: ${_rollService.rollsRemaining}/5'
: 'Rolls: ${_rollService.rollsRemaining}/5',
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: RetroColors.textDisabled,
),
),
),
),
],
),
);
}
Widget _buildStatTile(String label, int value) {
return Container(
margin: const EdgeInsets.all(4),
padding: const EdgeInsets.symmetric(vertical: 8),
decoration: BoxDecoration(
color: RetroColors.panelBgLight,
border: Border.all(color: RetroColors.panelBorderInner),
),
child: Column(
children: [
Text(
label.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 13,
color: RetroColors.gold,
),
),
const SizedBox(height: 4),
Text(
'$value',
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 17,
fontWeight: FontWeight.bold,
color: RetroColors.textLight,
),
),
],
),
);
}
Widget _buildRaceSection() {
return RetroPanel(
title: 'RACE',
child: SizedBox(
height: 300,
child: ListView.builder(
controller: _raceScrollController,
itemCount: _races.length,
itemBuilder: (context, index) {
final isSelected = index == _selectedRaceIndex;
final race = _races[index];
return GestureDetector(
onTap: () => setState(() => _selectedRaceIndex = index),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
decoration: BoxDecoration(
color: isSelected ? RetroColors.panelBgLight : null,
border: isSelected
? Border.all(color: RetroColors.gold, width: 1)
: null,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(
isSelected ? Icons.arrow_right : Icons.remove,
size: 12,
color: isSelected
? RetroColors.gold
: RetroColors.textDisabled,
),
const SizedBox(width: 4),
Expanded(
child: Text(
GameDataL10n.getRaceName(context, race.name),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: isSelected
? RetroColors.gold
: RetroColors.textLight,
),
),
),
],
),
if (isSelected) _buildRaceInfo(race),
],
),
),
);
},
),
),
);
}
/// 종족 정보 표시 (Phase 5)
Widget _buildRaceInfo(RaceTraits race) {
final statMods = <String>[];
for (final entry in race.statModifiers.entries) {
final sign = entry.value > 0 ? '+' : '';
statMods.add('${_statName(entry.key)} $sign${entry.value}');
}
final passiveDesc = race.passives.isNotEmpty
? race.passives.map((p) => _translateRacePassive(p)).join(', ')
: '';
return Padding(
padding: const EdgeInsets.only(left: 16, top: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (statMods.isNotEmpty)
Text(
statMods.join(', '),
style: const TextStyle(
fontSize: 15,
color: RetroColors.textLight,
),
),
if (passiveDesc.isNotEmpty)
Text(
passiveDesc,
style: const TextStyle(fontSize: 15, color: RetroColors.expGreen),
),
],
),
);
}
/// 종족 패시브 설명 번역
String _translateRacePassive(PassiveAbility passive) {
final percent = (passive.value * 100).round();
return switch (passive.type) {
PassiveType.hpBonus => game_l10n.passiveHpBonus(percent),
PassiveType.mpBonus => game_l10n.passiveMpBonus(percent),
PassiveType.defenseBonus => game_l10n.passiveDefenseBonus(percent),
PassiveType.magicDamageBonus => game_l10n.passiveMagicBonus(percent),
PassiveType.criticalBonus => game_l10n.passiveCritBonus(percent),
PassiveType.expBonus => passive.description,
};
}
String _statName(StatType type) {
return switch (type) {
StatType.str => game_l10n.statStr,
StatType.con => game_l10n.statCon,
StatType.dex => game_l10n.statDex,
StatType.intelligence => game_l10n.statInt,
StatType.wis => game_l10n.statWis,
StatType.cha => game_l10n.statCha,
};
}
Widget _buildKlassSection() {
return RetroPanel(
title: 'CLASS',
child: SizedBox(
height: 300,
child: ListView.builder(
controller: _klassScrollController,
itemCount: _klasses.length,
itemBuilder: (context, index) {
final isSelected = index == _selectedKlassIndex;
final klass = _klasses[index];
return GestureDetector(
onTap: () => setState(() => _selectedKlassIndex = index),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
decoration: BoxDecoration(
color: isSelected ? RetroColors.panelBgLight : null,
border: isSelected
? Border.all(color: RetroColors.gold, width: 1)
: null,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(
isSelected ? Icons.arrow_right : Icons.remove,
size: 12,
color: isSelected
? RetroColors.gold
: RetroColors.textDisabled,
),
const SizedBox(width: 4),
Expanded(
child: Text(
GameDataL10n.getKlassName(context, klass.name),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: isSelected
? RetroColors.gold
: RetroColors.textLight,
),
),
),
],
),
if (isSelected) _buildClassInfo(klass),
],
),
),
);
},
),
),
);
}
/// 클래스 정보 표시 (Phase 5)
Widget _buildClassInfo(ClassTraits klass) {
final statMods = <String>[];
for (final entry in klass.statModifiers.entries) {
final sign = entry.value > 0 ? '+' : '';
statMods.add('${_statName(entry.key)} $sign${entry.value}');
}
final passiveDesc = klass.passives.isNotEmpty
? klass.passives.map((p) => _translateClassPassive(p)).join(', ')
: '';
return Padding(
padding: const EdgeInsets.only(left: 16, top: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (statMods.isNotEmpty)
Text(
statMods.join(', '),
style: const TextStyle(
fontSize: 15,
color: RetroColors.textLight,
),
),
if (passiveDesc.isNotEmpty)
Text(
passiveDesc,
style: const TextStyle(fontSize: 15, color: RetroColors.expGreen),
),
],
),
);
}
/// 클래스 패시브 설명 번역
String _translateClassPassive(ClassPassive passive) {
final percent = (passive.value * 100).round();
return switch (passive.type) {
ClassPassiveType.hpBonus => game_l10n.passiveHpBonus(percent),
ClassPassiveType.physicalDamageBonus => game_l10n.passivePhysicalBonus(
percent,
),
ClassPassiveType.defenseBonus => game_l10n.passiveDefenseBonus(percent),
ClassPassiveType.magicDamageBonus => game_l10n.passiveMagicBonus(percent),
ClassPassiveType.evasionBonus => game_l10n.passiveEvasionBonus(percent),
ClassPassiveType.criticalBonus => game_l10n.passiveCritBonus(percent),
ClassPassiveType.postCombatHeal => game_l10n.passiveHpRegen(percent),
ClassPassiveType.healingBonus => passive.description,
ClassPassiveType.multiAttack => passive.description,
ClassPassiveType.firstStrikeBonus => passive.description,
};
}
// ===========================================================================
// 굴리기/되돌리기 버튼 위젯
// ===========================================================================
/// 되돌리기 버튼
Widget _buildUndoButton(L10n l10n) {
final canUndo = _rollService.canUndo;
final isPaidUser = IAPService.instance.isAdRemovalPurchased;
/// 디버그 치트 토글 위젯
Widget _buildDebugCheatToggle(BuildContext context) {
return GestureDetector(
onTap: canUndo ? _onUnroll : null,
onTap: () => setState(() => _cheatsEnabled = !_cheatsEnabled),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: canUndo
? RetroColors.panelBgLight
: RetroColors.panelBg.withValues(alpha: 0.5),
color: _cheatsEnabled
? RetroColors.hpRed.withValues(alpha: 0.3)
: RetroColors.panelBg,
border: Border.all(
color: canUndo ? RetroColors.panelBorderInner : RetroColors.panelBg,
color: _cheatsEnabled
? RetroColors.hpRed
: RetroColors.panelBorderInner,
width: 2,
),
),
child: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
// 무료 유저는 광고 아이콘 표시
if (!isPaidUser && canUndo) ...[
const Icon(
Icons.play_circle,
size: 14,
color: RetroColors.gold,
),
const SizedBox(width: 4),
],
Icon(
Icons.undo,
size: 14,
color: canUndo ? RetroColors.textLight : RetroColors.textDisabled,
_cheatsEnabled ? Icons.bug_report : Icons.bug_report_outlined,
size: 16,
color: _cheatsEnabled
? RetroColors.hpRed
: RetroColors.textDisabled,
),
const SizedBox(width: 4),
Text(
l10n.unroll.toUpperCase(),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: canUndo ? RetroColors.textLight : RetroColors.textDisabled,
),
),
],
),
),
);
}
/// 굴리기 버튼
Widget _buildRollButton(L10n l10n) {
final canRoll = _rollService.canRoll;
return GestureDetector(
onTap: _onReroll,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: RetroColors.panelBgLight,
border: Border.all(color: RetroColors.gold, width: 2),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// 0회일 때 광고 아이콘 표시
if (!canRoll) ...[
const Icon(Icons.play_circle, size: 14, color: RetroColors.gold),
const SizedBox(width: 4),
],
const Icon(Icons.casino, size: 14, color: RetroColors.gold),
const SizedBox(width: 4),
Text(
canRoll
? '${l10n.roll.toUpperCase()} (${_rollService.rollsRemaining})'
: l10n.roll.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: RetroColors.gold,
const SizedBox(width: 8),
Flexible(
child: Text(
L10n.of(context).debugTurbo,
overflow: TextOverflow.ellipsis,
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: _cheatsEnabled
? RetroColors.hpRed
: RetroColors.textDisabled,
),
),
),
],

View File

@@ -0,0 +1,155 @@
import 'package:flutter/material.dart';
import 'package:asciineverdie/data/game_text_l10n.dart' as game_l10n;
import 'package:asciineverdie/l10n/app_localizations.dart';
import 'package:asciineverdie/src/core/l10n/game_data_l10n.dart';
import 'package:asciineverdie/src/core/model/class_traits.dart';
import 'package:asciineverdie/src/core/model/race_traits.dart' show StatType;
import 'package:asciineverdie/src/shared/retro_colors.dart';
import 'package:asciineverdie/src/shared/widgets/retro_widgets.dart';
/// 직업 선택 섹션
class ClassSelectionSection extends StatelessWidget {
const ClassSelectionSection({
super.key,
required this.klasses,
required this.selectedIndex,
required this.scrollController,
required this.onSelected,
});
final List<ClassTraits> klasses;
final int selectedIndex;
final ScrollController scrollController;
final ValueChanged<int> onSelected;
@override
Widget build(BuildContext context) {
return RetroPanel(
title: L10n.of(context).classSection,
child: SizedBox(
height: 300,
child: ListView.builder(
controller: scrollController,
itemCount: klasses.length,
itemBuilder: (context, index) {
final isSelected = index == selectedIndex;
final klass = klasses[index];
return GestureDetector(
onTap: () => onSelected(index),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
decoration: BoxDecoration(
color: isSelected ? RetroColors.panelBgLight : null,
border: isSelected
? Border.all(color: RetroColors.gold, width: 1)
: null,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(
isSelected ? Icons.arrow_right : Icons.remove,
size: 12,
color: isSelected
? RetroColors.gold
: RetroColors.textDisabled,
),
const SizedBox(width: 4),
Expanded(
child: Text(
GameDataL10n.getKlassName(context, klass.name),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: isSelected
? RetroColors.gold
: RetroColors.textLight,
),
),
),
],
),
if (isSelected) _ClassInfo(klass: klass),
],
),
),
);
},
),
),
);
}
}
/// 클래스 정보 표시 위젯
class _ClassInfo extends StatelessWidget {
const _ClassInfo({required this.klass});
final ClassTraits klass;
String _statName(StatType type) {
return switch (type) {
StatType.str => game_l10n.statStr,
StatType.con => game_l10n.statCon,
StatType.dex => game_l10n.statDex,
StatType.intelligence => game_l10n.statInt,
StatType.wis => game_l10n.statWis,
StatType.cha => game_l10n.statCha,
};
}
String _translatePassive(ClassPassive passive) {
final percent = (passive.value * 100).round();
return switch (passive.type) {
ClassPassiveType.hpBonus => game_l10n.passiveHpBonus(percent),
ClassPassiveType.physicalDamageBonus =>
game_l10n.passivePhysicalBonus(percent),
ClassPassiveType.defenseBonus => game_l10n.passiveDefenseBonus(percent),
ClassPassiveType.magicDamageBonus => game_l10n.passiveMagicBonus(percent),
ClassPassiveType.evasionBonus => game_l10n.passiveEvasionBonus(percent),
ClassPassiveType.criticalBonus => game_l10n.passiveCritBonus(percent),
ClassPassiveType.postCombatHeal => game_l10n.passiveHpRegen(percent),
ClassPassiveType.healingBonus => passive.description,
ClassPassiveType.multiAttack => passive.description,
ClassPassiveType.firstStrikeBonus => passive.description,
};
}
@override
Widget build(BuildContext context) {
final statMods = <String>[];
for (final entry in klass.statModifiers.entries) {
final sign = entry.value > 0 ? '+' : '';
statMods.add('${_statName(entry.key)} $sign${entry.value}');
}
final passiveDesc = klass.passives.isNotEmpty
? klass.passives.map((p) => _translatePassive(p)).join(', ')
: '';
return Padding(
padding: const EdgeInsets.only(left: 16, top: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (statMods.isNotEmpty)
Text(
statMods.join(', '),
style: const TextStyle(
fontSize: 15,
color: RetroColors.textLight,
),
),
if (passiveDesc.isNotEmpty)
Text(
passiveDesc,
style: const TextStyle(fontSize: 15, color: RetroColors.expGreen),
),
],
),
);
}
}

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import 'package:flutter/material.dart';
import 'package:flutter/services.dart' show FilteringTextInputFormatter;
import 'package:asciineverdie/l10n/app_localizations.dart';
import 'package:asciineverdie/src/shared/retro_colors.dart';
import 'package:asciineverdie/src/shared/widgets/retro_widgets.dart';
/// 캐릭터 이름 입력 섹션
class NameInputSection extends StatelessWidget {
const NameInputSection({
super.key,
required this.controller,
required this.onGenerateName,
});
final TextEditingController controller;
final VoidCallback onGenerateName;
@override
Widget build(BuildContext context) {
final l10n = L10n.of(context);
return RetroPanel(
title: l10n.nameTitle,
child: Row(
children: [
Expanded(
child: TextField(
controller: controller,
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: RetroColors.textLight,
),
// 영문 알파벳만 허용 (공백 불가)
inputFormatters: [
FilteringTextInputFormatter.allow(RegExp(r'[a-zA-Z]')),
],
decoration: InputDecoration(
labelText: l10n.name,
labelStyle: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 13,
color: RetroColors.gold,
),
border: const OutlineInputBorder(
borderSide: BorderSide(color: RetroColors.panelBorderInner),
),
enabledBorder: const OutlineInputBorder(
borderSide: BorderSide(color: RetroColors.panelBorderInner),
),
focusedBorder: const OutlineInputBorder(
borderSide: BorderSide(color: RetroColors.gold, width: 2),
),
counterStyle: const TextStyle(color: RetroColors.textDisabled),
),
maxLength: 30,
),
),
const SizedBox(width: 8),
RetroIconButton(icon: Icons.casino, onPressed: onGenerateName),
],
),
);
}
}

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import 'package:flutter/material.dart';
import 'package:asciineverdie/data/game_text_l10n.dart' as game_l10n;
import 'package:asciineverdie/l10n/app_localizations.dart';
import 'package:asciineverdie/src/core/l10n/game_data_l10n.dart';
import 'package:asciineverdie/src/core/model/race_traits.dart';
import 'package:asciineverdie/src/shared/retro_colors.dart';
import 'package:asciineverdie/src/shared/widgets/retro_widgets.dart';
/// 종족 선택 섹션
class RaceSelectionSection extends StatelessWidget {
const RaceSelectionSection({
super.key,
required this.races,
required this.selectedIndex,
required this.scrollController,
required this.onSelected,
});
final List<RaceTraits> races;
final int selectedIndex;
final ScrollController scrollController;
final ValueChanged<int> onSelected;
@override
Widget build(BuildContext context) {
return RetroPanel(
title: L10n.of(context).raceTitle,
child: SizedBox(
height: 300,
child: ListView.builder(
controller: scrollController,
itemCount: races.length,
itemBuilder: (context, index) {
final isSelected = index == selectedIndex;
final race = races[index];
return GestureDetector(
onTap: () => onSelected(index),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
decoration: BoxDecoration(
color: isSelected ? RetroColors.panelBgLight : null,
border: isSelected
? Border.all(color: RetroColors.gold, width: 1)
: null,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(
isSelected ? Icons.arrow_right : Icons.remove,
size: 12,
color: isSelected
? RetroColors.gold
: RetroColors.textDisabled,
),
const SizedBox(width: 4),
Expanded(
child: Text(
GameDataL10n.getRaceName(context, race.name),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 14,
color: isSelected
? RetroColors.gold
: RetroColors.textLight,
),
),
),
],
),
if (isSelected) _RaceInfo(race: race),
],
),
),
);
},
),
),
);
}
}
/// 종족 정보 표시 위젯
class _RaceInfo extends StatelessWidget {
const _RaceInfo({required this.race});
final RaceTraits race;
String _statName(StatType type) {
return switch (type) {
StatType.str => game_l10n.statStr,
StatType.con => game_l10n.statCon,
StatType.dex => game_l10n.statDex,
StatType.intelligence => game_l10n.statInt,
StatType.wis => game_l10n.statWis,
StatType.cha => game_l10n.statCha,
};
}
String _translatePassive(PassiveAbility passive) {
final percent = (passive.value * 100).round();
return switch (passive.type) {
PassiveType.hpBonus => game_l10n.passiveHpBonus(percent),
PassiveType.mpBonus => game_l10n.passiveMpBonus(percent),
PassiveType.defenseBonus => game_l10n.passiveDefenseBonus(percent),
PassiveType.magicDamageBonus => game_l10n.passiveMagicBonus(percent),
PassiveType.criticalBonus => game_l10n.passiveCritBonus(percent),
PassiveType.expBonus => passive.description,
};
}
@override
Widget build(BuildContext context) {
final statMods = <String>[];
for (final entry in race.statModifiers.entries) {
final sign = entry.value > 0 ? '+' : '';
statMods.add('${_statName(entry.key)} $sign${entry.value}');
}
final passiveDesc = race.passives.isNotEmpty
? race.passives.map((p) => _translatePassive(p)).join(', ')
: '';
return Padding(
padding: const EdgeInsets.only(left: 16, top: 4),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (statMods.isNotEmpty)
Text(
statMods.join(', '),
style: const TextStyle(
fontSize: 15,
color: RetroColors.textLight,
),
),
if (passiveDesc.isNotEmpty)
Text(
passiveDesc,
style: const TextStyle(fontSize: 15, color: RetroColors.expGreen),
),
],
),
);
}
}

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import 'package:flutter/material.dart';
import 'package:asciineverdie/l10n/app_localizations.dart';
import 'package:asciineverdie/src/core/engine/iap_service.dart';
import 'package:asciineverdie/src/shared/retro_colors.dart';
import 'package:asciineverdie/src/shared/widgets/retro_widgets.dart';
/// 능력치 표시 섹션
class StatsSection extends StatelessWidget {
const StatsSection({
super.key,
required this.str,
required this.con,
required this.dex,
required this.intelligence,
required this.wis,
required this.cha,
required this.canRoll,
required this.canUndo,
required this.rollsRemaining,
required this.availableUndos,
required this.onRoll,
required this.onUndo,
});
final int str;
final int con;
final int dex;
final int intelligence;
final int wis;
final int cha;
final bool canRoll;
final bool canUndo;
final int rollsRemaining;
final int availableUndos;
final VoidCallback onRoll;
final VoidCallback onUndo;
int get _total => str + con + dex + intelligence + wis + cha;
/// Total 색상 결정 (원본 규칙)
/// 63+18(81) 이상 = 빨강, 4*18(72) 초과 = 노랑
/// 63-18(45) 이하 = 회색, 3*18(54) 미만 = 은색
/// 그 외 = 흰색
Color _getTotalColor() {
final total = _total;
if (total >= 81) return Colors.red;
if (total > 72) return Colors.yellow;
if (total <= 45) return Colors.grey;
if (total < 54) return Colors.grey.shade400;
return Colors.white;
}
@override
Widget build(BuildContext context) {
final l10n = L10n.of(context);
return RetroPanel(
title: l10n.statsTitle,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
// 스탯 그리드
Row(
children: [
Expanded(child: _StatTile(label: l10n.statStr, value: str)),
Expanded(child: _StatTile(label: l10n.statCon, value: con)),
Expanded(child: _StatTile(label: l10n.statDex, value: dex)),
],
),
const SizedBox(height: 8),
Row(
children: [
Expanded(
child: _StatTile(label: l10n.statInt, value: intelligence),
),
Expanded(child: _StatTile(label: l10n.statWis, value: wis)),
Expanded(child: _StatTile(label: l10n.statCha, value: cha)),
],
),
const SizedBox(height: 12),
// Total
Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: _getTotalColor().withValues(alpha: 0.2),
border: Border.all(color: _getTotalColor(), width: 2),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
l10n.total.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 13,
fontWeight: FontWeight.bold,
color: RetroColors.textLight,
),
),
Text(
'$_total',
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 16,
fontWeight: FontWeight.bold,
color: _getTotalColor(),
),
),
],
),
),
const SizedBox(height: 12),
// Roll 버튼들
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
_UndoButton(
canUndo: canUndo,
onPressed: onUndo,
),
const SizedBox(width: 16),
_RollButton(
canRoll: canRoll,
rollsRemaining: rollsRemaining,
onPressed: onRoll,
),
],
),
// 남은 횟수 표시
Padding(
padding: const EdgeInsets.only(top: 8),
child: Center(
child: Text(
canUndo
? 'Undo: $availableUndos | Rolls: $rollsRemaining/5'
: 'Rolls: $rollsRemaining/5',
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: RetroColors.textDisabled,
),
),
),
),
],
),
);
}
}
/// 스탯 타일 위젯
class _StatTile extends StatelessWidget {
const _StatTile({required this.label, required this.value});
final String label;
final int value;
@override
Widget build(BuildContext context) {
return Container(
margin: const EdgeInsets.all(4),
padding: const EdgeInsets.symmetric(vertical: 8),
decoration: BoxDecoration(
color: RetroColors.panelBgLight,
border: Border.all(color: RetroColors.panelBorderInner),
),
child: Column(
children: [
Text(
label.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 13,
color: RetroColors.gold,
),
),
const SizedBox(height: 4),
Text(
'$value',
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 17,
fontWeight: FontWeight.bold,
color: RetroColors.textLight,
),
),
],
),
);
}
}
/// 되돌리기 버튼
class _UndoButton extends StatelessWidget {
const _UndoButton({required this.canUndo, required this.onPressed});
final bool canUndo;
final VoidCallback onPressed;
@override
Widget build(BuildContext context) {
final l10n = L10n.of(context);
final isPaidUser = IAPService.instance.isAdRemovalPurchased;
return GestureDetector(
onTap: canUndo ? onPressed : null,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: canUndo
? RetroColors.panelBgLight
: RetroColors.panelBg.withValues(alpha: 0.5),
border: Border.all(
color: canUndo ? RetroColors.panelBorderInner : RetroColors.panelBg,
width: 2,
),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// 무료 유저는 광고 아이콘 표시
if (!isPaidUser && canUndo) ...[
const Icon(
Icons.play_circle,
size: 14,
color: RetroColors.gold,
),
const SizedBox(width: 4),
],
Icon(
Icons.undo,
size: 14,
color: canUndo ? RetroColors.textLight : RetroColors.textDisabled,
),
const SizedBox(width: 4),
Text(
l10n.unroll.toUpperCase(),
style: TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: canUndo ? RetroColors.textLight : RetroColors.textDisabled,
),
),
],
),
),
);
}
}
/// 굴리기 버튼
class _RollButton extends StatelessWidget {
const _RollButton({
required this.canRoll,
required this.rollsRemaining,
required this.onPressed,
});
final bool canRoll;
final int rollsRemaining;
final VoidCallback onPressed;
@override
Widget build(BuildContext context) {
final l10n = L10n.of(context);
return GestureDetector(
onTap: onPressed,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: RetroColors.panelBgLight,
border: Border.all(color: RetroColors.gold, width: 2),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// 0회일 때 광고 아이콘 표시
if (!canRoll) ...[
const Icon(Icons.play_circle, size: 14, color: RetroColors.gold),
const SizedBox(width: 4),
],
const Icon(Icons.casino, size: 14, color: RetroColors.gold),
const SizedBox(width: 4),
Text(
canRoll
? '${l10n.roll.toUpperCase()} ($rollsRemaining)'
: l10n.roll.toUpperCase(),
style: const TextStyle(
fontFamily: 'PressStart2P',
fontSize: 11,
color: RetroColors.gold,
),
),
],
),
),
);
}
}