5a567bc3e3b33790bef4b59b6651ba5d84f14e5d
- MaterialApp의 builder에서 setGameLocale() 호출 - Flutter l10n 시스템과 게임 텍스트 l10n의 로케일 동기화 - 이로써 프롤로그, 퀘스트, 몬스터 수식어 등이 올바른 언어로 표시됨
Ascii Never Die
Offline Flutter rebuild of Progress Quest 6.4 (single-player only). Network features are stripped; all game data and saves live locally.
Layout
lib/src/features/front/– temporary front screen shell to hang the upcoming flow on.doc/progress-quest-flutter-plan.md– working plan/notes for the port.example/pq/– original Delphi source/assets (reference only, not built).
Run
flutter pub get
flutter run
Use any supported platform (-d macos, -d chrome, etc.); multi-platform scaffolding is enabled.
Checks
Run from repo root before handoff:
dart format --set-exit-if-changed .
flutter analyze
flutter test
Description
Languages
Dart
92%
HTML
5.7%
C++
1.1%
CMake
0.9%
Ruby
0.1%
Other
0.1%