JiWoong Sul a6ba3d5d2e feat(phase7): 고정 4색 팔레트 시스템 적용
- ascii_colors.dart 생성
  - 흰색(object): 캐릭터, 몬스터, 아이템
  - 시안(positive): 힐, 버프, 레벨업, 획득
  - 마젠타(negative): 데미지, 디버프, 사망, 손실
  - 검정(background): 배경

- 테마 선택 기능 제거
  - AsciiAnimationCard: colorTheme 파라미터 제거, 고정 색상 사용
  - TaskProgressPanel: 테마 버튼 제거
  - GamePlayScreen: 테마 관련 상태/메서드 제거

- 이펙트 색상 시스템 업데이트
  - '*' (히트) → 마젠타
  - '!' '+' (강조/버프) → 시안
  - '~' (디버프) → 마젠타
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Ascii Never Die

Offline Flutter rebuild of Progress Quest 6.4 (single-player only). Network features are stripped; all game data and saves live locally.

Layout

  • lib/src/features/front/ temporary front screen shell to hang the upcoming flow on.
  • doc/progress-quest-flutter-plan.md working plan/notes for the port.
  • example/pq/ original Delphi source/assets (reference only, not built).

Run

flutter pub get
flutter run

Use any supported platform (-d macos, -d chrome, etc.); multi-platform scaffolding is enabled.

Checks

Run from repo root before handoff:

dart format --set-exit-if-changed .
flutter analyze
flutter test
Description
No description provided
Readme 39 MiB
Languages
Dart 92%
HTML 5.7%
C++ 1.1%
CMake 0.9%
Ruby 0.1%
Other 0.1%