JiWoong Sul 764a8353fb refactor(audio): AudioService에 채널 풀 시스템 적용
- 단일 SFX 풀을 Player/Monster 채널로 분리
- playPlayerSfx(), playMonsterSfx() 메서드 추가
- playSfx()는 레거시 호환용으로 유지
- pauseAll() 간소화 (채널 풀 자동 완료)
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Ascii Never Die

Offline Flutter rebuild of Progress Quest 6.4 (single-player only). Network features are stripped; all game data and saves live locally.

Layout

  • lib/src/features/front/ temporary front screen shell to hang the upcoming flow on.
  • doc/progress-quest-flutter-plan.md working plan/notes for the port.
  • example/pq/ original Delphi source/assets (reference only, not built).

Run

flutter pub get
flutter run

Use any supported platform (-d macos, -d chrome, etc.); multi-platform scaffolding is enabled.

Checks

Run from repo root before handoff:

dart format --set-exit-if-changed .
flutter analyze
flutter test
Description
No description provided
Readme 39 MiB
Languages
Dart 92%
HTML 5.7%
C++ 1.1%
CMake 0.9%
Ruby 0.1%
Other 0.1%