feat(hall): Phase 10 명예의 전당 시스템 구현
- HallOfFameEntry 모델 및 HallOfFame 컬렉션 추가 - HallOfFameStorage 저장소 (JSON 파일 기반) - HallOfFameScreen UI (순위별 색상/아이콘) - 게임 클리어 시 명예의 전당 등록 처리 - FrontScreen에 명예의 전당 버튼 추가 - 클리어 축하 다이얼로그 구현
This commit is contained in:
@@ -13,6 +13,7 @@ import 'package:askiineverdie/src/features/front/front_screen.dart';
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import 'package:askiineverdie/src/features/front/save_picker_dialog.dart';
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import 'package:askiineverdie/src/features/game/game_play_screen.dart';
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import 'package:askiineverdie/src/features/game/game_session_controller.dart';
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import 'package:askiineverdie/src/features/hall_of_fame/hall_of_fame_screen.dart';
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import 'package:askiineverdie/src/features/new_character/new_character_screen.dart';
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class AskiiNeverDieApp extends StatefulWidget {
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@@ -69,6 +70,7 @@ class _AskiiNeverDieAppState extends State<AskiiNeverDieApp> {
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home: FrontScreen(
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onNewCharacter: _navigateToNewCharacter,
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onLoadSave: _loadSave,
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onHallOfFame: _navigateToHallOfFame,
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),
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);
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}
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@@ -152,4 +154,13 @@ class _AskiiNeverDieAppState extends State<AskiiNeverDieApp> {
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),
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);
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}
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/// Phase 10: 명예의 전당 화면으로 이동
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void _navigateToHallOfFame(BuildContext context) {
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Navigator.of(context).push(
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MaterialPageRoute<void>(
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builder: (context) => const HallOfFameScreen(),
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),
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);
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}
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}
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192
lib/src/core/model/hall_of_fame.dart
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192
lib/src/core/model/hall_of_fame.dart
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@@ -0,0 +1,192 @@
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import 'package:askiineverdie/src/core/model/combat_stats.dart';
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import 'package:askiineverdie/src/core/model/game_state.dart';
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/// 명예의 전당 엔트리 (Phase 10: Hall of Fame Entry)
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///
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/// 게임 클리어 시 저장되는 캐릭터 정보
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class HallOfFameEntry {
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const HallOfFameEntry({
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required this.id,
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required this.characterName,
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required this.race,
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required this.klass,
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required this.level,
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required this.totalPlayTimeMs,
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required this.totalDeaths,
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required this.monstersKilled,
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required this.questsCompleted,
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required this.clearedAt,
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this.finalStats,
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this.finalEquipment,
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});
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/// 고유 ID (UUID)
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final String id;
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/// 캐릭터 이름
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final String characterName;
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/// 종족
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final String race;
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/// 클래스
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final String klass;
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/// 최종 레벨
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final int level;
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/// 총 플레이 시간 (밀리초)
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final int totalPlayTimeMs;
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/// 총 사망 횟수
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final int totalDeaths;
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/// 처치한 몬스터 수
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final int monstersKilled;
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/// 완료한 퀘스트 수
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final int questsCompleted;
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/// 클리어 일시
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final DateTime clearedAt;
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/// 최종 전투 스탯 (향후 아스키 아레나용)
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final CombatStats? finalStats;
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/// 최종 장비 목록 (향후 아스키 아레나용)
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final Map<String, String>? finalEquipment;
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/// 플레이 시간을 Duration으로 변환
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Duration get totalPlayTime => Duration(milliseconds: totalPlayTimeMs);
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/// 플레이 시간 포맷팅 (HH:MM:SS)
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String get formattedPlayTime {
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final hours = totalPlayTime.inHours;
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final minutes = totalPlayTime.inMinutes % 60;
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final seconds = totalPlayTime.inSeconds % 60;
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return '${hours.toString().padLeft(2, '0')}:'
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'${minutes.toString().padLeft(2, '0')}:'
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'${seconds.toString().padLeft(2, '0')}';
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}
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/// 클리어 날짜 포맷팅 (YYYY.MM.DD)
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String get formattedClearedDate {
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return '${clearedAt.year}.${clearedAt.month.toString().padLeft(2, '0')}.'
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'${clearedAt.day.toString().padLeft(2, '0')}';
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}
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/// GameState에서 HallOfFameEntry 생성
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factory HallOfFameEntry.fromGameState({
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required GameState state,
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required int totalDeaths,
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required int monstersKilled,
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CombatStats? combatStats,
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}) {
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return HallOfFameEntry(
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id: DateTime.now().millisecondsSinceEpoch.toString(),
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characterName: state.traits.name,
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race: state.traits.race,
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klass: state.traits.klass,
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level: state.traits.level,
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totalPlayTimeMs: state.skillSystem.elapsedMs,
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totalDeaths: totalDeaths,
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monstersKilled: monstersKilled,
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questsCompleted: state.progress.questCount,
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clearedAt: DateTime.now(),
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finalStats: combatStats,
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finalEquipment: {
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'weapon': state.equipment.weapon,
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'shield': state.equipment.shield,
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'helm': state.equipment.helm,
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'hauberk': state.equipment.hauberk,
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'brassairts': state.equipment.brassairts,
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'vambraces': state.equipment.vambraces,
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'gauntlets': state.equipment.gauntlets,
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'gambeson': state.equipment.gambeson,
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'cuisses': state.equipment.cuisses,
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'greaves': state.equipment.greaves,
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'sollerets': state.equipment.sollerets,
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},
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);
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}
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/// JSON으로 직렬화
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Map<String, dynamic> toJson() {
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return {
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'id': id,
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'characterName': characterName,
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'race': race,
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'klass': klass,
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'level': level,
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'totalPlayTimeMs': totalPlayTimeMs,
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'totalDeaths': totalDeaths,
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'monstersKilled': monstersKilled,
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'questsCompleted': questsCompleted,
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'clearedAt': clearedAt.toIso8601String(),
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'finalEquipment': finalEquipment,
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};
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}
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/// JSON에서 역직렬화
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factory HallOfFameEntry.fromJson(Map<String, dynamic> json) {
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return HallOfFameEntry(
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id: json['id'] as String,
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characterName: json['characterName'] as String,
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race: json['race'] as String,
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klass: json['klass'] as String,
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level: json['level'] as int,
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totalPlayTimeMs: json['totalPlayTimeMs'] as int,
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totalDeaths: json['totalDeaths'] as int? ?? 0,
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monstersKilled: json['monstersKilled'] as int? ?? 0,
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questsCompleted: json['questsCompleted'] as int? ?? 0,
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clearedAt: DateTime.parse(json['clearedAt'] as String),
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finalEquipment: json['finalEquipment'] != null
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? Map<String, String>.from(json['finalEquipment'] as Map)
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: null,
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);
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}
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}
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/// 명예의 전당 (Hall of Fame)
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///
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/// 클리어한 캐릭터 목록 관리
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class HallOfFame {
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const HallOfFame({required this.entries});
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/// 명예의 전당 엔트리 목록 (클리어 시간 역순)
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final List<HallOfFameEntry> entries;
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/// 빈 명예의 전당
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factory HallOfFame.empty() => const HallOfFame(entries: []);
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/// 새 엔트리 추가
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HallOfFame addEntry(HallOfFameEntry entry) {
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final newEntries = List<HallOfFameEntry>.from(entries)
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..add(entry)
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..sort((a, b) => b.clearedAt.compareTo(a.clearedAt));
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return HallOfFame(entries: newEntries);
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}
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/// 엔트리 수
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int get count => entries.length;
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/// 비어있는지 확인
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bool get isEmpty => entries.isEmpty;
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/// JSON으로 직렬화
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Map<String, dynamic> toJson() {
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return {
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'entries': entries.map((e) => e.toJson()).toList(),
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};
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}
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/// JSON에서 역직렬화
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factory HallOfFame.fromJson(Map<String, dynamic> json) {
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final entriesJson = json['entries'] as List<dynamic>? ?? [];
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return HallOfFame(
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entries: entriesJson
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.map((e) => HallOfFameEntry.fromJson(e as Map<String, dynamic>))
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.toList(),
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);
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}
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}
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81
lib/src/core/storage/hall_of_fame_storage.dart
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81
lib/src/core/storage/hall_of_fame_storage.dart
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@@ -0,0 +1,81 @@
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import 'dart:convert';
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import 'dart:io';
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import 'package:askiineverdie/src/core/model/hall_of_fame.dart';
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import 'package:path_provider/path_provider.dart';
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/// 명예의 전당 저장소 (Phase 10: Hall of Fame Storage)
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///
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/// 명예의 전당 데이터 저장/로드 관리
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class HallOfFameStorage {
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HallOfFameStorage();
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static const String _fileName = 'hall_of_fame.json';
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Directory? _storageDir;
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Future<Directory> _getStorageDir() async {
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if (_storageDir != null) return _storageDir!;
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_storageDir = await getApplicationSupportDirectory();
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return _storageDir!;
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}
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File _getFile(Directory dir) {
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return File('${dir.path}/$_fileName');
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}
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/// 명예의 전당 로드
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Future<HallOfFame> load() async {
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try {
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final dir = await _getStorageDir();
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final file = _getFile(dir);
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if (!await file.exists()) {
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return HallOfFame.empty();
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}
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final content = await file.readAsString();
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final json = jsonDecode(content) as Map<String, dynamic>;
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return HallOfFame.fromJson(json);
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} catch (e) {
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// 파일이 없거나 손상된 경우 빈 명예의 전당 반환
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return HallOfFame.empty();
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}
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}
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/// 명예의 전당 저장
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Future<bool> save(HallOfFame hallOfFame) async {
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try {
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final dir = await _getStorageDir();
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final file = _getFile(dir);
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final content = jsonEncode(hallOfFame.toJson());
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await file.writeAsString(content);
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return true;
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} catch (e) {
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return false;
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}
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}
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/// 새 엔트리 추가 및 저장
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Future<bool> addEntry(HallOfFameEntry entry) async {
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final hallOfFame = await load();
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final updated = hallOfFame.addEntry(entry);
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return save(updated);
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}
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/// 명예의 전당 초기화 (테스트용)
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Future<bool> clear() async {
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try {
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final dir = await _getStorageDir();
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final file = _getFile(dir);
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if (await file.exists()) {
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await file.delete();
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}
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return true;
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} catch (e) {
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return false;
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}
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}
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}
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@@ -3,7 +3,12 @@ import 'package:flutter/material.dart';
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import 'package:askiineverdie/l10n/app_localizations.dart';
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class FrontScreen extends StatelessWidget {
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const FrontScreen({super.key, this.onNewCharacter, this.onLoadSave});
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const FrontScreen({
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super.key,
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this.onNewCharacter,
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this.onLoadSave,
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this.onHallOfFame,
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});
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/// "New character" 버튼 클릭 시 호출
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final void Function(BuildContext context)? onNewCharacter;
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@@ -11,6 +16,9 @@ class FrontScreen extends StatelessWidget {
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/// "Load save" 버튼 클릭 시 호출
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final Future<void> Function(BuildContext context)? onLoadSave;
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/// "Hall of Fame" 버튼 클릭 시 호출 (Phase 10)
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final void Function(BuildContext context)? onHallOfFame;
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@override
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Widget build(BuildContext context) {
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final theme = Theme.of(context);
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@@ -43,6 +51,9 @@ class FrontScreen extends StatelessWidget {
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onLoadSave: onLoadSave != null
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? () => onLoadSave!(context)
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: () => _showPlaceholder(context),
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onHallOfFame: onHallOfFame != null
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? () => onHallOfFame!(context)
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: null,
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),
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const SizedBox(height: 24),
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const _StatusCards(),
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@@ -150,10 +161,15 @@ class _HeroHeader extends StatelessWidget {
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}
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class _ActionRow extends StatelessWidget {
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const _ActionRow({required this.onNewCharacter, required this.onLoadSave});
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const _ActionRow({
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required this.onNewCharacter,
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required this.onLoadSave,
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this.onHallOfFame,
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});
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final VoidCallback onNewCharacter;
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final VoidCallback onLoadSave;
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final VoidCallback? onHallOfFame;
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@override
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Widget build(BuildContext context) {
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@@ -187,6 +203,13 @@ class _ActionRow extends StatelessWidget {
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icon: const Icon(Icons.menu_book_outlined),
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label: Text(l10n.viewBuildPlan),
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),
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// Phase 10: 명예의 전당 버튼
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if (onHallOfFame != null)
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TextButton.icon(
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onPressed: onHallOfFame,
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icon: const Icon(Icons.emoji_events_outlined),
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label: const Text('Hall of Fame'),
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),
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],
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);
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}
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@@ -6,9 +6,12 @@ import 'package:askiineverdie/src/core/animation/ascii_animation_type.dart';
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import 'package:askiineverdie/src/core/engine/story_service.dart';
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import 'package:askiineverdie/src/core/l10n/game_data_l10n.dart';
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import 'package:askiineverdie/src/core/model/game_state.dart';
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import 'package:askiineverdie/src/core/model/hall_of_fame.dart';
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import 'package:askiineverdie/src/core/notification/notification_service.dart';
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import 'package:askiineverdie/src/core/storage/hall_of_fame_storage.dart';
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import 'package:askiineverdie/src/core/util/pq_logic.dart' as pq_logic;
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import 'package:askiineverdie/src/features/game/game_session_controller.dart';
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import 'package:askiineverdie/src/features/hall_of_fame/hall_of_fame_screen.dart';
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import 'package:askiineverdie/src/features/game/widgets/cinematic_view.dart';
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import 'package:askiineverdie/src/features/game/widgets/combat_log.dart';
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import 'package:askiineverdie/src/features/game/widgets/hp_mp_bar.dart';
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@@ -70,6 +73,11 @@ class _GamePlayScreenState extends State<GamePlayScreen>
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if (newAct != _lastAct && !_showingCinematic) {
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_lastAct = newAct;
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_showCinematicForAct(newAct);
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// Phase 10: 엔딩 도달 시 클리어 처리
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if (newAct == StoryAct.ending && state.traits.level >= 100) {
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_handleGameClear(state);
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}
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}
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}
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_lastLevel = state.traits.level;
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@@ -131,6 +139,43 @@ class _GamePlayScreenState extends State<GamePlayScreen>
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_showingCinematic = false;
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}
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/// Phase 10: 게임 클리어 처리 (Handle Game Clear)
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Future<void> _handleGameClear(GameState state) async {
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// 게임 일시 정지
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await widget.controller.pause(saveOnStop: true);
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// 명예의 전당 엔트리 생성
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final entry = HallOfFameEntry.fromGameState(
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state: state,
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totalDeaths: 0, // TODO: 사망 횟수 추적 구현 시 연결
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monstersKilled: 0, // TODO: 처치 수 추적 구현 시 연결
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);
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// 명예의 전당에 저장
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final storage = HallOfFameStorage();
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await storage.addEntry(entry);
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// 클리어 다이얼로그 표시
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if (mounted) {
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await showGameClearDialog(
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context,
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entry: entry,
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onNewGame: () {
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// 프론트 화면으로 돌아가기
|
||||
Navigator.of(context).popUntil((route) => route.isFirst);
|
||||
},
|
||||
onViewHallOfFame: () {
|
||||
// 명예의 전당 화면으로 이동
|
||||
Navigator.of(context).pushReplacement(
|
||||
MaterialPageRoute<void>(
|
||||
builder: (context) => const HallOfFameScreen(),
|
||||
),
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void _resetSpecialAnimationAfterFrame() {
|
||||
// 다음 프레임에서 리셋 (AsciiAnimationCard가 값을 받은 후)
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||
|
||||
460
lib/src/features/hall_of_fame/hall_of_fame_screen.dart
Normal file
460
lib/src/features/hall_of_fame/hall_of_fame_screen.dart
Normal file
@@ -0,0 +1,460 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
import 'package:askiineverdie/src/core/l10n/game_data_l10n.dart';
|
||||
import 'package:askiineverdie/src/core/model/hall_of_fame.dart';
|
||||
import 'package:askiineverdie/src/core/storage/hall_of_fame_storage.dart';
|
||||
|
||||
/// 명예의 전당 화면 (Phase 10: Hall of Fame Screen)
|
||||
class HallOfFameScreen extends StatefulWidget {
|
||||
const HallOfFameScreen({super.key});
|
||||
|
||||
@override
|
||||
State<HallOfFameScreen> createState() => _HallOfFameScreenState();
|
||||
}
|
||||
|
||||
class _HallOfFameScreenState extends State<HallOfFameScreen> {
|
||||
final HallOfFameStorage _storage = HallOfFameStorage();
|
||||
HallOfFame? _hallOfFame;
|
||||
bool _isLoading = true;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_loadHallOfFame();
|
||||
}
|
||||
|
||||
Future<void> _loadHallOfFame() async {
|
||||
final hallOfFame = await _storage.load();
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
_hallOfFame = hallOfFame;
|
||||
_isLoading = false;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
title: const Text('Hall of Fame'),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: _isLoading
|
||||
? const Center(child: CircularProgressIndicator())
|
||||
: _buildContent(),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildContent() {
|
||||
final hallOfFame = _hallOfFame;
|
||||
if (hallOfFame == null || hallOfFame.isEmpty) {
|
||||
return _buildEmptyState();
|
||||
}
|
||||
|
||||
return _buildHallOfFameList(hallOfFame);
|
||||
}
|
||||
|
||||
Widget _buildEmptyState() {
|
||||
return Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Icon(
|
||||
Icons.emoji_events_outlined,
|
||||
size: 80,
|
||||
color: Colors.grey.shade400,
|
||||
),
|
||||
const SizedBox(height: 16),
|
||||
Text(
|
||||
'No heroes yet',
|
||||
style: TextStyle(
|
||||
fontSize: 20,
|
||||
color: Colors.grey.shade600,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
Text(
|
||||
'Defeat the Glitch God to enshrine your legend!',
|
||||
style: TextStyle(
|
||||
fontSize: 14,
|
||||
color: Colors.grey.shade500,
|
||||
),
|
||||
textAlign: TextAlign.center,
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildHallOfFameList(HallOfFame hallOfFame) {
|
||||
return Container(
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(color: Colors.amber.shade700, width: 2),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
margin: const EdgeInsets.all(16),
|
||||
child: Column(
|
||||
children: [
|
||||
// 헤더
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(vertical: 12),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.amber.shade700,
|
||||
borderRadius: const BorderRadius.only(
|
||||
topLeft: Radius.circular(6),
|
||||
topRight: Radius.circular(6),
|
||||
),
|
||||
),
|
||||
child: const Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Icon(Icons.emoji_events, color: Colors.white),
|
||||
SizedBox(width: 8),
|
||||
Text(
|
||||
'HALL OF FAME',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
letterSpacing: 2,
|
||||
),
|
||||
),
|
||||
SizedBox(width: 8),
|
||||
Icon(Icons.emoji_events, color: Colors.white),
|
||||
],
|
||||
),
|
||||
),
|
||||
// 엔트리 목록
|
||||
Expanded(
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.all(8),
|
||||
itemCount: hallOfFame.entries.length,
|
||||
itemBuilder: (context, index) {
|
||||
final entry = hallOfFame.entries[index];
|
||||
return _HallOfFameEntryCard(
|
||||
entry: entry,
|
||||
rank: index + 1,
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// 명예의 전당 엔트리 카드
|
||||
class _HallOfFameEntryCard extends StatelessWidget {
|
||||
const _HallOfFameEntryCard({
|
||||
required this.entry,
|
||||
required this.rank,
|
||||
});
|
||||
|
||||
final HallOfFameEntry entry;
|
||||
final int rank;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final rankColor = _getRankColor(rank);
|
||||
final rankIcon = _getRankIcon(rank);
|
||||
|
||||
return Card(
|
||||
margin: const EdgeInsets.symmetric(vertical: 4),
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(12),
|
||||
child: Row(
|
||||
children: [
|
||||
// 순위 표시
|
||||
Container(
|
||||
width: 40,
|
||||
height: 40,
|
||||
decoration: BoxDecoration(
|
||||
color: rankColor.withValues(alpha: 0.2),
|
||||
shape: BoxShape.circle,
|
||||
border: Border.all(color: rankColor, width: 2),
|
||||
),
|
||||
child: Center(
|
||||
child: rankIcon != null
|
||||
? Icon(rankIcon, color: rankColor, size: 20)
|
||||
: Text(
|
||||
'$rank',
|
||||
style: TextStyle(
|
||||
color: rankColor,
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 16,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
const SizedBox(width: 12),
|
||||
// 캐릭터 정보
|
||||
Expanded(
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
// 이름과 레벨
|
||||
Row(
|
||||
children: [
|
||||
Expanded(
|
||||
child: Text(
|
||||
'"${entry.characterName}"',
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
horizontal: 8,
|
||||
vertical: 2,
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.blue.shade100,
|
||||
borderRadius: BorderRadius.circular(4),
|
||||
),
|
||||
child: Text(
|
||||
'Lv.${entry.level}',
|
||||
style: TextStyle(
|
||||
color: Colors.blue.shade800,
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 12,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 4),
|
||||
// 종족/클래스
|
||||
Text(
|
||||
'${GameDataL10n.getRaceName(context, entry.race)} '
|
||||
'${GameDataL10n.getKlassName(context, entry.klass)}',
|
||||
style: TextStyle(
|
||||
fontSize: 13,
|
||||
color: Colors.grey.shade700,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 4),
|
||||
// 통계
|
||||
Row(
|
||||
children: [
|
||||
_buildStatChip(
|
||||
Icons.timer,
|
||||
entry.formattedPlayTime,
|
||||
Colors.green,
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
_buildStatChip(
|
||||
Icons.heart_broken,
|
||||
'${entry.totalDeaths}',
|
||||
Colors.red,
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
_buildStatChip(
|
||||
Icons.check_circle,
|
||||
'${entry.questsCompleted}Q',
|
||||
Colors.orange,
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
// 클리어 날짜
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.end,
|
||||
children: [
|
||||
Icon(Icons.calendar_today, size: 14, color: Colors.grey.shade500),
|
||||
const SizedBox(height: 4),
|
||||
Text(
|
||||
entry.formattedClearedDate,
|
||||
style: TextStyle(
|
||||
fontSize: 11,
|
||||
color: Colors.grey.shade600,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildStatChip(IconData icon, String value, Color color) {
|
||||
return Row(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
Icon(icon, size: 12, color: color),
|
||||
const SizedBox(width: 2),
|
||||
Text(
|
||||
value,
|
||||
style: TextStyle(
|
||||
fontSize: 11,
|
||||
color: color,
|
||||
fontWeight: FontWeight.w500,
|
||||
),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
Color _getRankColor(int rank) {
|
||||
switch (rank) {
|
||||
case 1:
|
||||
return Colors.amber.shade700;
|
||||
case 2:
|
||||
return Colors.grey.shade500;
|
||||
case 3:
|
||||
return Colors.brown.shade400;
|
||||
default:
|
||||
return Colors.blue.shade400;
|
||||
}
|
||||
}
|
||||
|
||||
IconData? _getRankIcon(int rank) {
|
||||
switch (rank) {
|
||||
case 1:
|
||||
return Icons.emoji_events;
|
||||
case 2:
|
||||
return Icons.workspace_premium;
|
||||
case 3:
|
||||
return Icons.military_tech;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// 게임 클리어 축하 다이얼로그
|
||||
Future<void> showGameClearDialog(
|
||||
BuildContext context, {
|
||||
required HallOfFameEntry entry,
|
||||
required VoidCallback onNewGame,
|
||||
required VoidCallback onViewHallOfFame,
|
||||
}) {
|
||||
return showDialog(
|
||||
context: context,
|
||||
barrierDismissible: false,
|
||||
builder: (context) => _GameClearDialog(
|
||||
entry: entry,
|
||||
onNewGame: onNewGame,
|
||||
onViewHallOfFame: onViewHallOfFame,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// 게임 클리어 다이얼로그 위젯
|
||||
class _GameClearDialog extends StatelessWidget {
|
||||
const _GameClearDialog({
|
||||
required this.entry,
|
||||
required this.onNewGame,
|
||||
required this.onViewHallOfFame,
|
||||
});
|
||||
|
||||
final HallOfFameEntry entry;
|
||||
final VoidCallback onNewGame;
|
||||
final VoidCallback onViewHallOfFame;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return AlertDialog(
|
||||
title: const Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Icon(Icons.emoji_events, color: Colors.amber, size: 32),
|
||||
SizedBox(width: 8),
|
||||
Text('VICTORY!'),
|
||||
SizedBox(width: 8),
|
||||
Icon(Icons.emoji_events, color: Colors.amber, size: 32),
|
||||
],
|
||||
),
|
||||
content: Column(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
const Text(
|
||||
'You have defeated the Glitch God!',
|
||||
style: TextStyle(fontSize: 16),
|
||||
textAlign: TextAlign.center,
|
||||
),
|
||||
const SizedBox(height: 16),
|
||||
const Divider(),
|
||||
const SizedBox(height: 16),
|
||||
// 캐릭터 정보
|
||||
Text(
|
||||
'"${entry.characterName}"',
|
||||
style: const TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 4),
|
||||
Text(
|
||||
'${entry.race} ${entry.klass}',
|
||||
style: TextStyle(color: Colors.grey.shade600),
|
||||
),
|
||||
const SizedBox(height: 16),
|
||||
// 통계
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
_buildStat('Level', '${entry.level}'),
|
||||
_buildStat('Time', entry.formattedPlayTime),
|
||||
_buildStat('Deaths', '${entry.totalDeaths}'),
|
||||
_buildStat('Quests', '${entry.questsCompleted}'),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 16),
|
||||
const Text(
|
||||
'Your legend has been enshrined in the Hall of Fame!',
|
||||
style: TextStyle(
|
||||
fontStyle: FontStyle.italic,
|
||||
color: Colors.amber,
|
||||
),
|
||||
textAlign: TextAlign.center,
|
||||
),
|
||||
],
|
||||
),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop();
|
||||
onViewHallOfFame();
|
||||
},
|
||||
child: const Text('View Hall of Fame'),
|
||||
),
|
||||
FilledButton(
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop();
|
||||
onNewGame();
|
||||
},
|
||||
child: const Text('New Game'),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
|
||||
Widget _buildStat(String label, String value) {
|
||||
return Column(
|
||||
children: [
|
||||
Text(
|
||||
value,
|
||||
style: const TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
Text(
|
||||
label,
|
||||
style: TextStyle(
|
||||
fontSize: 11,
|
||||
color: Colors.grey.shade600,
|
||||
),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user