97d9875e00f0f6b791ebb5b0c4fa978e913ff2a0
- balance_constants.dart 생성 - ExpConstants: 경험치 곡선 (baseExp * 1.15^level) - MonsterType: normal, elite, miniboss, boss, finalBoss - MonsterTypeMultiplier: 타입별 HP/ATK/DEF/EXP/GOLD 배율 - MonsterBaseStats: 레벨 기반 몬스터 스탯 생성 - BossStats: 5개 보스 정의 (Syntax Error Dragon ~ Glitch God) - LevelTierSettings: 구간별 난이도 설정 (초반/중반/후반/엔드게임) - PlayerScaling: 플레이어 레벨업 시 HP/MP 스케일링 - MonsterCombatStats 통합 - MonsterBaseStats.generate() 사용하여 스탯 생성 - monsterType 매개변수 추가로 타입별 몬스터 지원
Ascii Never Die
Offline Flutter rebuild of Progress Quest 6.4 (single-player only). Network features are stripped; all game data and saves live locally.
Layout
lib/src/features/front/– temporary front screen shell to hang the upcoming flow on.doc/progress-quest-flutter-plan.md– working plan/notes for the port.example/pq/– original Delphi source/assets (reference only, not built).
Run
flutter pub get
flutter run
Use any supported platform (-d macos, -d chrome, etc.); multi-platform scaffolding is enabled.
Checks
Run from repo root before handoff:
dart format --set-exit-if-changed .
flutter analyze
flutter test
Description
Languages
Dart
92%
HTML
5.7%
C++
1.1%
CMake
0.9%
Ruby
0.1%
Other
0.1%