JiWoong Sul a2496d219e perf(game): setState 전체 리빌드 → ValueNotifier 국소 리빌드
- GameState를 ValueNotifier로 감싸 50ms마다 전체 트리 리빌드 방지
- build()에서 ValueListenableBuilder 사용
- _specialAnimation 등 UI 전용 상태만 setState 유지
- SchedulerBinding 의존성 제거
2026-03-30 20:43:28 +09:00
2025-12-09 17:24:04 +09:00
2025-12-09 17:24:04 +09:00
2025-12-09 17:35:56 +09:00
2025-12-09 17:24:04 +09:00
2025-12-09 17:24:04 +09:00
2025-12-09 17:24:04 +09:00

Ascii Never Die

Offline Flutter rebuild of Progress Quest 6.4 (single-player only). Network features are stripped; all game data and saves live locally.

Layout

  • lib/src/features/front/ temporary front screen shell to hang the upcoming flow on.
  • doc/progress-quest-flutter-plan.md working plan/notes for the port.
  • example/pq/ original Delphi source/assets (reference only, not built).

Run

flutter pub get
flutter run

Use any supported platform (-d macos, -d chrome, etc.); multi-platform scaffolding is enabled.

Checks

Run from repo root before handoff:

dart format --set-exit-if-changed .
flutter analyze
flutter test
Description
No description provided
Readme 40 MiB
Languages
Dart 92.4%
HTML 5.4%
C++ 1.1%
CMake 0.8%
Swift 0.1%
Other 0.1%