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asciinevrdie/lib/l10n/app_localizations_ja.dart
JiWoong Sul 724de9a63c feat(l10n): 다국어 텍스트 업데이트
- 영어, 한국어, 일본어, 중국어 번역 업데이트
- game_text_l10n 데이터 개선
2026-01-19 15:50:02 +09:00

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// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Japanese (`ja`).
class L10nJa extends L10n {
L10nJa([String locale = 'ja']) : super(locale);
@override
String get appTitle => 'アスキー ネバー ダイ';
@override
String get tagNoNetwork => 'No network';
@override
String get tagIdleRpg => 'Idle RPG loop';
@override
String get tagLocalSaves => 'Local saves';
@override
String get newCharacter => 'New character';
@override
String get loadSave => 'Load save';
@override
String get loadGame => 'Load Game';
@override
String get viewBuildPlan => 'View build plan';
@override
String get buildRoadmap => 'Build roadmap';
@override
String get techStack => 'Tech stack';
@override
String get cancel => 'Cancel';
@override
String get exitGame => 'Exit Game';
@override
String get saveProgressQuestion => 'Save your progress before leaving?';
@override
String get exitWithoutSaving => 'Exit without saving';
@override
String get saveAndExit => 'Save and Exit';
@override
String progressQuestTitle(String name) {
return 'ASCII NEVER DIE - $name';
}
@override
String get levelUp => 'Level Up';
@override
String get completeQuest => 'Complete Quest';
@override
String get completePlot => 'Complete Plot';
@override
String get characterSheet => 'Character Sheet';
@override
String get traits => 'Traits';
@override
String get stats => 'Stats';
@override
String get experience => 'Experience';
@override
String get xpNeededForNextLevel => 'XP needed for next level';
@override
String get spellBook => 'スキル';
@override
String get noSpellsYet => '習得したスキルがありません';
@override
String get equipment => 'Equipment';
@override
String get inventory => 'Inventory';
@override
String get encumbrance => 'Encumbrance';
@override
String get combatLog => '戦闘ログ';
@override
String get plotDevelopment => 'Plot Development';
@override
String get quests => 'Quests';
@override
String get traitName => 'Name';
@override
String get traitRace => 'Race';
@override
String get traitClass => 'Class';
@override
String get traitLevel => 'Level';
@override
String get statStr => 'STR';
@override
String get statCon => 'CON';
@override
String get statDex => 'DEX';
@override
String get statInt => 'INT';
@override
String get statWis => 'WIS';
@override
String get statCha => 'CHA';
@override
String get statHpMax => 'HP Max';
@override
String get statMpMax => 'MP Max';
@override
String get equipWeapon => 'Weapon';
@override
String get equipShield => 'Shield';
@override
String get equipHelm => 'Helm';
@override
String get equipHauberk => 'Hauberk';
@override
String get equipBrassairts => 'Brassairts';
@override
String get equipVambraces => 'Vambraces';
@override
String get equipGauntlets => 'Gauntlets';
@override
String get equipGambeson => 'Gambeson';
@override
String get equipCuisses => 'Cuisses';
@override
String get equipGreaves => 'Greaves';
@override
String get equipSollerets => 'Sollerets';
@override
String get gold => 'コイン';
@override
String goldAmount(int amount) {
return 'コイン: $amount';
}
@override
String get prologue => 'Prologue';
@override
String actNumber(String number) {
return 'Act $number';
}
@override
String get noActiveQuests => 'No active quests';
@override
String questNumber(int number) {
return 'Quest #$number';
}
@override
String get welcomeMessage => 'ASCII NEVER DIEへようこそ';
@override
String get noSavedGames => 'No saved games found.';
@override
String loadError(String error) {
return 'Failed to load save file: $error';
}
@override
String get name => 'Name';
@override
String get generateName => 'Generate Name';
@override
String get total => 'Total';
@override
String get unroll => '元に戻す';
@override
String get roll => 'Roll';
@override
String get race => 'Race';
@override
String get classTitle => 'Class';
@override
String percentComplete(int percent) {
return '$percent% complete';
}
@override
String get newCharacterTitle => 'ASCII NEVER DIE - New Character';
@override
String get soldButton => 'Sold!';
@override
String get endingCongratulations => '★ おめでとうございます ★';
@override
String get endingGameComplete => 'ゲームをクリアしました!';
@override
String get endingTheHero => '英雄';
@override
String endingLevelFormat(int level) {
return 'レベル $level';
}
@override
String get endingJourneyStats => '冒険の記録';
@override
String get endingMonstersSlain => '倒したモンスター';
@override
String get endingQuestsCompleted => '完了したクエスト';
@override
String get endingPlayTime => 'プレイ時間';
@override
String get endingFinalStats => '最終ステータス';
@override
String get endingCredits => 'クレジット';
@override
String get endingThankYou => 'プレイしていただきありがとうございます!';
@override
String get endingLegendLivesOn => 'あなたの伝説は続く...';
@override
String get endingHallOfFameLine1 => 'あなたの英雄的な功績は';
@override
String get endingHallOfFameLine2 => '殿堂に記録されます';
@override
String get endingHallOfFameButton => '殿堂入り';
@override
String get endingSkip => 'スキップ';
@override
String get endingTapToSkip => 'タップでスキップ';
@override
String get endingHoldToSpeedUp => '長押しで高速スクロール';
}